ActionScript 3.0 :: Write Will Keep A Button In The Active State When Pressed?
Feb 9, 2009
I've been attaining help with buttons and movieclips here, and I got awesome code from cbeech.The buttons code I'm trying to write will keep a button in the active state when pressed, and if any other buttons are in the active state, they will close up...Im posting alink to a flash file of the effect i want in actionscript 2.0 . However, I need the effect/code in actionscript 3.0. and I need it to be modular where I can easily add or remove buttons to my heart is content.
Put more clearly, when a user rolls over a button, I want the button to play the "open" frame in the button/movieclip. When the users rolls off the button, the button/movieclip goes the "close" frame in that button/movieclip. If the user presses the button, the button/movieclip plays the "open" frame and will stop at the stop (action) to stay in the active state, and if there are any other buttons open, they should go their respective "close" frame and play from there. Here's my starting code. please bear with me; Im just migrating from 2.0:
[Code]...
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[Code]...
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ActionScript Code:
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when a user rolls over a button, the button plays the "open" frame inside the button. When the user rolls off the button, the button plays the "close" frame of the button. When a user presses the button, the button goes to the "dock" frame of the button. Here's the problem : when a user clicks a button, all the other buttons go to their "close" frame when only the button that's previously open when the user clicks a differen button should go to the "close" frame.
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[Code]...
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Code: Select allbutton1.addEventListener(MouseEvent.MOUSE_OVER, redover1);
button1.addEventListener(MouseEvent.MOUSE_OUT, redout1);
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[code].....
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Here is the code on my buttons, which work fine.[code]....
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[Code] .....
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[code].....
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[Code]...
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