Load Swfs With Loadmovie Script?
Aug 11, 2009Trying to load swfs with loadmovie script. They load fine but when close window button is pressed the Main movie behind it dissappears to blank screen.
View 2 RepliesTrying to load swfs with loadmovie script. They load fine but when close window button is pressed the Main movie behind it dissappears to blank screen.
View 2 Repliesis it possible to loas as3 swfs with loadMovie into as2 swf and keep them working? i have a whole as2 swf website and i want to embedd an as3 flv player....
View 1 RepliesI've been trying to use loadMovie to load external SWFs into 200x200 MCs arranged on the stage. What I get is a strange placement of the loaded movies, and, the loaded movies don't appear as they should. The loaded movies are really all the same: they display 4 squares that change randomly every 3 seconds.
1) The loaded movies seem to use their center point as the registration point instead of the top left corner. Why? How can this be changed?
2) The loaded SWFs ("1.swf", "2.swf", "3.swf") get transformed from 200x200 pixels to 100x100 pixels. Why?
In CS4, using AS 2.0, I'm using loadMovie to pull in different ads (swfs).This is working great, but one swf is not getting along. It was coded in AS 3.0, and some content beneath masks is not displaying correctly.I obtained the original fla file, but still can't come up with a solution.I tried setting it to 2.0, but then none of the AS works.I don't know Actionscript very well so rewriting the ad's functions is not an option.convert the swf I'm trying to load in? Or an alternative to loadMovie in 2.0?
View 3 RepliesI'm trying to load some swf movies using loadMovie, but I'm having the following problem: There are three movies: 1.swf, 2.swf, and, 3.swf.
=> 1.swf loads inside 2.swf
=> 2.swf loads inside 3.swf
When I test 3.swf, it plays only 1.swf (exactingly where I put it in 2.swf - coordinates) but doesn't play 2.swf. Everything looks correct, including the containers. All actionscript is in the frames and I'm using Flash MX.
I'm building a banner with 5 separate themes for a website. Instead of using scenes and bulding a single .swf, I figured I would build 5 separate .swfs, then when one finished playing it would be unloaded and go to the next .swf. Then finish at, say, 5.swf. There is no user interaction (onPress, etc.).I can't seem to find an A/S method for doing this. Most of what I see is using the loadMovie with an interaction.
View 14 RepliesI am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
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I'm having a problem with embedding a Flash movie that loads an array of SWFs- specifically, ones that exist in the same movie as the .fla loader file. When I move the external SWFs and .swf load_movie file into a separate directory from the HTML file, they do not load properly. I get just a white window. [URL]. When I keep the SWF movie clips and load_movie.swf in the same (root) folder as the .html file, then everything loads properly, though. But this would extremely clutter up my directory!
The code is as follows:
MovieClip on Stage
onClipEvent(data){
//test to make sure it's completely loaded, when swf's load this way onData is called with each 'chunk' of data
if(bytesLoaded()==bytesTotal()){
this.onEnterFrame=function(){
if(_currentframe==_totalframes){
_root.loadNextMovie()
[Code] .....
I 'm not sure if there is a way in loadMovie to specify another folder, or the best way to solve this problem. I'm relatively new to Actionscript.
I have a page that loads loads of swfs*. I'm loading in them all at the same time, Sequentially which is slowing down the intro animation. Is there a way to load swfs sequentially? Or if not load them on a timer (half a sec would do the trick I think)
*there lots of different dynamically generated Flex graphs so it's not possible to have them all in one.
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I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
This is the bare bones of it:
Code:
sceneHolder.x=0;
sceneHolder.y=0;
addChild(sceneHolder);
[Code].....
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference.
at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection();
vc.connect(null);
var vs:NetStream = new NetStream(vc);
[Code].....
I have a flash movie that loads an external image into a movieclip with the following code:
Code:
//Load image
loadMovie("myimage.jpg",_root.moviebox.picturebox);
[code].....
This is my first time ever constructing a web site ONLY using Flash 8. I normally just use elements here and there, and I am totally confused. The link to the project is here: [URL] I want the site to be set up so that when I click a button (at the bottom), an external .swf file loads into that gray box in the center. How do I start? Where do I start? I should be able to figure this out, but I am stuck.
View 1 RepliesI need to create a button with script, on rollover load an external swf into movieclip in AS3. This was able to create this in AS2, but I need to create this in AS3
View 3 RepliesI''m currently working on a school project, but I'm having issues with getting the flash loaded with loadMovie. I've read on several forums how to use the command, If I use the command, it loads the flash file. But all variables are undefined and the movieclip in which I loaded the swf file also remains empty.
I've tested the situation with a random jpg and this works.
I'm getting kinda desperate, since I've first tried to use scenes without succes..
When I try to use loadMovie, it will not load to an instance (unless it's something that's in the same directory). I figured this was some sort of security thing, but I was able to load the movie into _root just fine.
View 1 RepliesI'm using loadMovie to load a jpg into my movie. When I do, I can't see any of the stuff that was in the movie before (even though it's not in the container MC) Is this a known thing? How can I fix it?
View 6 RepliesI defined var image which I use for URL to loading content of XML file. I dont how can I define it to have var image outside of XML_images.onLoad because this woks:
Code:
var XML_images:XML = new XML();
XML_images.ignoreWhite = true;
XML_images.load("xml/castillo_images.xml");
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What im trying to do is use Flashvars to load an url in to a loadMovie.
I have a blank movie in a html page and i want to use that same blank movie over and over again with out have to reopen the flash movie. but i need to movie to pull different .swf. and i that what i though that i would use the Flashvars for but i can get it to work...
I was wondering if it is possible to dynamically load a YouTube clip using LoadMovie? If so, how do I set the size etc.?
View 3 RepliesI'm trying to load some swf movies using loadMovie, but I'm having the folllowing problem:
There are three movies: 1.swf, 2.swf, and, 3.swf.
=> 1.swf loads inside 2.swf
=> 2.swf loads inside 3.swf
When I test 3.swf, it plays only 1.swf (exacly where I put it in 2.swf - coordinates) but doesn't play 2.swf.
Everything looks correct, includind the containers.
All actionscript is in the frames and I'm using Flash MX.
I will start by explaining where I am in terms of movie clip nesting. home2.swf (loadMovie---->)contact.swf
Now on the last frame of contact.swf, I am trying to call another loadMovie to load contact2.swf, except that it is not working. It simply ignores the loadMovie and the stop() following it and replays the timeline.
My code on the last frame is
loadMovie("contact2.swf","c2hold");
stop();
Just to clarify contact.swf has no other code anywhere before this last frame, only tween animation. c2hold is the instant name of the movie clip holder I have in place.
I am working with Flash MX. I am creating a site with a Main.fla which contains buttons to load other SubPage.swf files. For example, I have a Page1 button with the following actionscript code.
on (release) {
_root.contents.loadMovie("page1.swf");
}
It works fine. Now when I work on the Page1.fla, I am trying to load other Movies in the same fashion. It works when I CMD+RETURN to generate the .swf file. However when I CMD+RETURN the Main.fla file and load the Page1 file, the buttons won't load the movies. Is this a Target Path issue? How would I remedy this?
I load 2 movies at the same time using loadmovie() function onto 2 different locations on the flash page. i would like to know if i can have a button in the second movie that can control, lets say play, the first movie when this button is released.
View 14 RepliesI have a color problem when loading a movie clip. I have a root animation with white background including a movieclip. I have to load clips using loadMovie into that movieclip. When I load those movies, who have different background colors, the loaded movie's background color is completely ingored so I always have the white background.
I've tried to find the original background color of the movie I load but no success. Did someone can help me with this problem ?
I can't figure out why this code doesn't work. I am banging my head here!
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echo.php simply echos "banner=[URL] " I used a dynamic input text box to catch the value of banner - and it works fine! So I know the loadVariables is working but I can't get loadMovie to actually load the movie. And if I replace this.banner with the text of the path to flashfile.swf, it loads the movie perfectly.
how I'm going to load a pic into a BitmapData in Flash with loadMovie();?
View 1 Repliesi have 2 scripts that work fine on their own... but i can't figure a way to combine them.the first part resizes an 800x600 image to match the screen size:
bgHolder_mc._width=Stage.width;
bgHolder_mc._height=Stage.width/4 *3;
this works fine on its own if the image is on the stage.the other pulls a random image and loads it into bgHolder_mc:
backgrounds = new array ("background0.jpg", "background1.jpg", "background2.jpg");
function randomBackground () {
randomNumber = random (backgrounds.length);
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i hav one main swf inside which iam loading second swf, but instead of hardcoding it, iwant the secound swf to calldynamically using variables.
The querystring is as follows:
<PARAM NAME=movie VALUE="film.swf?extSwf=movie.swf">
This method works fine:
[code]....
I am using loadMovie to load a movie that has a preloader, but the preloader will not work?
Code:
var total = _root.getBytesTotal();
var bytesLoaded = _root.getBytesLoaded();
var perc = (bytesLoaded/total)*100;
[Code].....