I am trying to put a few songs on a website, not as an .mp3 player, I just want to be able to assign individual buttons to control them.ow, and it works great. I would like to now how to add more and assign them to their own buttons seperate from the other songs.This is the code I have for one song
var url:String = "";var urlRequest:URLRequest = new URLRequest(url);var sound:Sound = new Sound();sound.load(urlRequest);var sc:SoundChannelvar startTime:uint=0;
playBtn.addEventListener(MouseEvent.CLICK,playF);stopBtn.addEventListener(MouseEvent.CLICK,s
I am working on a simple game for kids. The game revolves around the alphabet and it is all voiced. So I have a good number of sound files that I need to call on at any given moment.In AS2 I would just link all of the sound files to variables at run-time and have them ready to play when the interaction dictated it.... with the way "linkage" has changed in AS3... I feel like it would be a bad idea to have over 50 different class files (one for each sound file) so I am looking for a cleaner solution... that and I am guessing that having redundant class files misses the point.I haven't had much luck finding a forum post or tutorial that talks directly about this type of issue but the idea is a little foreign right now so I am sure I have stared directly into the gold mine and not noticed. I am very interested any thoughts or links on the subject.
The quick question is I can only get this to play sound once - then it won't do it again I am making a math game for my young kids - it adds numbers from 1 to 5 the variables A & B are randomly generated and make C
The sound reads out a string A + plus + B + equals + C (5 sound files)It does this the first time the flash is played, however, when the flash movie goes back to the previous frame, and generates new variables - it will not play the sound files anymore.
I'm having a little issue with the sound on my flash website. The way my site is set up so far is that after the preloader, i have an enter site page that holds there until the user clicks on the "enter site" button. Once they click that button it takes them to the site. I would like to add 2 different sound files to this. One file for the enter site that loops over and over until the user enters the site and then that sound file will stop and the other sound file will start.
When I tried this I could not get the first sound file to quit playing once you enter the site. So basically when I am on the "enter page" it's playing the looping file fine but when I click "enter site" it plays the other audio file on top of the one looping. I hope this makes sense.
Say I recorded and imported sound files of my voice saying "Two", "Four", "Equals", and "Plus"Would it be possible to have Flash on click string together those sound files like a string so that the user would hear:
Is it possible to play multiple sound files using a single sound object? (I've looked into this back when I was using Flash CS3, but I want to know if anything has changed.)
(I'm trying to make a playlist which will play music in the background of my SWF movie and then have a frame where users can change the song and the volume.)
I have a site where as you click links, you move forwards through a city. I want to fade sound files in and out, overlapping, depending on where you are in the city. (The site is [URL]). As yet, I can't have two sounds playing at once. I have found a site with the effect I want, it's at [URL]. (Great site, by the way)
My code is as follows. I have two sound loops at the moment, one of cicadas, one of a city at night, both saved as separate .swf files, which I have loaded onto the main timeline on layers 14 and 15. The code for the two loops is:
cicadas.swf, FRAME 1 var volPercent = 20; cicadas = new Sound(cicadas); cicadas.setVolume(volPercent*2); city.swf, FRAME 1 var volPercent = 20; city = new Sound(cityMC); city.setVolume(volPercent*2);
Once I load these two onto different levels, I get no sound. If I delete one, the other will play. I have tried loading the sound objects into empty movie clips, but then the entire file has to load before it will start playing. I need a way to stream multiple sound files, and have control over their volume.
I've created a small application that links various Sound Clips to corresponding Sound variables, and the individual start and stop commands work fine. However, when I try altering the volume, the controls affect all the sounds in the movie. I'd like to refrain from creating separate SWF files to represent each sound, but I will if I have to.
What is the best approach in AS3 when loading multiple XML files. I have 3 XML files I need to load. Should make separate XML loaders and functions for each XML file?
i'm making a simple portfolio site, and bringing in a series of jpeg files using a 'for' loop and the Loader class. once all the files are loaded in, i'd like to just be able to add, remove, tween, etc... the items from the stage as need-be by using instance names, such as movie clips or Sprites. but for some reason, i cannot seem to figure out how to have each image, as its loaded in, be separately accessable to me after the loop has completed.
In a website i have 10 buttons and each of them loads an image. the image only loads into a empty movie clip as soon as i press the button.What i want to try is to start load the images as soon as i enter that page, and I want the buttons to show, only when their image is loaded. Kinda like a progressive thing.What i have to do?? send each image to a diffrent level when loading?
im trying to load 7 xml files into a question array, im unsure as to whether i need 7 arrays or if i can load it into one single array. each xml file has a set of questions for a quiz i am making i have managed to load the first set of questions but i dont really know how to proceed
Im creating a really simple flash website and script to load multiple swf files into the main flash file. Im using cs4 with action script 2 but I have no idea on how to code the script to make it work properly. I have a navbar and each time you click on a tab a want it to load a seperate external file, unfortunately now it just keeps playing the same one over and over again. How do you make one close when a new tab gets clicked.
So I've got this XML driven MP3 player, I need to unload the current XML playlist and load in a new one based on a button on the stage.
Here's the XML loading code, the rest is in the FLA file included. Code: Select all//Variables var musicReq: URLRequest; var musicBank:URLRequest = new URLRequest(); var slc:SoundLoaderContext = new SoundLoaderContext (3000); var music:Sound = new Sound(null, slc); [Code] .....
I want to load data into a flash movie from two or more different XML files.I loaded first file with xml.load("myxml.xml")when i added other xml as same directive as above, it didn't worked.
I am working on a photo gallery with music and everything works good except I can not seem to load multiple music files one right after another. This is the code I have that works with one music file.
I have a fla file that I've created to load 7 external swf files. I am able to create the code to load one swf file without any trouble but I can't figure out the code to get it load swf #2 when #1 is done, and so on. My code for one is below:
[Code]...
I'm fairly new to AS3 but this seems like a pretty basic thing to do.
I've got a problem when loading a particularly large XML file, and then loading a CSS file after. I get data overflowing into the CSS file from the XML file.
However, after testing, it seems to only happen if I load a file that's rather large. When I load a smaller XML file, then load my CSS, the CSS data is clean of the previously loaded XML.Is there another way of loading files (other than URLLoader)Here's an example of some test code.
We are trying to build a site with these features:
Our site will be built in Actionscript 3.
1. A navigation menu that, when a button is clicked, will scroll the site quickly to a specific Y position using swfaddress.
2. The entire site is controlled by a flash scroll bar, which will be scrolling a single movieclip. The movieclip will load multiple swfs one by one that correspond to the navigation, in order, making the site appear to be very tall.
**What we are in need of is understanding how to load multiple swf files into a movie clip, in a specific order, and having them scroll between one another through the navigation.
A great reference to this is the SWFC Shanghai site. If you google it and click on a link, you'll see this effect.
Current error: 1180: Call to a possibly undefined method load.
AS3:
//XML Loader var myXML:XML = new XML(); myXML.ignoreWhite = true;
1. A navigation menu that, when a button is clicked, will scroll the site quickly to a specific Y position using swfaddress.
2. The entire site is controlled by a flash scroll bar, which will be scrolling a single movieclip.
2A. The movieclip will load content corresponding to the navigation categories, all which is organized into zipped files (using this to extract the contents of each section, example: about.zip for the about section of the site)
2B. The movieclip will load multiple zipped files one by one that correspond to the navigation, in order, making the site appear to be very tall.
**What we are in need of is understanding how to load multiple zipped files into a movie clip, in a specific order, and having them scroll between one another through the navigation. The separate navigation categories can be in movieclips instead of zipped files if that is easier.
Here is a reference of something that works like this: [URL]
I have been working on this script that currently loads 2 external files into two separate areas inside my application. the 2nd file loaded is supposed to have several buttons that control the 1st movie clip. Like go to next frame, etc. My problem now is the 2nd file loaded, is not controlling the 1st anymore ( i had this all sitting in one file before).
I have a flash component that is an image gallery. I want to have multiple image galleries on my site, but instead of multiple instances of the component, I want to have multiple buttons that can be clicked that will load in different xml files to populate the component.
Would code like this do something like that: var eventListener = new Object(); eventListener.button_click = function (evnt){ trace("Button clicked");} myGallery.addEventListener("button_click", eventListener);
1. A navigation menu that, when a button is clicked, will scroll the site quickly to a specific Y position using swfaddress.
2. The entire site is controlled by a flash scroll bar, which will be scrolling a single movieclip.
2A. The movieclip will load content corresponding to the navigation categories, all which is organized into zipped files (using this to extract the contents of each section, example: about.zip for the about section of the site)
2B. The movieclip will load multiple zipped files one by one that correspond to the navigation, in order, making the site appear to be very tall.
What we are in need of is understanding how to load multiple zipped files into a movie clip, in a specific order, and having them scroll between one another through the navigation. The separate navigation categories can be in movieclips instead of zipped files if that is easier.URL...
I am new flash developer, and inherited a project which has 4 fla project files. When it runs inside a browser, it appears "window" which occupies whole browser. This project is write in Flash CS3. I have few questions:
1). When loading main swf file, 3 other swf files are also loaded. These swf files are communicating with each other through message. When debug the mail swf with CS3, I can set breakpoint and the program can stop only at limited AS files. My questions is how to debug other AS files in other swf file?
2) I used CS5. It seems that I can stop at more AS files, which does not belong to main swf file. Why?
My questions is should I use CS5, which might makes debugging easier? Is it right direction to go to debug multiple swf? (For CS5, I need to fix some code in order to make the program fully working as CS3)
3) What's best tool to use for such project since CS3 is very old. Should I use Flash builder, Flex. Amethyst?
We are trying to build a site with these features:
Our site will be built in Actionscript 3.
1. A navigation menu that, when a button is clicked, will scroll the site quickly to a specific Y position using swfaddress.
2. The entire site is controlled by a flash scroll bar, which will be scrolling a single movieclip.
2A. The movieclip will load content corresponding to the navigation categories, all which is organized into zipped files (using this to extract the contents of each section, example: about.zip for the about section of the site)
2B. The movieclip will load multiple zipped files one by one that correspond to the navigation, in order, making the site appear to be very tall.
**What we are in need of is understanding how to load multiple zipped files into a movie clip, in a specific order, and having them scroll between one another through the navigation. The separate navigation categories can be in movieclips instead of zipped files if that is easier.