ActionScript 2.0 :: Random Motion Be Achieved In Swish?
Mar 27, 2002can the same techniques like random motion be achieved in swish???
View 7 Repliescan the same techniques like random motion be achieved in swish???
View 7 RepliesIve looked this up in a few different locations, but to be honest, i dont really get it. I get what loose coupling is, but not how interfaces in Flex?
View 1 RepliesI have this flash header in my website. On older computers the flash file askes a lot of recourses and that is not considered user friendly. Can this effect be achieved in a other way of scripting for example with ajax or Jquery?
View 4 RepliesI have a script that produces random motion along the y axis, however, I want that motion to occur within the movie clip that is centered on the stage, or I should say within the bounds of that movie clip.
The movie clip has a height of 335 px
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I did the random motion tutorial (mx version) on kirupa, and it isn't working the way I expected. I made a new movie clip that consists of a simple white dot, and put did everything else. When I start the movie the white dots jump around rather than moving smoothly.
View 3 RepliesI started out learning AS3 on my own a while ago without any programming experience whatsoever. I'm still in my diapers, but slowly progressing. Currently I'm working on a short animation with some code involved. Part of the animation is a herd of cows grazing in a pasture. I have a class called Cow which extends MovieClip and on the Cow timeline I have the walk cycle and other cow movements animated. When a cow is walking it slowly moves horizontally, along the x axis. I want the cows, when walking to also randomly move up and down (along the y axis) which would basically look as though the cow is moving further away or moving closer towards us. I'll be resizing each cow, according to its y position to create the effect of perspective (near and far).
What I'm trying to figure out is how to make the cow move either up or down the y axis in a somewhat random way. By "somewhat random" I mean that I don't want the cow to switch directions every second, but rather something like: 5 seconds moving up the y axis, then maybe 8 seconds moving down, then possibly 4 up, then 11 down, etc. It would be super if I could also have a velocity factor involved, meaning that when changing directions - from up to down, or down to up - I prefer that the change is smooth, like as in a ease out and then ease in.
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I've cut and pasted the random motion tutorial code into my movie, and for some reason the movie clips that are moving migrate to the bottom right off the movie, off-stage. I've tried setting the registration point of the movie to the upper left, but that didn't help.
View 3 Repliesi am trying to to the above. I have two items on a stage and i only want them to move with in a certine area and bounce off each other when they meet. I found a good random movement code on this site...here is what i have:
onClipEvent (load) {
//data you may want to change
width = 425;
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I tried the random motion tutorial with my design, but I would like my design elements to move only up and down along the y-axis.
View 3 RepliesI have been trying to tweak the random motion tuts here. What I want to accomplish is a round motion of a clip lets say a sparkle, but I want to appear that it is floating like driven by the wind. I know this sounds crazy but is it possible?? and if yes does anyone have a snippet or a tut I can check out?
View 16 RepliesI'm trying to create a flash demo for my prof and we want green dots to move randomly across the screen without ever overlapping each other.I saw the kirupa tutorial on random motion which is really good. I'm wondering if I can add something to the code so that the dots won't overlap, (as soon as one touch another they move away) as they move.
View 2 RepliesThe random motion tutorial works just perfectly with one movieclip, but when I try to make a new movie clip and assign the same code to it, it really doesn't duplicate at all. The original movieclip has an instance name of dot so I created a new movieclip with instance name of dottwo.But for some reasob the following code doesn't duplicate the dottwo at all
i = 0;
while (i<25) {
dot.duplicateMovieClip("dot"+i, i);
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I am using the random motion code found here at Kirupa. [URL]I have the code working fine but I have a question about fixing it to my needs. The way it is now, you change the height and width variables so that the objects don't move off the screen. This works fine, if you are using the whole screen area at:
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I am trying to create a program using random motion of two movie clips and uses hitTest to determine whether the two objects collide with each other.
I've gotten hitTest to work with the original movie clips, but when the user loads more movie clips (via a button and duplicateMovieClip):
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Attached is a fla that moves an image around in a hovering/floating effect. The instructions say to change the parameters to customize. I can't find the accelfactor variable to change this.
View 4 RepliesIm tring to create a slot machine game...I have a mask.and I have 3 layers each of which has a motion tween of 120 frames.they animate my 3 slots..the problem is how and where I can assign a random number so that the motion tween should stop at any image.?
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I am looking to add some life to this graphic in flash: My goal is to have the "Hey Jude" element drop into frame and be suspended by the two strings that are attached to it. i.e. similar in fashion like a swingset
I have looked all over the web but have yet to find any leads/tutorials on the matter.I would also like this element to be physics based so that the motion is random and when the element is moused over it responds to the action.
I started out with Swish, then I moved on to Flash8. I have quickly realized that it's a lot more difficult to achieve animation. Probably due to my lack of education with actionscript 2.0 and Flash8. Are there simple shortcuts to being able to do something as simple as making a photo spin around and explode? I haven't explored Flash8 much, but it doesn't seem as easy as Swish was. Of course, Swish seems obsolete compared to more advanced flash programs.
View 2 RepliesI realize this is not an official swishmax template but I was wondering how others learned to edit the swish 3.0 templates sold on template monster?
When I opened the swi file that came with the template it looked like this in a preview after TM assured me it would look the same as on their site.
When I contacted them again they said I needed to install the fonts that come with the template.
I was able to install some but for others I got a message that said :
"PFB files for type 1 fonts can't be installed directly. Please install the associated PFM file"
Where do I get the PMF file?
create a combo box in swish max. searched for ready-made components, but it's not there in swish.
View 1 RepliesThe last I have been using Flash was around 4 years ago and I have forgotten quite a bit. I remember I used SWISH Lite to create a typing effect (as a blinking cursor is typing a line of text one by one) and later i just could take this generator animation of my text and add it to my Macromedia Flash.I have installed the new SwishMax Trial, but I really don't recognize where I have to go in order to get this text effect generator running.
View 14 RepliesI'm developing an AS 3.0 wrapper to add some extra stuff that has to load some old and plain frame to frame SwishMax 3 animations and then be able to stop them,
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The animation load works as expected but the movie.stop() doesn't. What is wrong?
i have found a website before with a good parsing of swish's math.approach to flash but i cant find it now.does anyone know how to emulate swish's math.approach in flash, or any website with an explanation?
View 0 RepliesI have a random motion script that I need to remove when the object in random motion hovers over a specific area in the background. I need the object to just keep moving in the direction it was going in and not randomly switch directions or bounce.This is my script for the random motion which is on the object:[code]
View 1 Repliesi'm using the an actionscript for random movement that i found here... [URL] but my problem is that i need the object to flip horizontally depending on the direction it is moving... the object that is moving around is a bug, and i need it to face left if it's moving left or face right if it's moving right.
View 1 RepliesI place the code in the timeline but I dont know where to place them to make the movie clips work?
* do i have to place them on the time line?
* Do the have to be named a certain Way ?
* Do they have to have some code ?
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
View 2 RepliesI have been searching far and wide for a solution on how to offer slow motion and fast motion options for users that upload video to my webstie. There is an implementation on Google Video that has exactly what I am looking for: the option to speed up or slow down the video and continue to play the audio. The screenshot is below. I know that Flowplayer has an option to slow down or speed up video when implemented with Wowza server. However, when using that approach, there is no sound.
I have also seen the option from Enounce called MySpeed that allows video to be slowed or quickened, but this requires a browser plugin which is too much of a barrier for our users. How does Google do it? How can you add an option to a flash player to slow down or speed up video?Here is a screen shot. You can see the option to change the speed of the video to 1.5x. It also has options to go to 0.5x, 1.25x, 1.5x, 1.75x, 2.0x, 2.5x, and 3.0x.
I would like to create a polygon that changes its shape (circle, trapezium, square, rectangle, triangle) based on specific buttons that the user clicks? An existing shape has to be able to morph into all the others. For instance, the trapezium has to morph to a square, circle, rectangle or triangle.
If I were to create each transition manually, I would end up with 5x4=20 scenes. Is there a way that I can just assign each shape to its own frame, and deploy actionscript to set in motion the transitions from one frame to the 4 other possible frames? I am very grateful to anyone to just point me in the right direction,
How do I add motion blur to a motion tween?
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