ActionScript 2.0 :: Test If An Item Is An Element In An Array?
Mar 26, 2005I don't I need to know is there some kind of isIn for an array. To test if an item is an element in an array. I just cant remeber what it is.
View 5 RepliesI don't I need to know is there some kind of isIn for an array. To test if an item is an element in an array. I just cant remeber what it is.
View 5 RepliesWell I know I should probably know this, but I don't I need to know is there some kind of isIn for an array. To test if an item is an element in an array. I just cant remeber what it is.
View 5 RepliesI have item renderer code like this:
<s:HGroup>
<s:Label text="{data.DateTime}"/>
<s:VGroup>
[code].....
I am making a horizontal list that I want to be able to drag each item around to reorder the list. When one clip is dragged over another I want the one under it to move left or right to fill in the empty space left by the clip being dragged. I cannot seem to figure out how to tell which movieclip is touching or "under" the movieclip currently being dragged around. It seems that the hitTestObject method need explicity instance names to work. In summary, I want to know the instance name of any display object that the dragging moveclip touches.
View 1 RepliesIs it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
[Code]...
I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.
for(var i:Number = 0; i<dropTarg.length; i++){
with(reviewBoxContent.reviewBoxContentText){
autoSize = true;
[code].....
I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far
[Code]...
Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.
I have this array:
[Code]...
I want another array which takes the values of the price from the 1st Array. Can we do something like this? private var another_price_array:Array = [all_array.price]; This second array will be used to populate a ComboBox, or can I populate the combo directly from the first array itself?
I put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code:
var numBtnArray:Array = new Array;
function addNumButtonsToStage():void{
[code].....
I know how to remove duplicates from an array, but what I'm trying to do is prevent an item from ever being added to an array in the first place if it already exists. I'm pulling in data from an xml feed in a loop, and I thought that searching for that values index would work, but no matter what, the index is always -1. Here's my code:
[Code]...
Maybe I'm misunderstanding the indexOf function, but I thought it was supposed to return -1 if a value did not exist in an array. What am I doing wrong?
I have this code to try to acess the values of the array in the arraycollection but it does not work it actually creates a value to the end of the arraycollection. can anyone tell me what im doing wrong i basically whant to modifys the individual arrays in the arraycollection and add Login_user.
Code:
for(var i:int = 0; i< dispArray.length; ++i){
dispArray.addItemAt({"login_user":"XXX"},i);
}
i need to split a large text file into an array at line breaks so one array element = one line.i have tried the using "" in both match() and in RegExp but it doesnt work.i had the g and m flags on. tried the $ sign too.
View 8 RepliesI know how to get one element from the array. But I don't know let's say how to take 3 elements ( position 0,1,2). I don't know how to trace all the three together. I am getting errors all the time.
var myArray:Array = [1,2,3,4,5];
trace(myArray[0]);
trace(myArray[0], ?,?);
I have an array like this
public var dataAL:Array=[
{Kiv:"cash", jan:26,janTarget:28,feb:27,febTarget:26,mar:30,marTarget:32,apr:31,aprTarget:32,may:28,mayTarget:29,jun:46,junTarget:32,jul:37,julTarget:39,aug:40,augTarget:42,sep:41,sepTarget:42,oct:48,octTarget:49,nov:40,novTarget:41,dec:38,decTarget:40},
[code]....
Now if i want to access febTarget for cash how will i do it?
How can add element to array in ActionScript3
If i have an array: var myArray:Array;
How can add element to this array "myArray", something like this:
myArray[] = value;
My second question is: How can compare if variable value exist in array element value?
Something like in_array function in php
I'm trying to make a memory like game. It might be called Simon or Simple Simon or something. Basically something is shown for a second and then gone, then the user clicks that something. Then two or three things are shown in order and then gone and the user clicks the order.
I'm stuck at the very beginning, just showing something from an array for half a second or so then stopping and then starting over and adding one more element.
This is for a small RTS prototype I'm working on for some fun, but I've hit a snag.
For examples sake, I've got two arrays, activeAgents and houseArray. A number of movieclips (player controled units/agents) are stored in activeAgents and houseArray is used to store any agent that is "inside" the house.
If an agent in activeAgents hitTests the house that houseArray belongs to and the agent ISN'T already in the houseArray, then I want to add the agent from activeAgents INTO the houseArray.[code]...
Code:
arrayA[i] = arrayB[j];
This results in:
1:[object #7, class 'Array'],
I'm would like to set arrayA[i] to the value of arrayB[j], not set arrayA[i] to the object arrayB[j].
I can't use .toString() as I'm trying to pass on an array inside an array.
I have an array used to track shots fired from a cannon, and when they hit the ground they are removed.
I would like to know what is the most efficient way of finding and removing a certain element from an array. I heard that using pop() instead of splice() was faster, is it ?
Also, the big question I have is that the only way I see of actually finding the element in the array is using
Code:
for(i=0;i<array.length;i++){
if(array[i] == movieClipToRemove){
//i == movieClip index in the array
}
}
Then I would use either splice() or pop() to remove it from the array before deleting the MC. Is there a better way than scanning through the whole array comparing each element to the triggering MC ?
I've got an array containing various sprites... I'm wanting to reference the sprite I want by its name rather than its index in the array, and was wondering if theres a simple way of doing this? I know I could do a for loop through all the array elements and see which one has a name that is equal to the name im looking for, but is something along the lines of myArray[elementName] possible?
View 5 Replieshow to remove a particular element from array
View 1 RepliesI am trying to provide a "URL" to the "Loader" from an array element, if I trace the element I get the URL name within "",but when I run the loader I get "URL not Found". If I declare a variable=ArrayElement I get null or undefined. The array has been populated from a simple XML file.
View 1 RepliesI have an array of objects. Each object has a property called name. I want to efficiently remove an object with a particular name from the array. Is this the BEST way?
private function RemoveSpoke(Name:String):void {
var Temp:Array=new Array;
for each (var S:Object in Spokes) {
[Code]....
I'm trying to retrieve the value of an array element in a trace statement...how do I go about this? I've had a look through the AS reference manual but can't work out what should follow the dot '.'?
ActionScript Code:
trace(currentBall.name + " is in " + zone[i]./* something here to retrieve array element value */);
First of all, how should I remove an element from an array?Now I am using arrays this way (just an example):
array["red"] = 0xff0000;
array["black"] = 0x000000;
How do I remove "red" for example from the array?
I have an array, created as:
ActionScript Code:
myArray:Array = new Array(10)
pretty much just saying there is 10 elements in it. I define each function as "land", for example. Then in the same function I redefine a random element as "water".
(It is a bit more complex, this is simplified!)
Upon executing this I get the error:
ActionScript Code:
TypeError: Error #1010: A term is undefined and has no properties.
if I put the second bit in a new function (the random water part), there is no problems and it executes perfectly. Obviously I cant define an element twice in the same function.
var my_arr:Array =['das',2,jack',4,5];i need to delete the element by refering thier index number.
View 3 RepliesHow would I access the first element of this array first entering the frame. I want to get buttons[0], or brandingbtn, to be activated.
Code:
var currentButtonId:Number = 0;
var buttons:Array = [brandingbtn, printbtn, packagingbtn, mltimda, typebtn, funbtn];
buttonCall();
function buttonRelease() {
for(var i:Number = 0; i < buttons.length; i++) {
[Code] .....
i have a multidimensional array of an unknown length n. If I know the indices of the element I want in the multidimensional array, is there a way to dynamically construct a method to get at the element?
So for example,
array[1][2]
array[0][1][2][3][4][5][6]
i need to be able to construct a syntax statement, such that: array[0][1][2]....[n]
something like:
var indices:Array = [0,1,2,3];
var arrStatement;
for(var i = 0; i < indices.length; i++){
arrStatement += "[" + indices[i] + "]";
}
i have items drawn my stage dynamically and information regarding them in arrays.when i remove an item from the display list:Code:a.target.graphics.clear(); then use the spliceď and index of method to locate chosen MC remove their values from specific array :Code:mcName.splice(mcName.indexOf(+mcRef.boxCount),1);Now when i remove any item which isnt the lastitem of the array, then trace all the data of the array using a loop the values appear to have corrupt? like they have lost the order in the array since one was removed?
View 21 Replies