ActionScript 2.0 :: Make A Puzzle With An Externally Loaded Background?

Oct 7, 2007

I am trying to make a jigsaw puzzle where you can upload an image of a set size.Right now the only way I can think to do that would involve loading the same image for each piece, which I don't want to do for performance reasons.Is there a way I can make an instance of a movieClip the same as the instance of a different movieClip?

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ActionScript 2.0 :: Loading Background Images (Externally Loaded) & Timer

Aug 1, 2011

I have a few questions... All of which have to do with this website: [URL] 1) First off, is there any way to pre-load externally loaded .jpg's so that there is no time delay between each background image? (You can see what I mean by clicking the "-" and "+" buttons on the bottom left corner. Here is the code that I'm using for the background images/buttons:

[Code]...

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Change The Image Used For The Background And The Puzzle Pieces

Jun 28, 2006

I just went through the ActionScript tutorial for the jigsaw puzzle found here: [URL] I would like to change the image used for the background and the puzzle pieces, and am running into problems. I can change the background for the work area with no problem, but the puzzle pieces are still displaying the original artwork.

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ActionScript 2.0 :: Make An Externally Loaded SWF And Variables

Feb 25, 2004

I'm tryin to do catalog on CD using flash. There will be 15 pages of items w/ the selections. The coding I'm using for their options is from this: [URL] Now my question is, since I can't use a DB because it's on a CD, I have to pass the variables through flash. But when they are done making all their selections how do I make an externally loaded SWF using this command:

[Code]....

read the final values that were selected on the specified pages? I've read lots of the threads concering passing variables and none of them. Also if anyone knows of any way to hold a DB on a CD and be able to write to it as well as read from it lemme know

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ActionScript 2.0 :: Make Externally Loaded Images Clickable?

Jan 14, 2009

I've created an empty movieclip (imgHolder) dynamically on my stage and through XML I've loaded a picture into this movieclip which works fine. However, if I click on the picture, nothing happens.

This is what I scripted so far...

Code:
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = function(loaded) {

[Code]....

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ActionScript 2.0 :: DropTarget Not Working When Puzzle Loaded Into Movie

Nov 14, 2002

I have a problem with _droptarget. I created a puzzle in witch the target works. Now I want to load the puzzle into an other movie, lets say in _level100. Everything in the puzzle works, except for the _droptarget.

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Actionscript 3.0 :: Make The Background Dark When External Swf Is Loaded?

Mar 1, 2009

I have a main stage (its a background image + buttons) and when I click a button, an external swf is loaded in the middle of the page, on the main stage.

I would like the main stage to become inactive, dark and blurry... (you know what I mean?)...every time I click a button and the the external swf appears. Then when I click on the blurry area (main Stage), the external swf disappears and the main Stage becomes normal and active again.

How could I do all that in AS 3?

All I have now is the code for the button, to open the external swf file:

Code: Select allcontacts.addEventListener(MouseEvent.CLICK, Contacts);
function Contacts(e:MouseEvent):void {
var loader:Loader = new Loader();

[Code]....

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Flash :: Can't Make 22 Pieces Of A Puzzle Visible

Jan 4, 2012

I am making a jigsaw puzzle in flash. But I have a weird bug. There are 25 pieces, 5x5. I am passing in the background bitmapData to the pieces as they are created.

For each piece I create a single puzzle-shaped mask bitmap.

So each piece contains a bitmap whose bitmapdata is the puzzle texture. And each piece has a mask piece.

When I just show the masks, all 25 pieces are drawn to the stage.

But when I use the piece masks to mask out the texture, I seem to have a hard limit to 22 pieces in which the mask is applied. This happens if I am using 25 peices or even 80 or 100. Each time, only the last 22 pieces created will display the texture. [code]...

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ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

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ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

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Actionscript 3 :: Stopping An Externally Loaded Swf From "playing" When Another External Swf Is Loaded?

Nov 8, 2011

I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.

Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...

Here is the code that I have so far!

var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;

[Code]....

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Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

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Loader For Externally Loaded SWF?

Dec 2, 2009

if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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Xml :: Order Of Externally Loaded Swf?

Feb 10, 2010

I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.

This is my xml (_config.xml)

<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>

[code].....

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IDE :: Loader For Externally Loaded SWF?

Dec 2, 2009

I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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CS3 - Make Background Flash Background Transparent In Dreamweaver?

Apr 10, 2009

I've designed a Flash site in CS3 using Action Script 2.0 that has a main flash movie sorta floating in space over a gradient background. I want the gradient background to re-size with the browser, so I thought that the easiest way to do this would be to delete the gradient background in Flash and instead recreate the background in Dreamweaver using the repeat background option and then make the Flash movie's background transparent. (I hope I'm making some amount of sense here).

I've found a few tutorials on how to do this, but so far I just get a white background instead of transparent. I've tried choosing "Transparent - Windowless" under Window Mode on the HTML tab in Publish Settings. And I've tried selecting the movie from within DW and clicking the parameter button and adding a "wmode" parameter with "transparent" as its value.

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ActionScript 3.0 :: Remove .flv From Externally Loaded .swf?

Aug 7, 2009

With the assistance of a very kind member of this forum, I have got as far as getting an .FLV to load into my API via its own .SWF.

[URL]

click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV

I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:

Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.

My .FLV video load object on "NewPlayer.swf" is:

var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();

[Code].....

My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?

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ActionScript 2.0 :: Pause Externally Loaded Flv?

Sep 16, 2009

I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.

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ActionScript 1/2 :: Control An Externally Loaded SWF?

Jul 26, 2009

I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy

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Previewing Externally Loaded Images?

Jul 30, 2009

I was wondering if there was a way in Flash to preview externally loaded images in Flash while still working.I am loading images externally to keep the file size down on a piece of elearning but now I'm afraid maintenance will be a nightmare since you don't actually see the screens until you publish. I have interactions on the screens so I need to see them for their placement on screen.

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ActionScript 3.0 :: Externally Loaded SWF Files?

Aug 3, 2010

I have the action script that loads external SWFs on a button click, but I don't know how to make it so that the slides switch after a few seconds on their own as well as on a button click. I know it has to do with a timer - but I have no idea how to do that (i'm super new to AS) Can someone please either tell me what code I need there or direct me to atutorialHere's the code I'm using so far:

var Xpos:Number = 0;var Ypos:Number = 0;var swf:MovieClip;var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/one_btn.swf");

[code]......

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Access Main Swf X,Y From Externally Loaded It?

Jan 7, 2010

I have a site that I'm working on that I am loading an external swf page into a main one. The main one is based on a totally liquid state and stretches the background to fill the browser and the components are relatively position based on browser window dimensions.

Now inside of the main swf I load an external swf through the loader command. This swf has a set dimension and stays centered in the stage.

I am trying to make a button in this swf that loads yet another swf that is stretches the full browser. However I do not know how to access the properties of a main swf from this external one, or if this is even possible.

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Actionscript 3 :: Getting Information From An Externally Loaded SWF?

Mar 30, 2011

So I have an SWF that I've made and I need to appened some instructions to the beginning of the project. I figured the easiest way to do this was to make the animation in a separate SWF then import it to the start of the first one. My problem is that I can't find a reliable way to tell when the first SWF is finished playing. I've googled the heck out of this but I can't seem to find anything that works. For some bizarre reason, no matter what I do the program seems to think that the external SWF only has 2 frames, if I put an ENTER_FRAME listener and trace externalSWF.currentFrame I get "1, 1, 2, 2, 2, 2, 2, 2..." My code looks something like this.

[Code]...

Also, for the record, the external SWF plays properly when I add it as a child. The problem is removing it from the stage when it's done playing. It's interactive so I can't just do a frame count.Edit: So I tried doing a getQualifiedClassName() call on extSwf and I got "Instructions_fla::MainTimeline_Preloader_" which could explain the frame discrepency. How can I have access to the actual timeline?

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ActionScript 3.0 :: Put At The End Of The Externally Loaded Movie?

Jan 14, 2009

on frame one of the main timeline I am loading an external movie. When that movie gets finishes playing, I want to jump back to the main timeline, to frame 2.

What actionscript do I put at the end of the externally loaded movie?

stop();

this.parent gotoAndPlay(2); ?????

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ActionScript 3.0 :: Externally Loaded SWF Assets

Jan 30, 2009

Can anyone explain the model for actionscript in externally loaded SWF assets? For example, suppose the stage owner uses methods from Class1 and that it loads an SWF file with an asset that also uses methods from that class. This means the code for Class1 is included multiple times in the application?

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ActionScript 2.0 :: Scale A JPG Loaded Externally?

Sep 2, 2009

I have the code below working great except for not being able to scale the JPG file once it's loaded.

The code below loads my JPG files into a a group of MovieClips. Once clicked the Current_mc will jump to the top and enlarge. Once clicked again it scales back down. My plan is to load in a large JPG file (800x460) in the loader but have the size be small until someone clicks one to enlarge it. So...long story short I want to know if I can load the JPG file and set it's width and height in the loader

ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
pic1_mc.pic1_load.loadMovie("c1.jpg");

[Code]....

one last thing. Is their a way with AS to set "Smoothing" to true? If my images come in smaller they will probably look like crap till they are scaled up to 100%.

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ActionScript 3.0 :: Add Button Over An Externally Loaded SWF?

Oct 9, 2009

I'm loading an external SWF file to a container MovieClip (adding it as a child), but have the need to create a button over the loaded SWF.The external SWF should still respond to MouseOver events like it used to.

I tried adding the AS3 created button to the container MovieClip, but it wasn't visible anywhere (the position was right in the middle of the container). Obviously, the SWF shadowed it.

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ActionScript 3.0 :: Pausing Externally Loaded Swf's

Nov 12, 2009

I don't know why I'm having so many problems converting my project to AS3.I seem to be stumbling over every little thing.I'm loading an external (AS3) swf into an empty movieclip located on the stage.All I need to do is pause this swf using a button located on my main timeline.I have tried multiple solutions found in some posts here but nothing seems to work for me.here's the code for the loader:[code]The child swf I'm loading consists of a layer with two movieclips that contain all the animation. And a layer for the AS that has an enter frame event listener to advance to the next movieclip once the first one is complete.I have a movieclip functioning as a button on the parent movie that needs to pause the external swf.

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ActionScript 2.0 :: Using Sounds From Externally Loaded Swf?

Nov 17, 2009

I'm loading SWF B into SWF A... SWF B has sounds in it's library that have been exported for actionscript. Can I access those from SWF A? And if so, how?

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ActionScript 2.0 :: Tell An Externally Loaded Swf What Its Root Is?

Nov 24, 2009


Is it possible to tell an externally loaded swf what its root is?
These swf's I want to load in:

main.swf --> manager/g1/viewer.swf
In the main.swf I want to tell the viewer.swf:
your root = ../manager/g1/

So the viewer.swf can read the external xml and images from its own root. (../manager/g1/)

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