ActionScript 2.0 :: Function Won't Recognize A Variable Parameter?
Oct 22, 2009
For the record I am running Flash CS4, but am using actionscript 2.0 (its just what I know, and I don't feel like learning 3.0)-So I'm making a contact list, and each of the names will be clickable to bring up more information. There's going to be a lot of names, so I'm trying to keep the actionscript concise. The code is shown below in a simplified form, but essentially I have created a variable for the hexadecimal color, and I have created a function which will change the text color of each of the name buttons. This works, I have tested it. But, I don't want to have to tell the function to run for every single name button
(eg. changeColor (option1 , testColor);
changeColor (option2 , testColor);
changeColor (option3 , testColor);
etc..)
[code]........
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Oct 22, 2009
For the record I am running Flash CS4, but am using actionscript 2.0 (its just what I know, and I don't feel like learning 3.0)-So I'm making a contact list, and each of the names will be clickable to bring up more information. There's going to be a lot of names, so I'm trying to keep the actionscript concise. The code is shown below in a simplified form, but essentially I have created a variable for the hexadecimal color, and I have created a function which will change the text color of each of the name buttons. This works, I have tested it. But, I don't want to have to tell the function to run for every single name button
(eg. changeColor (option1 , testColor);
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changeColor (option3 , testColor);
etc..)
SO - I tried to create a for loop that would run the changeColor function for each button without typing it a million times. The one below should run from "option1" to "option5" for instance. I originally tried entering the equation "option" + i as a parameter, but it did not work. So I tried the code below where the for loop creates a variable which is assigned the value option1, option2, etc. as it runs through the loop. I added the trace code, and it is showing me that MCname is holding the correct value. However, the changeColor function still refuses to insert the MCname variable as a parameter. The testColor parameter is a variable, and that will work, so why not the MCname one? I also tried replacing the MCname variable with the name of a button (option1) and it runs fine. I just don't want to type in every single option name for the entire list.Sorry for rambling, but I'm trying to fully explain the situation.. If the code is all correct, why won't the changeColor function accept a variable for the first parameter? Is there a way I can get this to work without having to copy and paste the changeColor(option, Color) code for every button (there could be over 100 options)
CODE:
var testColor:Number = 0x33ff00;
function changeColor(buttonName , myColor:Number){
[code].....
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Code:
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[Code]...
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Code:
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[Code]....
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Code:
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Code:
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Code:
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Code:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/removeChild()
at featuregallery_fla::MainTimeline/nextFeature()
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Jan 28, 2010
Essentially, I have a function with three parameters, that works fine when I type in the parameter values. The function is tweens(MCname, targX, targY) and it runs properly when I use tweens(btn1, 150, 200) for instance. I need the function to move 6 different movie clips, one at a time, and I am using a variable (Counter) and an if statement to tell the function to run again after one of my tween classes finishes. The code all works, and it will run six times with the same clip if I just type in one of the movie clip's instance names as the MCname parameter.
BUT, if I try to use a variable (BTNname) to serve as the MCname parameter, it will not work, making it so I cannot apply the function to my 6 different movie clips. I put a trace on the MCname parameter, and it returns the correct value (btn1, btn2, btn3, etc) but it is not moving the corresponding movieclips. I've tried a number of different methods, but nothing will work.[code]...
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I'm just looking for clarification on the passing of a parameter and why/how it works.
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ActionScript Code:
timer.countdown(5, false, myFunc);
ActionScript Code:
[code].....
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lets say i define a function...
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I am sending a name of a function via parameters to another function. This allows more usage of a single function. However, the button commands work every-so-often. The message appears everytime with no problem.
Code:
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Code:
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[Code] .....
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why this doesn't work:
Code:
listContainer.next.onRelease = advance(1);
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function advance(d)
[code]....
I know I can reference a function onRelease without any parameters no problem, but what if I want to pass a parameter to the function?
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