i'm using hga77's xml menu you can view here.ok, so i'm trying to load swfs from the menu, what i've got so far is:
Code:
function executeAction()
{
loadMovie("NEWS.swf", _root.content);
trace(NEWS.swf);
[code]....
but the menu stops working. is there anything i can stick in this bit "function executeAction()" that will make the loadmovie load a different swf each time, rather than creating loads of loadmovie functions.
currently, I have a XML menu. I followed the tutorial from here: [URL]. It needs more work and tweaking, but that's for later. The menu.swf is from an external SWF and it's loaded into my index.swf using the loader.My question is how can I have the menu load different external SWFs, in other words, different part of the website. Do I create another loader in the index.swf for loading the website's content? Can I use the existing XML file for the loading the SWFs?
currently, I have a XML menu. I followed the tutorial from here: http://tutorials.flashmymind.com/200...-menu-via-xml/. It needs more work and tweaking, but that's for later. The menu.swf is from an external SWF and it's loaded into my index.swf using the loader.
how can I have the menu load different external SWFs, in other words, different part of the website. Do I create another loader in the index.swf for loading the website's content? Can I use the existing XML file for the loading the SWFs?Here are the codes I have so far:
Index.swf
Code: import flash.display.*; import flash.net.URLRequest; var menuldr:Loader = new Loader();
I have created a menu that loads external swf files using this code:
[Code]....
Check out [URL] to see its operation. I am now testing a sub menu within one of these menu movie clips. When the mouse hovers over the movie clip, the sub menu movie clips appear. The sub menu movie clips have this same code (with the intention of the user being able to click on the sub menu movie clips and the new swf file kicks the current swf out of level 30 and loads the new one) however the swf file fails to load to level 30.
I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
I have a page that loads loads of swfs*. I'm loading in them all at the same time, Sequentially which is slowing down the intro animation. Is there a way to load swfs sequentially? Or if not load them on a timer (half a sec would do the trick I think)
*there lots of different dynamically generated Flex graphs so it's not possible to have them all in one.
This may seem a stupid question but I just started learning AS3, Is it possible to keep my menu on top of externally loaded swfs? My menu is sitting on the main timeline as movieclip and the externally loaded swf overlap my main timeline completely completely covering my menu.[code]....
I have several swfs that now need to be brought together from one navigation menu/home screen that I need to create. This was easily done in as2 (replacing one swf with another when loading). Is this at all possible with as3? and if so what's the best approach?further info:the navigation screen will be an arial shot of a cartoon village, when you click on a house it should open up the swf activities than i've already created.
Is it possible to keep my menu on top of externally loaded swfs? I believe it should be but I just cannot figure out how to do it. I have searched around and I believe I should use something like addChildAt but when I try to use it in the main menu actionscript my external swfs do not load anymore.. My menu is sitting on the main timeline as movieclip and the externally loaded swf overlap my main timeline completely completely covering my menu...
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference. at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection(); vc.connect(null); var vs:NetStream = new NetStream(vc);
I am am loading external SWF files into main file from XML created menu.I want to make TRANSITIONS between loaded files, but this Kiripa tutorial does not work for me since I can not give each button sepparate code. All buttons come from xml.
At the moment If I do all by tutorial all menu buttons start to load same link which and transition works, but yeah I need menu to understand that it must load new swf not that same.I know it is possible, but I do not know how it is made, so if anyone could help me I would be very happy!
Now comes code that needs to be modified :
if (_root.currMovie == undefined) { _root.currMovie = _root.link[this.i].attributes.url; _root.Konteiner.loadMovie(link[this.i].attributes.url, "_blank"); } else if (_root.currMovie != link[this.i].attributes.url, "_blank" ) {
I found some handy script on xml flash menu, in which I've modified the code to how I would like everything to look and behave. Only, because I am new to this business of not having anything on the timeline, I do not know how to set the menu buttons as links to external swfs. I would like the buttons (menu items) to load an external swf into a holder on click. Then I would like the menu to collapse as it does when another main menu is clicked.
I am currently doing a project that to create a full flash website. The website contains a preloader, an introduction movie, and dynamically loads external swfs when click the menu buttons. I am struggling with the preloader part. My preloader movie does not shown until 50% and disappears at 90%. I have searched for solutions on the internet for days but could not find any. I attached my source file as well as the swf.
I have a website im working on and I have it load multiple swfs etc. But although the site will load in the beginning it takes time to load each swf. Although I grasp the logic behind that is there a way to make them just all load at once? Like an AS code to include in a preloader of sorts?
Trying to load swfs with loadmovie script. They load fine but when close window button is pressed the Main movie behind it dissappears to blank screen.
I'm having a heck of a time trying to get a number of external SWFs loaded into one main SWF in successive order, the next one playing after the other has ended. To complicate matters, the external SWFs have FLV files in them.
using Flash CS3 Actionscript 3.0
So, here's essentially what I'm looking to do: - I have one main SWF file (call it main.swf)- load several SWF files into this file so they play in order (let's call them movie1.swf, movie2.swf, movie3.swf, and so on) - these external SWF files all have FLV progressive downloads (not embedded, becuase then my audio doesn't sync up) - I want movie1.swf to load and play in the main file, then detect when the movie is complete, and unload that audio/video then load in movie2.swf, and so on.
This script seemed promising, but loads all of my SWFs on top of each other, making for some ::interesting:: audio... (i have it pasted in actions on first frame in main.swf)
var a:Array = new Array("movie1.swf", "movie2.swf", "movie3.swf");var tl:MovieClip=this var index:uint=0; loadF(new Event("nada"));
[Code]....
Maybe there's some code that can be pasted in the individual SWFs?
I am using this thumbnail gallery attached but instead of loading images through the xml I want to load external SWF'S. I also want to be able to control each SWF loaded in individually apparently in order to do that I need to give the container different instance names..however I don't know how to extend the code inorder to achieve this..
I have a preloader and I want it to load each section when called with this code: Callback function: caps_mc.btn_continue_mc.addEventListener(MouseEvent.CLICK, nextpls); function nextpls(e:MouseEvent):void { MovieClip(parent.parent).nextSWF("startPage", parent);}
The code above tells the preloader that it is finished with the startPage and in the preloader it should next load faq, but I get an error saying that nextSWF is not a function when it clearly is, Is it even possible to use a preloader to load up swfs in this way??
Preloader: import flash.display.*;import flash.events.*; import flash.net.URLRequest; var loadedSWF:Loadervar progressPercent:Number; function startLoad(SWFName:String):void { loadedSWF = new Loader(); loadedSWF.contentLoaderInfo.addEventListener(Event.COMPLETE, gameLoaded); [Code] .....
Here is the error: TypeError: Error #1006: nextSWF is not a function. at startPages_fla::MainTimeline/nextpls()[startPages_fla.MainTimeline::frame1:7]
Let's assume that I can't script the loaded swf, nor can the loaded one script the loader swf.
I was attempting to set frame rate to 0, and wait after all swfs are loaded, and set frame rate back. But I found when I set the frame rate to 0, I could not receive the complete event! And it's weird that i can still receive UI events...
Is there a way to load several swfs and start them together?
i have a very frustrating problem, which occurs only in safari:the main.swf loads an external swf-file.alas in safari this does not work. Movie clipLoader throws out an URLNotFound with httpstatus:0.
Can I load external SWF files using Javascript sequentially? Or does it have to be in Flash to load the SWF files from XML?
Currently we have SWF banners (900 x 230) loaded from XML sequentially and it works fine, but it is killing our computers. I wonder if the javascript will run the SWF banners smoothly?
I've got this down using ActionScript 3, but I am in over my head trying to revert back to ActionScript 2.
I have a main swf that acts as a shell and calls up external swfs via XML upon a button click.
I've read a number of tutorials over the past few hours, and have learned the basics of how to trace the XML information; however, I'm struggling getting the content to appear on stage.
I am working on a an automatic slideshow that's also clickable with buttons...I got the code to work fine on my sample file, but now that I brought it over to the actual file I need to make a slideshow out of - the external SWFs don't load all the way! The first default one loads ok - and the rest remain at about 80% Alpha...
//Import classes for easier use import fl.transitions.Tween; import fl.transitions.TweenEvent; import fl.transitions.easing.*;
I'm loading external swfs into my main swf and they should just be playing automatically. When I test in Flash, the system works. Upon loading the swf into an HTML page, the system seems to shut down. It seems liike the exteranl swfs aren't even loading. This is what I've got so far.
var clips:Array = ["amerishelf2.swf", "bedHardware.swf"]; var index:int = 0; var thisLoader:Loader = new Loader(); thisLoader.contentLoaderInfo.addEventListener(Event.INIT, doneLoading);
i have multiple SWFs loading on multiple button clicks. so by default i have one.swf loaded on the screen. now when button two is clicked i load two.swf replacing one.swf. similarly when button three is clicked i load three.swf.
is there anyway i can preload two.swf, three.swf and other swf files in the background so that when user clicks on the button to view these, the swf is already loaded and takes no time to appear.