ActionScript 2.0 :: Dynamic Text In A Button (square) Centered?
Jan 29, 2010
i am making some buttons in Flash cs3. The text (button-name) within the button and the url will be set outside of flash. I want the text in this square to be centered in the width (this i can do simply in Flash) and i want the text to be centered in the hight too doesent matter if the text is one line or twoo line text. find images of what i mean in the attachments
I am making some buttons in Flash cs3. The text (button-name) within the button and the url will be set outside of flash. I want the text in this square to be centered in the width (this i can do simply in Flash) and I want the text to be centered in the height too doesn't matter if the text is one line or two line text.
I've had this problem with a couple of different files. Whenever I contiuously change variables that define Dynamic Text using ActionScript, the text begins to appear with square characters in front of it. Note: This doesn't happen on the computer that I made the Flash file on, just every other computer I've tried it on.
I'm inserting text in a dynamic textbox by using variables. BUT I need a centered link. I know how to use the <p align="center"> and the <a href="asfunction:link"> stuff (I am using asfunction.)
The problem is that the link mouse cursor starts from the beginning of the text line even though there is no text from left to right (because it is centered).
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort: mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code: //INSIDE THE MAIN TIME LINE for(i=0; i<4; i++) {
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:
I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....
I've been working creating an interactive display map for a client. I've figured out the controls I'd like to use for moving the map, but I'm having trouble with the zooming features. What I'd like to do is have the user click on the "+" button to zoom in and the "-" button to zoom out. The problem is the map is not centered when the user clicks either button?
Attachment 54101my problem is in bitmap explained:1. after loading external text into dynamic text field,2. how to call/make visible "button over text" on the Scene by pointing a mouse over specific word in loaded external text?3. javascript, html, actionscript (asfunction, variable)
does anyone know if there is a way to display the square root symbol in a text box flash 8 using actionscript? For instance I just want to display the square root of 4 just the problem not the actual calculated value.
Created a text box and assigned an instance name of mainText... Created a button with an instance name of mainBtn and placed an instance of the mainText textfield inside... AS2 solution --> mainBtn.mainText.text = "Some New Text"; and it WORKS!!! AS3 solution --> dunno yet...one thing's for sure, the code above doesn't work...tried a bunch of things, none work... Tried adding root, this, stage, and none of them help...Always comes up with "Access of undefined property instanceName through a reference with static type flash.display:SimpleButton" I need to write several of these so, naming the textfield inside a button should be the most efficient way...right??? Other solutions provided involved some XML file solution...Don't even need that...Just need something simple that works.
I am using attachMovie to load my_mc which has ten frames and a stop(); on the first frame.Also in the first frame is a dynamic text box named txt2 that is filled with text and btn_mc using an xml file. The button loads into the text box at the end of the text but I can't make it gotoAndPlay(2); of the ten frames.I have tried everything I can think of to get it to work including:
txt2.btn_mc.onRelease = function () { this.gotoAndPlay(2); }
I'm trying to have a button with dynamic text to change the name for each button. Here is the code I entered (btn is my button, and btn0 is my dynamic text field):
Code:
btn.btn0.text="Work";
but here is the output error I receive:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at MadP2_2_fla::MainTimeline/frame1()
When i hover over my button it successfully updates my dynamic text and upon moving off the button the text clears. the function works how i want it to but is there a more efficient way of doing this? i have many buttons that will update the text so it seems very long whinded to do it the following way.[code]...
I'm new to Flash Pro programming, and am trying to create a button-type symbol where I can set the label. The problems I'm running into are as follows. If I make the symbol type=Button, I can't add ActionScripts in the frames and/or access any subcomponents? Why is this so? If I make the symbol type=MovieClip, I can add ActionScript and access sub-components, but can't figure out how to make the HandCursor show up on hover?
In AS3 I have a button on the stage and above it I create a textbox box dynamically with code. My problem is that the area that is under the text (i.e. that part of the button) is no longer clickable.
OK... so I simply want to enter text dynamically into a button for a quiz answer.So I created a text field named "answer01" and put it into a button symbol (not named)then I wrote:
ActionScript Code: answer01.text = "1. Machaut"; but testing it produces:
I am in the process of developing a fully dynamic website, and I'm running into a large issue.I can generate multiple unique buttons from an asset I've got in the Library, I can assign them each their own unique text field information as well as unique text to put into another text field (which is where I"m having trouble), but for the life of me I can't figure out how to code each button to display it's unique text in that second text field! The issue I keep running into is AS3 won't save a unique eventListener for each button like it does for all of the other unique pieces, so when I go to pass any variables into it, it takes the last variable that existed instead of what I would assume would be the unique one from it's for-loop pass![code]I can also post up the .fla file if someone actually wants to take a look at it.The jewel.year_txt and jewel.info_txt will wind up coming from an XML file once I've gotten this to work.
i have some animated buttons in a comon library. i need to generate n number of buttons using for loop and the button labels to be acquired from xml file and the same has to be assigned to the buttons as labels. ( i know it is possible in movieclips ). how to change the button's label dynamically?
I'm trying to have a button with dynamic text to change the name for each button. Here is the code I entered (btn is my button, and btn0 is my dynamic text field):
Code: btn.btn0.text="Work";
but here is the output error I receive:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at MadP2_2_fla::MainTimeline/frame1()
I am trying to work with this flash tutorial -[URL] So far it draws with a simple rounded line. I have been extending this application by making the drawing board bigger and other small things. I now want to be able to choose the line style. Currently it is rounded and I want to choose and draw with other shapes - square, forward slash (/), backward slash (). Is this possible? If so, could you explain how I could go about it?
I am making a site where each page has a 'mini menu' and when you click on each item you get different text, problem is, I am having real trouble loading my text in, I have tried loads of different tutorials and there always seems to be errors.
I also know for a fact that as soon as i actually get this working, some other error will come up when I want to make the text change (or another text box to become visible) when you click the menu item.
I have attached an image of a page from my site, hopefully someone will be able to work out what i mean from this description, there is more info as comments in my actions window.
I would like to input a numerical value into a dynamic text field using a button. The numerical values is one, the button is called a1_btn The dynamic input text field is called results_txt
This is the code I am using. Even though it shows no script errors, clicking on the button doesn't input the number on the dynamic text field
//Mouse event code a1_btn.addEventListener(MouseEvent.CLICK, onClick); //this is the value of the number var number1:Number = 1;
I'm trying to create a flash button so that it can toggle between "Sound On" and "Sound Off" but I feel like I'm doing something wrong and it errors out on me.I have a button on stage as, and in my up/over/down/hit in different colors I have a dynamic text field identified as sound_txt.Here's the script I have so far for my frame:
stop(); mutebtn.addEventListener(MouseEvent.CLICK,muteDo); function muteDo(event:MouseEvent) {[code]........
I created a movie clip that I'm using as a button The text label on the button is determined dynamically by a variable (txtVar1) in the code. The EventListeners tell the button movie clip what frame to display acording to the mouse state. The problem is, when you mouse over the button, it "forgets" the var:String in question. It should continue to display the text from the variable ("One Bedroom") regardless what frame the button clip is currently on. I think I need a way to update or refresh this variable with each mouse movement. Also, the whole thing seems to only function once, or sporadically at bestAnother weird thing is, it's ignoring the "buttonMode = true" statement for some reason.
stop(); var txtVar1:String = "One Bedroom";this.lgndOneBedroom_mc.addEventListener(MouseEvent.MOUSE_OVER,
I am trying to load different .txt files on the screen with each button click. I am in my first flash class and have only grasped a little bit of actionscript.
Code: the button names are: bberk_btn apost_btn phales_btn the text file names are: bberk.txt apost.txt phales.txt How to connect the text files to the function of each button var content_req1:URLRequest = new URLRequest("text/hales.txt"); var content_ldr:URLLoader = new URLLoader(content_req1); content_ldr.addEventListener(Event.COM... onComplete1); function onComplete1(event:Event):void {about_txt.htmlText = event.target.data; [Code] .....
I am trying to link to link several buttons to a dynamic text box.I am trying to populate the dynamic text box with specific data called from an external text file by each button.
In other words:
Button 1 ---> text file1----->Dynamic Text Box Button 2 ---> text file2----->Dynamic Text Box
I have searched everywhere, but cannot seem to find anything specific.