ActionScript 2.0 :: Setting Default Alpha For Image During Loop
Sep 6, 2010
I have a script which dictates alpha on rollout and onroll but I want to set a default alpha setting for images which are loaded via xml. Here's a tidbit:
[Code]...
I've tried combinations of tn_group["tn"+i].tn_button.tn_pic._alpha = 85; and such but I'm still a big newbie
[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?
In Flash CS3 you could set a default color with an alpha setting. I have not found a way to do this in CS4. Is there a way? Its nice to have some default colors for shading that are easy to get to.
i am having problems with setting the default value of the numericstepper. what is happening is that each time i change the value of Ath in the numeric stepper then change the frame the Ath value changes to it's max value. this happens with all of the numericsteppers that i set a default value with using actionscript. all relevent code is bellow along what each frame is for/does
public class ribbon extends Sprite { private var fallAmount,taper; public function ribbon(FallAmount=50,Taper=0.2){ fallAmount=FallAmount; taper=Taper; }
I have a more than one container in a view. I am trying to set default button at the moment page is loaded so that when I press enter, function that handles keydown event called. If I simply set default button in preinit() function, it does not work.
I have two movieclip in stage named home,home_mc . I want when mouseover on "home" it will change some property of "home_mc".But dont know how to write this code.I am trying like this......
I have two movieclips in stage named home,home_mc . I want when mouseover on "home" it will change some property of "home_mc".But dont know how to write this code.I am trying like this......
how to set default property values for objects that are being created in a loop.
In the example below, these propeties are the same for each object created in the loop: titleTextField.selectable, titleTextField.wordWrap, titleTextField.x
If you pull these properties out of the loop, they are null because the TextField objects have not been created, but it seems silly to have to set them each time.
var titleTextFormat:TextFormat = new TextFormat(); titleTextFormat.size = 10; titleTextFormat.font = "Arial";
I've got a comboBox with defined data and label fields. On Event.CHANGE I capture the data field. I need the comboBox to default back to the user selection if they should navigate to another screen and then come back. Normally I've got an array of labels that I can use to just lookup the index: comboBox.selectedIndex = labelArray.indexOf(user selection); In this case I don't have labelArray. What I really want to do is something like this (only with real AS, not fake):
comboBox.selectedData = storedDataString or, if the data array is accessible: comboBox.selectedIndex = comboBox.data.indexOf(user selection); Is there an easy way to do this, or should I just suck it up and add yet another global label array?
Mac OSX 10.4.11 - CS4. I have a supplied video.flv that I have in Flash with a skin control and exported as video.swf and inserted into a GoLive site, all is well apart from the excessive sound. The volume controller is defaulted to max and I would like to reduce the default volume by about 50%. Is this possible to do in Flash before exporting the video.swf.
How to insert the volume control for this player and set a default value. //Declaracion de variablesvar duracion:Number=10000000000000; var flv:String='../../../'+unescape(_root.flvFile); //trace(flv);//var flv='video.flv';//aviso.text=flv; //trace(flv); var conexion:NetConnection = new NetConnection(); [Code].....
How do you set the default value of skinClass for a custom component in Flex? I've extended the DropDownList with my custom component, but I would like to specify a default skin to go with it instead of always setting the skinClass value for each instance.
I have a movieclip with the instance name of "container_mc" that I am loading a external swf file into.When I trace(container_mc._width) after the preload it returns 0.Is there any way to tell the movieclip to stay at a width of 760px and a height of 460px regardless of the content that is loaded?Reason being, I then have a function that positions the container_mc movieclip in the center of the stage based on the Stage.width/height..The only way I have been able to get this to work thus far is to have a 760px by 460px square shape, position the movieclip.. then load the content to replace the square shape however I'd rather be able to default everything without having to do that.
I have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.
If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.
So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.
i have a text input box in which i want to insert Hebrew (RTL language) text. now, the RTL support i need is basic, and thats easy enough to do. however, for entering hebrew in the box, the user has to set hebrew in his windows language bar. is there a way of making the default input language in the box hebrew, regardless of what is currently set in the language bar? note - the hebrew characters are showing just fine, its just that to enter them you have to make sure the language bar is set to hebrew as well.
set the alpha on a loader which is inside a class Portrait. I've got 27 pictures I load through a class. I can set the alpha for 23 pictures. But when I try to set the alpha for 27 pictures the alpha for the first 4 pictures cannot be set. I can set it only to 1. They've been loaded and when I trace the alpha value it states 0.5 for example but nothing is displayed. The strange thing is that this is only so for the first 4 pictures when there are more then 23 pictures to load. I've tried replacing the pictures but that doesn't make a difference.Here is the Portrait class:
Code: package { import flash.display.*;
[code]....
When I change if(i==0) to if(i==6) that is, anything higher than 3 it works fine.
I am creating smiley faces and then copying them to a banner. I have two fla files open, one has the smiley in it and some layers of the smiley are made up of areas with a alpha setting of less then 100%.When I highlight all of the smiley and copy, then move to the other other open fla file that has a blue banner, and 'paste' the smiley pastes ok but all the areas that have an alpha setting of less than 100% have a blue shade to them from the banner. How do I prevent this and retain the colours I had?
I am having trouble setting the alpha of a movie clip (this is a bitmap, if that matters). My code is as follows:
Code: on (change) { if (this.getSelectedItem().data == 3) { set (this._parent.ahouston._alpha,100)} if (this.getSelectedItem().data <> 3) { set (this._parent.ahouston._alpha,0)} }
I don't believe it is a problem with my combobox actionscript, as just putting:
Code: set (this.ahouston._alpha,100)
in the only frame of the parent movie clip doesn't work either.
EDIT: Now it shows it with 0% alpha, but won't turn to 100%. I was wrong. It is a combobox problem.
like my movie container in my _root, how do i set it`s alpha to 0? does this work: _root.contMovie.setAlpha(0); ? or is there any other possibility to set it`s alpha to 0?
the best thing for me would be if i could fade it to alpha via AS command, i can't control it direct because the movieclip is 2 levels above....:-)
I am having problems with the _alpha property of dynamic masks. For some reason they don't seem to accept it. I have a holder mc that I use as a mask and the holder is full of dynamic mcs for which I would like to set apha properties. My code is:
If I have a clip already on the stage. how can I go about having code to set the alpha = 0 so that the clip is default invisible. If I set the alpha in the class constructor it gets reset to what its set on the stage. I tried to use the Event.ADDED event since that gets dispatched before rendering too (I think). I mean If I don't have any choice then I'll just set it to 0 manually . Just was hoping to have the capability to set it in code. So that I can still see the clips on the stage just to make it easy for moving them around if I needed to. Where I need to set the alpha so that it takes effect 'after' the default values get applied..
is it possible to to change the value of the alpha setting of an attachedMovie
I have
Code: function attachBk (thisBk, nextBk):Void { if (thisBk == undefined) { this.attachMovie(nextBk,"bkHolder1", this.getNextHighestDepth());
[Code]....
When I click a button I want bkHolder1 to fade out but so far I haven't had any success, I tried doing bkHolder1._alpha = 0 just to see if it would affect it's property but it didn't.
I have a spark DataGrid component with several columns and I want to have my application default to descending order on the first column in the DataGrid. I would like to use the built-in default sort that occurs when clicking the top header once. I have no need to sort the ArrayCollection I'm working with or change what the comparators are.I also want any user-generated sorting such as clicking on a different column's header to override the default sorting.
I just got my MacBook and am trying out the Flash BUilder on said platform. I've installed Firefox and Google Chrome on my MacBook but I can't seem to find a way to set which browser would launch my Flex apps whenever I hit the Run button inside Flash Builder. As far as I know, I can locate the Browser property on the Project Properties on my Windows copy of Flash Builder but I couldn't over here at my Mac. Any thoughts?
I attempted to build a Flex 4 skin for a Spark button, typical practice. I adjusted the colors and other styles to my liking, including using dot selectors to specify alternate colors and such during different states. However, these are all ignored when the button is disabled. Regardless of what I do, in the disabled state, my button always has the wrong color and is alpha'd to 0.5 (even if I specifically state that alpha.disabled="1"). All the other skin states work as expected. This is my custom skin. If it were working correctly, it would appear to have no shadow or highlight, and would be a gradient grey color. Instead, it appears as a 50% alpha version of the up state (shiny green).
This is the code used to create and then disable the button: _action1Button = new Action1Button(); view.actionGroup.addElement(_action1Button); _action1Button.enabled = false;
The error was that _action1Button is not the actual button, rather, it's the container of the button. Doh! Switching it to _action1Button.actionButton.enabled = false; fixed the issue.