ActionScript 2.0 :: Creating An Active State For A Button?
Jun 3, 2010
On this fla file I am having troubles creating an active state for the bikes.I have this great scrolling affect in place which is working pefectly, however now I want each bike to have an affect when you click on it?
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Apr 6, 2010
I tried doing a search here and online. Most of what I found was buttons controlled via XML.I'm trying to make an "active state" button.I have 3 buttons. When a user clicks on the button it stays an active color. When the user selects another button the active color goes back and the current button stays on the color.Does that make sense?here's the code I have so far:
Code: Select allbutton1.addEventListener(MouseEvent.MOUSE_OVER, redover1);
button1.addEventListener(MouseEvent.MOUSE_OUT, redout1);
button1.addEventListener(MouseEvent.CLICK, redclick1);
[code].....
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Sep 8, 2009
I'm looking for an AS3/XML parsing pro to help me with an issue I'm having. The following xml file loads 7 icons ("url") into an array. What I want to do is create an activestate using child ("activestate") that replaces the "url" icon when clicked. I have no idea what the best way to do this would be. I've tried everything. The reason for this application is if i decide to change up the content down the line I won't have to recode anything. Just update the icons.
xml
<?xml version="1.0" encoding="utf-8"?>
<images>
<image>
[code]....
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Feb 9, 2009
I've been attaining help with buttons and movieclips here, and I got awesome code from cbeech.The buttons code I'm trying to write will keep a button in the active state when pressed, and if any other buttons are in the active state, they will close up...Im posting alink to a flash file of the effect i want in actionscript 2.0 . However, I need the effect/code in actionscript 3.0. and I need it to be modular where I can easily add or remove buttons to my heart is content.
Put more clearly, when a user rolls over a button, I want the button to play the "open" frame in the button/movieclip. When the users rolls off the button, the button/movieclip goes the "close" frame in that button/movieclip. If the user presses the button, the button/movieclip plays the "open" frame and will stop at the stop (action) to stay in the active state, and if there are any other buttons open, they should go their respective "close" frame and play from there. Here's my starting code. please bear with me; Im just migrating from 2.0:
[Code]...
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Jan 14, 2011
I am new to actionscript 3. I have created buttons with up/over/down states. The button changes colour during the over/down frames.How do I keep the over or down state active until the user clicks another button?
Right now when the user puts the mouse over the buttons, they change colour, but it goes back to the original colour once they click off. I would like it to remain on the changed colour so that the user remembers which button s/he's pressed until the another one is clicked.I came up with the following code in actionscript 3 and got it to partially work:
ActionScript Code:
btn1.addEventListener(MouseEvent.MOUSE_UP, startTransparent)
function startTransparent (e:MouseEvent):void{
btn1.alpha = .6;
}
So when it's in the down state, I get the transparent state and stays there. But how do I get it back to normal when the user clicks on another button?
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Aug 22, 2008
I want to have a button with a rollover state that is different that the out state. I got that part, but I also want to keep the rollover state active if clicked. I can think of a couple ways to do it but I'm certain there is an easier way to do it. I have about 8 buttons and when I click on on I want that to stay in the rollover state, then when I click on another one I want the first to go back to the out state and the new one that I clicked to go to the over state and stay there.
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Mar 25, 2010
In my view I have a welcome screen:
[Code]...
Which is a pretty small component and I have panelContainer:
[Code]...
Whilst the user is reading the warm and fuzzy welcome note in the welcome state I want to be creating the big expensive panels state so taht when we switch there is no delay. Before the panels state is set panelView is null but I presume there must be an IDefferredInstance floating around somewhere that I can use to kick off the creation of the view. How can I get hold of it?
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Feb 12, 2009
when a user rolls over a button, the button plays the "open" frame inside the button. When the user rolls off the button, the button plays the "close" frame of the button. When a user presses the button, the button goes to the "dock" frame of the button. Here's the problem : when a user clicks a button, all the other buttons go to their "close" frame when only the button that's previously open when the user clicks a differen button should go to the "close" frame.
More emphatically, a function is needed to check to see if any buttons are in the open state (not a frame 1) when a user clicks a buttons. The way the code is now, when a user clicks a button, all the other buttons go to their "close" frame when only the button that was open should go to their "close" frame. Thus, if any button is not open when a user clicks any button, then, that button shouldn't do anything.
[Code]...
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Jun 27, 2006
I have 8 buttons made from the same movie clip button with different states (up, over, out and active).Now I want to get the button stay active when the cursor moves to the next button to let the end user know where they've been.
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Feb 11, 2010
Here is the code on my buttons, which work fine.[code]....
How do I setup these buttons so that when button1 is clicked, and the button1 page is loaded, that the button stays in 'Over' state?
And just to elaborate, when button2 is clicked and loaded, I want button2 to be in 'Over' state while button1 goes back to normal.
So basically, how do I highlight the active menu item with my 'Over' state?
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Jan 18, 2010
Ive got a simple menu that upon hover of each item, plays a movie clip, then on mouse_out it plays the movie clip in reverse. What I'm trying to do is to have a third state (active) that is shown upon clicking. I'm thinking I need to do something along the lines of:
-When clicked, gotoAndStop(5) //Five being the location of my active frame
-Also remove the event listener that triggers the function to play the movie in reverse.
-Then when another menu item is clicked, re-add the event listener to the previous menu item so it's not stuck 'active'
My code is as follows:
// Imports
import fl.transitions.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.external.ExternalInterface;
[Code] .....
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May 11, 2010
how to make flash menu in active state.when i click one other button the first button remain on rollover sate and do not become active. see for your self.
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Jan 4, 2008
I've found two good techniques for implementing menus with an active state, these are not mine. One is very simple but elegant. The other is more script. But who says more script is always better? Could I get some opinions on which you prefer and why? Do you have a better technique perhaps?[URL]..
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Jan 11, 2007
I have created an image gallery that loads from an XML file using mostly previous Kirupa threads. From Scotty's code (I think -- my head is moosh now) I got numbered buttons for navigating between the images.Each button is a movie clip with different labeled frames for "up", "active", "hover", and "down" states. I'd like to have the numbered button change color when its image is on view and then change back when a different image loads, and I can't figure out how to do that. I know part of the problem is that the onRollOut function overrides other changes, so I'm willing to give up the rollover effect if necessary.[code]
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Dec 11, 2005
I've used the tutorial for the XML Driven Drop Down Menu to create the main navigation for a site i'm doing, it's all working fine except I want to keep the 'current' area highlighted after it's clicked on. The rollOver events are defined in the AS but when I tried adding a function to change the colour of the item it either had no effect or broke the nav eHere is the code (from Sen's tutorial modified with new actions):
Code:
// generates a list of menu items (effectively one menu)
// given the inputted parameters. This makes the main menu
[code].....
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Jun 18, 2006
So I have a window that slides in when its rolled over. It goes back to its origin when the user rolls off the window. Now within that window I have a scroll feature taht creates a conflict with the window actions when the user tries to use the scrollbar elements. I want the window to stay open, while the user is scrolling and i want the window to close when the user rolls off the window.
It could be easier to have the user click the window open/closed...but I was wondering if there is a way I could keep my original vision...here is what i wrote for the window code:
[AS]window.backdimmer._alpha=0;
window.trigger.onRollOver = function() {
window.slideTo(-360, "_y", .4, "easeoutbounce");
[Code]....
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Dec 13, 2010
I want to make a button (or graphic) active and visible if another button is clicked. But it must be invisible and unclickable before the other button is clicked. (this is a "find the differences between the 2 pictures game" and I want circles to appear over the differences that the user finds but only after he clicks it)
The button (or graphic) I want to become active has instance name of "sockcircle_btn" The button you click to make it appear is called "sock_btn"
In the first frame of the sockcircle_btn layer, this is my code
sockcircle_btn.addEventListener(MouseEvent.CLICK,sockcircledisable);
function sockcircledisable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = false;
}
In the sock_btn frame (frame 3) this is my code
sock_btn.addEventListener(MouseEvent.CLICK,sockcircleenable);
function sockcircleenable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = true;
}
The file is setup to loop between frames 2-3. But the sockcircle_btn never enables even when sock_btn is clicked.
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Aug 1, 2005
Buttons allow 'Up' , 'Over', 'Down' and 'Hit area' , but how do you show an 'ON' status or 'ACTIVE'. Say the user has pressed the button and you want to show that it it active after the user has released and moved the mouse off the button?
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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Apr 13, 2010
I have two buttons that are movie clips in Flash CS4 and when button 1 is on Over stage, I want the button 2 stop movie clip at the certain frame.
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Feb 16, 2008
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
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Nov 15, 2010
I'm trying to get some buttons to work that I have in a timeline. These buttons are on top of each other and are called to be visible only when a certain image comes up.my problem is the the topmost button is the only one active, because all the buttons are "on" even though you can't see them.currently buttons are set to alpha.0 at the beginning. I know there's a way for them to only be active when they are visible, but I can't find the documentation.I have my code started as such:
import flash.events.MouseEvent;
import flash.ui.Mouse;[code]..........
then as the buttons come up I bring alpha to 1 over a period of time, but there's some trick to the visibility
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Jan 26, 2009
I have a movieclip that reacts to the cursor postion, but when the movie is embed into a browser such as firefox, i dont want the button to be active until the cursor has actully rolled over the flash movie as it seems to be active before the cursor has hit the actual flash object?
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Jan 14, 2010
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
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Oct 9, 2009
I like to know how to pursue this effect to have the active button highlighted. So visitors know which page are they on. Second part is how to have the fade out effect on the rest while have mouse over on certain text
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Apr 6, 2010
I have a movieclip that I'm using as a button- the rollover state is on frame two, the up state is on frame one and I used actionscript to apply the different actions. All of the actions work fine normally, but about 25% of the time only part of the button is active. The mouse doesn't change to the hand symbol and the rollover/release effects don't work on most of the button, just on a small band around the perimeter of the button. Its not like it happens every time and there doesn't seem to be any consistency in what causes it.
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Aug 5, 2011
I have a script from a template I purchased that I need to edit.I have buttons that I want to stay active (ie, they still link back to the same page) once it's selected.Right now, when that button is the main button, it has no link attached to it.The portion of the script that I'm referring to is
onClipEvent (load) {
num = 2;
}[code]..............
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