ActionScript 2.0 :: Rotate An Object 360' Around Its Registration Pointer?
Sep 3, 2004Im looking to rotate an object 360' around its registration pointer thing. The only problem is i dont know where to strat.
View 2 RepliesIm looking to rotate an object 360' around its registration pointer thing. The only problem is i dont know where to strat.
View 2 RepliesIm looking to rotate an object 360' around its registration pointer thing. The only problem is i dont know where to strat.
View 2 RepliesThe Rotations3DUtility is writed by myselft to make any DisplayObject rotate by its horizontal center, but the effect isn't perfect.[code]...
View 2 RepliesI'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..
View 9 RepliesHow much does a reference/pointer to an object cost in terms of memory and performance in Actionscript 3? Are weak references( using Dictionary object) less, the same or more overhead?
View 1 Repliesi'm using a Rails backend with my App and getting a AsyncToken returned from it (a DB-Call to be specific)As far as i know the AsyncToken returns a result event when done loading all data from the request, this way its possible to make sure all data was loaded before executing some function which uses the data. i tried the following implementation to get the AsyncToken converted into an Array and plotting its objects as strings to the user:
var dataSrv:services.databaseservice.DatabaseService = new services.databaseservice.DatabaseService;
dataSrv.addEventListener(ResultEvent.RESULT, dbListener);
//DBOPERATION returns my AsyncToken
var listData:AsyncToken = dataSrv.DBOPERATION;
But i keep getting a "null object-pointer" error!
using action script how can I set the registration point of an object. Also what import would I use.
View 1 RepliesI have an object which is converted into a symbol. I double click on this object/symbol and it goes into its own seperate timeline. For my coding purposes I would like to know how to change the registration point of the symbol so it moves along or is addjustable on a symbols its own timeline so a can create animations on an objects timeline without screwing up my codeing because objects don't register when their moved away from the registration point the compiler still thinks that the registration point is where it was previously.
View 8 RepliesI'm a relative noobie struggling to understand object registration points / center points. For example, in this image of an empty movie clip from an XML gallery I'm customizing for my site, there is a circle with a cross and an empty circle.
Can someone point me to a thread or article that explains object registration points, how they relate to each other and how (and why) to move them (or not)?
I want to rotate the movieclip about a point that is not on the registration point.
The current registration point is at the top left and I want to rotate it about the coordinates: _y = -178, _x = -24.5
This is probably really trivial, but how do I set an object's ransformation/registration point in AS3, not the IDE?
View 12 Replieshow can i grab an object and rotate it with an object which is on it rotating [meaning that the second object is on the same possition on the first object?] can i make it being horizontal all the time?
View 14 RepliesIs there any way to change the registration of a video object (so that you can apply a tween effect)?
View 1 Repliesim trying to make my plane movieclip follow the mouse... which i have achieved although i want to give it a regestration point so that when the mouse turns or goes left, right, back etc, the front of the plane goes with it so it looks realistic aposed to a plane image moving left and right.
View 1 RepliesWhen you create shape on stage and right click and chose create object you can chose Registration point for the object you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
View 5 RepliesI have an object that points in the direction of another object (i.e. it rotates to the direction that the second objects x and y coordinates are at) below is the code I use.
var distx = target.x - x;
var disty = target.y - y;
var angle:Number = Math.atan2(disty, distx);
[code]....
as you can see. Not only does it rotate towards the target object, but it also moves towards it too. When I play the movie, the object instantly points to the targeted object and moves towards it. I would like for it to slowly turn towards the object instead of instantly turning towards it.
I am moving movieclips around my stage in relation to the users mouse location. All of my movieclips have the registration point placed in the default top left corner. As an object moves off the stage to the left it suddenly disappears when the registration point reaches the edge of the stage. I would like to see the whole object move off the screen instead of just disappearing when the left corner reaches the edge. I would move the registration point to the right side but I would like the movieclip to be able to move off all sides of the stage (top, bottom, left, right)
View 5 RepliesWhen you create shape on stage and right click and chose create object you can chose Registration point for the object
you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
When you create shape on stage and right click and chose create object you can chose Registration point for the object..you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
View 2 RepliesbotonDerecho.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, giraDerecha);
private function giraDerecha(e:InteractiveScene3DEvent):void
{
[code].....
I am working on a car game in flash where you see the car from a top view and you go straight ahead all the time on an endless road.
The game so far is built in the way that I have a image of a car that's the main car and the road is a image itself that keep switching with another image of the road and when you play it it looks like the car is moving very fast. But actually the car is not moving at all except for when you move it yourself by going right or left.
When turning right I do not want the car to simply move to the right, but I also want it to rotate a bit so it looks more realistic when turning.[code]...
Rotate an object using AS and also control the speed it rotats at?
View 4 RepliesI have a project I'm working on that requires a box to be rotated aropund an offset axis by dragging a button in one corner of the box. Most of the scripting for this works great, but there are a few things I can't work out. The box is limited to an up and down position (0 degrees and 90 degrees respectively). This is what I want to happen � when the user drags the box from the up position and releases somewhere between 10 and 80 degrees, the box continues down to the end down position on its own. If it begins on the down position and is released midway, it continues up. For some mathematical reason, my version likes to orient around 50 degrees.
View 4 RepliesI've read some previous post by others, and have got the concept of how to make it happen just need to ask a few specific questions, one is the action script for changing the movie to the cursor and telling it how to move as the mouse cursor, next question is how do i get to act as the mouse pointer for the whole page, for instance I'm using frames I've got my buttons in the left frame, with a banner it the nested top and then the pages of course load in the main frame, how when creating the mouse cursor do i get it to work all over the page? I wasn't sure if using the normal method if it acts through out the whole site or just over a flash movie.
View 3 Repliesi have this code on a button inside a mc:
on (press) {
rotateCWscreen1.onPress = function() {
screen1.onEnterFrame = function() {
[code]....
I'm using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results.I'm going to post a link that does exactly what I want: http:[url]......This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion. A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point?
View 3 RepliesI have an object that I want to rotate in 3D (letter "Y"). I have some code that I gathered and edited a bit, but right now it rotates at the top left as it's anchor. I'm trying to get it to rotate at the "crux" of the Y (absolute center), so it basically rotates in place.
My second problem is the speed. Ideally it needs to rotate very fast then slow down and stop. Any thoughts on how to either clean up this code to make it work? I could try it with just transforming the shape, but I'm trying to see if it can be cleaner with Actionscript.
[Code]...
how to rotate an object 360 degree in as3
View 2 RepliesI have an object I need to rotate by clicking and dragging. Following some AS2 code I got the object to rotate a bit every time the mouse is clicked, but can't get it to work with drag.
needle.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag_2);
stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop_2);
function fl_ClickToDrag_2(event:MouseEvent):void
[Code].....
I have a color wheel with a triangle inside. I want the user to click and drag the triangle on its center axis. This way, the triangle shows the user the correct color triad.
I can't even rotate anything.