ActionScript 2.0 :: Make A Accordion Menu For A Client?

Mar 1, 2007

i have to make a accordion menu for a client and i have never used the accordion component. is that the best way to go about it or is there another way that is easier and nicer looking?

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how to create an accordion menu with out using the accordion component.

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This was part of a previous post , since I cannot figure how to re do the AS to call actions to a frame i will have to do the menu from scratch. here is the original [URL] I need to re create the animation which I have done using 4 movieclips and eventlisteners for mouseevents. On rollover mc expands On rollout mc closes. problem is I need to figure a way that when you rollover an mc it is called to the top or front of the other 3 and can open without being obscured

[Code]....

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I was wanting to use this code for a project: trouble is I can't have the file call any extraneous files. Since I am still learning I am not sure how to go about adusting this code. Essentially I need it to function exactly the same but using the AS3 Tween Class in place of Tweenlite.

///////this is the code I would love to alter!/////////
import gs.*;
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[Code]....

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So if you click on Capital Strategies group on this page: [URL] you'll find a .swf file that has a collapsible menu (accordion menu). Everything works great except for two problems:
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I am having a little trouble trying to design something similar to this:I tried to do layers with buttons and MC's but it didn't work very well. I think they are using the accordion feature but modified...

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Below link is the example for it.

[URL]

I want to integrate all the images and the script in the single swf file.

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Is there any software for creating it?

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I'm fairly new to actionscript and am trying to create an accordion menu that contains three submenus. The idea is that when you mouseover one submenu (or rectangle, to keep it simple) that the rectangles which were previously covering it will move to reveal it. If you want an idea of what I'm talking about, menus of this type can be found at the bottom of nvidia's[COLOR=blue ! important][COLOR=blue ! important][/COLOR][/COLOR] site ([URL]) for reference.

At first I tried creating each function, which will make the rectangles move, separately but this resulted in three very repetitive functions and there seemed like there should be a better way, especially since I'd like a good way to add and remove submenus. The animation did work then. I tried to clean it up by creating a for loop that would move each rectangle but now, for some reason, it doesn't work. It is still missing some key points such as utilizing the mOver variable to figure out when each rectangle is moused over Here is the code so far and the very sparse file is attached.

[Code]....

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I must say I'm pretty new to AS3.0 and last night I tried to develop this accordion menu. It's not XML driven nor does it use AS3.0 to create each "button". What I did was create individual "menus", basically like drop down menus, and converted them into separate movieClips. Also inside of them there's a button movieClip which is the larger one that opens the menu (instanced "btn"), a reference movieClip called tabHeight to define its height - since it can depend on the number of "sub-menus" you have - and a tabMask that onClick (is supposed) to open and reveal the "sub-menus" while making everything move according to that change. I want it to basically start with all menus closed and onClick it reveals each menu, making the necessary y movements. I am getting some errors and I can't make it to work.

Code:
Select allvar growingTab:Object;
var reducingTab:Object;
var tabArray:Array = [tab_0, tab_1, tab_2, tab_3];
for (var i:int = 0; i < tabArray.length; i++) {
var tab = tabArray[i];
[Code] .....

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I have an accordion component on my stage and I really do not even know where to start to do .I found this code on the Adobe help pages and it causes the movement of the accordion to bounce... which is great... but my problem is populating the accordion with the data.

Quote:

import mx.core.View;
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top_acc.createChild(View, "first", {label:"FIRST", icon: vt[i]});[code]........

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