ActionScript 2.0 :: Loading Multiple External Movie Files?
Nov 15, 2007
I have been working on this script that currently loads 2 external files into two separate areas inside my application. the 2nd file loaded is supposed to have several buttons that control the 1st movie clip. Like go to next frame, etc. My problem now is the 2nd file loaded, is not controlling the 1st anymore ( i had this all sitting in one file before).
I am working on a photo gallery with music and everything works good except I can not seem to load multiple music files one right after another. This is the code I have that works with one music file.
I have a fla file that I've created to load 7 external swf files. I am able to create the code to load one swf file without any trouble but I can't figure out the code to get it load swf #2 when #1 is done, and so on. My code for one is below:
[Code]...
I'm fairly new to AS3 but this seems like a pretty basic thing to do.
I have some buttons that load an external flash file into the container movie clip with this code:
[code]...
So it plays the tweening out animation of the file that's already loaded, then loads the new file, playing the tweening in animation. However, currently the container movie clip is empty when the flash movie is played. I want to be able to have some content already loaded in it, but when I use the container .loadMovie("start.swf") code, it just keeps loading start.swf into it when any of the other buttons are clicked. Is there a way I can have content load when the flash movie is started, but when any of the buttons are clicked, for it to tween out, and basically, never reappear?
I'm attempting to use the movieClipLoader to load a file onto an instance of a class derived from movieclip. For some reason, this doesn't seem to work, because after it successfully loads, the array that contains these derived class instances suddenly become movie clips and lose all their derived variables (tracing them resutls in 'undefined').So I thought there must be another way. Perhaps there is a way to copy the image data from one movie clip to another, or someone suggested taking a snap shot of the first movie clip and then applying it to the second as a bitmap.
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?
What is the best approach in AS3 when loading multiple XML files. I have 3 XML files I need to load. Should make separate XML loaders and functions for each XML file?
i'm making a simple portfolio site, and bringing in a series of jpeg files using a 'for' loop and the Loader class. once all the files are loaded in, i'd like to just be able to add, remove, tween, etc... the items from the stage as need-be by using instance names, such as movie clips or Sprites. but for some reason, i cannot seem to figure out how to have each image, as its loaded in, be separately accessable to me after the loop has completed.
In a website i have 10 buttons and each of them loads an image. the image only loads into a empty movie clip as soon as i press the button.What i want to try is to start load the images as soon as i enter that page, and I want the buttons to show, only when their image is loaded. Kinda like a progressive thing.What i have to do?? send each image to a diffrent level when loading?
I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?
im trying to load 7 xml files into a question array, im unsure as to whether i need 7 arrays or if i can load it into one single array. each xml file has a set of questions for a quiz i am making i have managed to load the first set of questions but i dont really know how to proceed
I am trying to put a few songs on a website, not as an .mp3 player, I just want to be able to assign individual buttons to control them.ow, and it works great. I would like to now how to add more and assign them to their own buttons seperate from the other songs.This is the code I have for one song
var url:String = "";var urlRequest:URLRequest = new URLRequest(url);var sound:Sound = new Sound();sound.load(urlRequest);var sc:SoundChannelvar startTime:uint=0; playBtn.addEventListener(MouseEvent.CLICK,playF);stopBtn.addEventListener(MouseEvent.CLICK,s
Im creating a really simple flash website and script to load multiple swf files into the main flash file. Im using cs4 with action script 2 but I have no idea on how to code the script to make it work properly. I have a navbar and each time you click on a tab a want it to load a seperate external file, unfortunately now it just keeps playing the same one over and over again. How do you make one close when a new tab gets clicked.
So I've got this XML driven MP3 player, I need to unload the current XML playlist and load in a new one based on a button on the stage.
Here's the XML loading code, the rest is in the FLA file included. Code: Select all//Variables var musicReq: URLRequest; var musicBank:URLRequest = new URLRequest(); var slc:SoundLoaderContext = new SoundLoaderContext (3000); var music:Sound = new Sound(null, slc); [Code] .....
I want to load data into a flash movie from two or more different XML files.I loaded first file with xml.load("myxml.xml")when i added other xml as same directive as above, it didn't worked.
this is how im trying to preload external swf files:
[code]...
i am loading first four swf files from swf directory (page1.swf, page2.swf, page3.swf, page4.swf) - However, I WOULD LIKE THEM TO BE INVISIBLE WHEN THEY ARE PRELOADED TO THE STAGE.. how should i do that.. "fileLoad._visible = false;" does not work
I have designed this site with few external swf. I was wondering how can I preload all the externals swf's file in the same preloader of my first frame and scene. I have this code :
onClipEvent (load) { total = _root.getBytesTotal();
But to lower file size I made the each section a different swf file
when you click a link you will have to wait for that section to load, it would be good if peoples can see the loading progress while they r waiting.
And i hav added a preloader in each of the external swf file.. and then i realise that if i wanna change or modify the preloader, i will have to change all the preloader too.. this is really kicking axx..
is there a way where on the main page there is only 1 preloader needed to show all the external swf files loading progress? i am using an empty mc as container to load thoose external swf files..
I am trying to find a way that I can print a range of jpgs that aren't currently loaded in my movie.
I have a list of thumbnails of photos (with correlating larger version residing externally)each with a number. I want the user to be able to specify a range they would like to print. I think I've gotten close by trying to create a new cast member and load the jpg into it for each one in the range. However my movie keeps hanging and not responding why I try that method.
I have a file (main.fla) which loads external movieclips on it,using an empty movieclip as loader (loader_mc).Now,I want to create a navigation,with two buttons (previous / next) which will allow me to navigate through the external movieclips.So,I have created these two buttons.For the "next" button I am using this code,to load the first external swf file (example1.swf):
Code: on (release) { if(this._parent.loader == Number(this._parent.loader_mc)){
how im trying to preload external swf files:[code]i am loading first four swf files from swf directory (page1.swf, page2.swf, page3.swf, page4.swf) - However, I WOULD LIKE THEM TO BE INVISIBLE WHEN THEY ARE PRELOADED TO THE STAGE.. how should i do that.. "fileLoad._visible = false;" does not work-
I've got a problem when loading a particularly large XML file, and then loading a CSS file after. I get data overflowing into the CSS file from the XML file.
However, after testing, it seems to only happen if I load a file that's rather large. When I load a smaller XML file, then load my CSS, the CSS data is clean of the previously loaded XML.Is there another way of loading files (other than URLLoader)Here's an example of some test code.
We are trying to build a site with these features:
Our site will be built in Actionscript 3.
1. A navigation menu that, when a button is clicked, will scroll the site quickly to a specific Y position using swfaddress.
2. The entire site is controlled by a flash scroll bar, which will be scrolling a single movieclip. The movieclip will load multiple swfs one by one that correspond to the navigation, in order, making the site appear to be very tall.
**What we are in need of is understanding how to load multiple swf files into a movie clip, in a specific order, and having them scroll between one another through the navigation.
A great reference to this is the SWFC Shanghai site. If you google it and click on a link, you'll see this effect.
Current error: 1180: Call to a possibly undefined method load.
AS3:
//XML Loader var myXML:XML = new XML(); myXML.ignoreWhite = true;