ActionScript 2.0 :: DuplicateMovieClip Into Rows And Columns?

Feb 21, 2003

duplicate a movie clip, let's say 15 times, and after the 5th clip a new column is created, on up to the 15 clips making 3 total columns of 5?

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Invert Columns And Rows?

Feb 12, 2010

i was wondering if it's possible to invert columns and rows - I need the rows to become columns a columns to become rows.

[Code]...

Problem is becouse number of rows (1,2,3) is changed dynamically. I was trying to create new arrayCollection and use different variations of addItem but non of them works and I'm stuck. Maybe some of you know how to do this?

View 0 Replies

Flex :: Swapping Columns And Rows Of DataGrid Possible?

Jul 22, 2009

I have a 1 row, many column flex datagrid. I would like to turn the dataGrid on its side, so that the column headers become a single column running down and v.v. Is there a way to do that in the DataGrid? Or am I stuck manipulating the data presented to the grid?

I have an object like:
x=y
b=u
o=p
u=e
w=p

And I'd like a control that is visually similar to that. Currently the datagrid displays the object as:
x b o u w
y u p e p
Which is too horizontal for my case.

View 2 Replies

ActionScript 3.0 :: Loading 48 .swfs In Rows And Columns?

Sep 13, 2011

The following script loads 48 .swfs into rows and columns using as1

count = 0;
for(var x=0;x<8;x++) {
for(var y=0;y<6;y++)
{

[Code].....

View 4 Replies

ActionScript 2.0 :: Organize Thumbs In Columns + Rows?

May 31, 2005

how would you make these clips organize in columns and rows?

Code:
for (var b=0; b<gallery.childNodes.length; b++) {
item = _root.nav.attachMovie("itemClip", "itemClip" + b, b);

[code]....

View 1 Replies

ActionScript 2.0 :: Make Objects Appear In Several Rows And Columns

Mar 20, 2006

I created an array of objects aligned in 1 row. But how do I have to make that the objects appear in several rows and columns.

View 3 Replies

ActionScript 2.0 :: Loading Columns And Rows Dynamically?

Aug 2, 2007

Any way using actionscript to tell the thumbnails loaded dynamically to load specifically by row or specifically by column or if there a way to have more control over how an xml gallery places each thumbnail in a grid?

View 5 Replies

Making FishEye Menu With Lots Of Rows And Columns

Aug 24, 2009

I hired flash developer to make me fisheye menu with a lot of rows and columns, be he just can't make it, he says that it stuck and that it is slow when he tries to make a lots of rows and columns, is there any component in flash that could work with to make that.

View 2 Replies

Flex :: TileLayout With Dynamic Rows And Columns For Paging

Jul 7, 2011

I'm implementing an image gallery which presents assets as equally sized boxes that are forming a grid. I thought that I could easily achieve that by using the spark.layouts.TileLayout but unfortunately I have some additional requirements that I'm unable to implement with it.The general principal should to be to present as many boxes as possible within given space. The entire layout of the application is liquid and depends on the user's screen resolution.[code]I don't know the RequestedColumnCount or RequestedRowCount in advance as they depend on the available space, so the above code layouts all elements from left-to-right and then from top-to-bottom - which is as close as you can get from what I really want to achieve.This list of boxes should be cable of rendering fake paging. In reality it means that if the last visible row does not entirely fit the available space it should be moved to the next page.

To give you an example let's imagine that we have a list of 10 images. Each one is 10x10 px but my screen resolution only allows me to fit a grid 35x35 px. This means that one page is only capable of presenting 9 images in form of a 3x3 grid (as 5 px is not enough to present a full image). The 10th image should be then transferred to the second page.This is obviously not happening automatically with the code that I've pasted above as the TileLayout allows for displaying partially visible rows (in a form of a vertically scrolled list). I was wondering how I could achieve the behavior described above.If the above description does not sound logical please let me know so that I can adapt it (or include more details).

View 1 Replies

ActionScript 2.0 :: Adding Rows And Columns To Flash/xml Gallery?

May 14, 2008

I have a thumbnail gallery that gets its images from an xml file, at the moment if there are more than 8 thumbs they go off the page to the right, I'd like to have it so they continue to load in rows and columns but I'm not sure how I'd do this? I limited the images in the xml to 8 and duplicated the mc and xml to get the look, but it needs to really be updatable from the one xml file. Heres the Actionscript-

Code:
myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.onLoad = function(success) {
//portfolioTag = this.firstChild;

[Code].....

View 3 Replies

ActionScript 3.0 :: Odd Behavior With Modulus - Make 4 Rows And 5 Columns Of Thumbnails

Sep 22, 2010

Another thread I will hopefully resolve before someone replies. I'm making a picture gallery and putting a bunch of thumbnails in a container.

[Code]....

View 1 Replies

ActionScript 2.0 :: Place Movie Clips In Rows And Columns Dynamically?

Mar 31, 2010

I'm trying to position dynamically generated movie clips into rows and columns. Currently i've managed to position them side-by-side using the same ._y position. I would like to position them into a grid consisting of 25 columns and 16 rows, so mc 26 would sit beneath mc 1 etc...

View 9 Replies

ActionScript 2.0 :: Math - Dynamically Stack Rows And Columns Of Squares

Jun 15, 2006

I need to dynamically stack rows and colums of squares. That is easy enough. But i want to dynamically change the number of columns depending on the total number of squares. This way, i will always have a rectangular grid of squares. I can do this by using a series of if...then statments to check the total number of squares, but this is not a good solution as it will not scale infinately nor is it very adaptable to different layouts.

I susupect that there is a way to find a relationship between the number of squares and the number of columns needed to keep things in a rectangular shape... but it hurts my head to keep trying to figure it out with my limited math skills.

View 4 Replies

Flex :: Actionscript 3 - Populating A Datagrid With Variable Number Of Columns And Rows

May 17, 2010

I am trying to figure out how to manage a Datagrid based on an XML object like this:

[Code]...

I will need to populate the Datagrid column names based on a different XML object and use the above XML to populate each of the column's rows. I currently am able to create the Datagrid and populate its column headers but I am unsure as to how to how to add the rows for each column. The above XML will be update with new row and column elements added and deleted. This, of course, will be bound to the Datagrid to show updates.

View 2 Replies

ActionScript 2.0 :: Image Gallery - Unable To Get The Buttons To Stack In Rows/columns?

Jan 19, 2007

I've been trying to tweak the "image gallery + Bokel loader class" found on the laco web site. The image preloader is pretty nifty:

http:[url]....

I've added Previous/Next buttons which clients always seem to demand, and I've given the thumbnail buttons a static position (something I need to do). I'm having problems getting the buttons to stack in rows/columns though. I can't work with one long column or row of buttons - they need to be stacked in rows, say 6 buttons per row and 6 columns across so that there is a nice box arrangement to the buttons. But the way the functions are written its hard to make adjustments to the placement of clips.

View 9 Replies

ActionScript 3.0 :: Create A Multidimensional Array With A Certain Number Of Rows / Columns From Variables

Mar 1, 2009

I need to create a multidimensional array with a certain number of rows/columns from variables that store the number of rows/columns. For example say I have:

var r:int = 5;
var c:int = 10;

I want a multidimensional array that has 5 rows and 10 columns, every space within the array filled with the value 0.

View 2 Replies

ActionScript 2.0 :: Adjusting Columns And Rows On Stage Resize, According To Stage.width?

May 10, 2008

When you resize the browser window the thumbnails rows and columns adjust accordingly to fit.I've managed to attach the thumbnails correct when my enableButtons() function is called but i'm unsure how to approach resizing.

Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;

[Code].....

View 1 Replies

Flex :: Disable Selected Columns In A Datagrid In It For Selected Rows?

Nov 6, 2009

Is there any way to disable a few columns for a particular row in flex datagrid?

I have a datagrid with about 10 or more columns, say for example a few column names are: Item Id, Item Name, Item Status and VerifiedState. Initially I want the column Verified State to be disabled.

Now When the value of the column, Item Status is Review Passed for a particular row, I want the column VerifiedState to be enabled and editable. Is that possible in Flex datagrid.

View 2 Replies

Flex :: Save State Of A DataGrid: Visible Columns, Columns Width And Order?

Jan 11, 2010

I want to save remotely (on a database) the state (visible columns, columns width and order) of a Flex3 DataGrid.For width and visibility I can simply save them by accessing each column attribute.. But for the order? Do I have to create the dataGrid dynamically?

View 2 Replies

ActionScript 2.0 :: DuplicateMovieClip?

Feb 11, 2008

I have created a emptymovieclip which contains 1 shape and then i have a uplicateMoviclip, and it posistion with {_x:Number,_y:Number}my code:

Code:
this.createEmptyMovieClip("shape", this.getNextHighestDepth());
shape.beginFill(0xFF0000);

[code].....

View 2 Replies

ActionScript 2.0 :: CS3 Rotate And DuplicateMovieClip?

Apr 15, 2010

CS3 rotate and duplicateMovieClip?

View 2 Replies

ActionScript 2.0 :: CS3 DuplicateMovieClip And For Loop ?

Jun 29, 2010

I'm creating a flash menu and I have this AS code on the first frame:

[code]...

My problem is, that when these MC's duplicates, there is only one (last) which is working.

View 3 Replies

Flash :: Best Way To Delete A DuplicateMovieClip?

Jan 14, 2011

[code]...

This code just generates a new ham_mc where the user releases the original (drag and drop). The original returns to its starting point. I have the same code for a movieclip called cheese_mc, the user can drag and drop cheese too.

So, if more than one of these ham_mc's and cheese_mc's are created, what is the best way to delete the last one created?

View 1 Replies

ActionScript 2.0 :: Can't Get Duplicatemovieclip To Work

Jun 20, 2011

I'm sort of stumped why duplicatemovieclip won't work. Or maybe it is just not working the way I'd expect. I have a group of movie clips in a container called blockGroup. Those get positioned on the stage randomly just fine. In addition, I want to duplicate that container and position it 10 pixels greater to the right. That's not working.

This is what I have:

Code:
maxBlocks=20;
createEmptyMovieClip("blockGroup",-1);
for(i=0; i<maxBlocks; ++i){

[Code].....

View 2 Replies

ActionScript 2.0 :: DuplicateMovieClip Not Working

Feb 29, 2012

This is not working, dont know what's going on as I've been about 4 hours on the web searching for a solution...

[Code]...

View 9 Replies

ActionScript 2.0 :: Performance Of DuplicateMovieClip?

Feb 13, 2004

I was wondering about the performance of duplicateMovieClip. If for example Ive made a small square using the rectangle tool, made it into a movie clip, and then duplicate it like 100 times, placing them different places on the scene.

How much will this affect the performance? Is there a better way to do it? (how?)

View 1 Replies

ActionScript 2.0 :: [FMX-04] HitTest & DuplicateMovieClip?

Mar 26, 2004

k, i got a hitTest & duplicateMovieClip combined question. got this object that i want to noticed hitTest with this MC called daligObjekt. My problem is that daligObjekt is duplicated very often and it gets a +k in its new instance name, so when i do the hitTest it obviously doesnt rcognize it. I do know u can write +k in the hitTest line aswell but as k number raises faster then the hitTest is done it tion. I know that u can "lure" the system by puting an invisible MC that will always attach to the new duplicated movies but i belive there should be an easier answer.which i bet many do, pls dont hesitate to post itPS. below some AS code if u didnt understand the problem, u might get a hint with the code...!

[AS]
onClipEvent(enterFrame){
_root.dalig = _root.kroko.krokoHuvud.hitTest(_root.daligObjekt);

[code].....

View 4 Replies

ActionScript 2.0 :: DuplicateMovieClip On MC's Containing Dyn. Generated MC's?

May 15, 2005

I have a movie clip that contains many many dynamically generated mc's that have also some dynamically generated mc's in them Now i wanna duplicate that large MC .... and of course that does not work cause it will not copy all those small MC's that are contained. If I duplicate all the MC's contained this also will not work. cause they contain generated MC's and so on Okay enough blabla: Is there a possibility to duplicate the big MC containing all the small MC's ???I know Flash can't do it but is there a way around it?I had one idea of keeping an array of all the generated mc's in my MC class. This works fine but when i duplicate one contained MC i wont get it into the duplication target, it will always be inside his _parent movieclip

View 6 Replies

ActionScript 2.0 :: DuplicateMovieClip Not Playing?

Jan 28, 2006

I've been working with flash for a few years now, and have a few major projects under my belt, but this is an issue that randomly crops up every now and then: duplicateMovieClip simply not playing.Check out the code and see if you can determine the bug:

on (rollOver) {
duplicateMovieClip(_root.puma, "puma"+pumaC, _root.getNextHighestDepth());
pMC = _root["puma"+pumaC];

[code].....

View 6 Replies

ActionScript 2.0 :: DuplicateMovieClip Under OnClipEvent?

Mar 17, 2006

I need to have an mc duplicate itself under its own onClipEvent(load) handler. To put it perhaps more clear, something like:

onClipEvent(load) {
//clips duplicate itself
}

I have tried all sorts of combinations of _root.clip.dMC, this.dMC,

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved