ActionScript 2.0 :: Use A Font Symbol From An External Shared Library?

Dec 29, 2004

I am trying to use a font symbol from an external shared library.

When I place the script below in my frame, trying to format a textfield on the stage, the textfield dissapears. Only when I place another element (from the same shared library) in the stage, the textfield responds to the script. Although, when I tried to create a static text using the same font symbol, the dynamic textfield dissapeared, while the static text got the font symbol without any trouble.

var myFormat = new TextFormat();
myFormat.color - 0x999999;
myFormat.font = "Harmony";//Harmony is the Identifier of the symbol

[Code].....

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Embedded Font Into The Flash Library In An FLA File The New Font Symbol Dialog Box

Oct 1, 2009

I have imported a font into the Flash library in an FLA file this way in the New font symbol dialog box:

[Code]....

I'd like to assign this font to a TextFormat instance, but as you can see, something is wrong or missing. But what?

View 3 Replies

ActionScript 3.0 :: Font In Shared Library?

Jan 27, 2011

Been reading all your posts and tried everything, but nothing seems to work. The problem isindex.swf as a class named AssetsLoader.as. This class loads sharedlib.swf which as a font in it. I need to register the font at index.swf, but i get this damn errorError #1508: The value specified for argument font is invalid. at flash.text::Font$/registerFont()Here are the files:

***sharedlib.swf***Font properties at library panel:-Export for ActionScript (CHECKED)-Export in frame 1 (CHECKED)-Class: DINBold-Base Class: flash.text.font
**AssetsLoader.as***(...)var _loader = new Loader();_loader.addEventListener(Event.COMPLETE,

[code].....

View 2 Replies

Actionscript 3 :: Library Symbol Extend Another Library Symbol / Assuming Each Are Linked To Class?

Dec 9, 2010

Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.

View 3 Replies

AS3 :: Load Symbol From External Swf Library

May 31, 2011

I have 2 SWF, one of them (let's call it Resources.swf), that contains several symbols (most of them MovieClips) on its library, but, none of them are added into the stage ( the timeline contains only one empty frame),and then, the other swf (Main.swf), where I need to import some of the symbols from the other SWF.I have been looking around, and searching, but all the info that I saw, and tried, imports the symbols from the stage/timeline using things like:[code]If not,do I have modify my Resources.swf to work this out or do I have other alternatives?

View 3 Replies

ActionScript 1/2 :: Load External Image To Fla Library As MovieClip Symbol Using It?

Mar 10, 2011

I have been working on code updation project wherein initially we had an image and text as movieclips in fla library. The image and the text are read by the actionscript program which then creates an animation.[code]...

I want to ease the updation process by giving the url of the image in an XML file. Read the image url from the xml and load this image in the library of the fla as movieclip. This, i think, will result in less code change and improve the updation of the final animation image.
 
The problem i am facing is not been able to figure out how can i change the image (after fetching its URL) to a movieclip and then load it in the library?

View 7 Replies

Professional :: Use A Shared Library - Recompile The Library Folder When Do The Smallest Changes To A Component?

Jul 20, 2010

I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.

On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.

View 4 Replies

ActionScript 2.0 :: Replace A Certain Symbol(button) By Another Symbol(movieclip) Stored In The Library?

Dec 25, 2004

what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?

View 1 Replies

Professional :: Linking To A Shared Font - Broken In CS5.5?

Nov 11, 2011

I've been trying to set all our movies up to link to shared Font symbols in external libraries. This is working fine in CS5, but in CS5.5 it fails completely. We use AS2, but saving it as AS3 doesn't fix it. I've made a barebones movie with the problem, which you can find at [URL]. What I've done is to create four separate movies, each of which contains one Font symbol that is marked as available for sharing. Then my test movie contains four font symbols each of which is linked to one of these fonts. In CS5 this works fine, and the fonts are replaced at runtime with the externalised fonts; I can also assign these fonts to (AS2) components. In CS5.5, however, the new fonts don't show up at all.

View 2 Replies

Possible To Use Shared Library?

Mar 22, 2011

In my child swf I am using the sound from library with "attachSound". I also use the play/pause button controls of this sound alongwith the other animation.

Now when I load this into my main swf file with "loadMovie", It plays fine but no sound. I found that this is due to no sound linkage in my main file library.

View 2 Replies

ActionScript 2.0 :: How To Use Shared Library

Mar 22, 2011

In my child swf I am using the sound from library with "attachSound". I also use the play/pause button controls of this sound alongwith the other animation.Now when I load this into my main swf file with "loadMovie", It plays fine but no sound. I found that this is due to no sound linkage in my main file library.Now the issue is that I want to share my child swf's library with main file's library.

View 2 Replies

ActionScript 2.0 :: Using The Shared Library?

May 27, 2007

I love this tutorialsBut I have one question:How can i Pre-load my external shared library file before loading my flash???

View 1 Replies

Flash :: How To Setup A Shared Library

Mar 3, 2009

Apparently, there is a way to have one library, update a symbol in that library, and have the one update be reflected in 10 different documents that share that library. However, I cannot find any (coherent) documentation on how to do that.

View 1 Replies

Flash :: Set Up RSL (Runtime Shared Library)?

Feb 8, 2011

I'm having a little trouble setting up a new project (an e-Learning) that I think will benefit a lot from RSL.My case is something like this[code]...

The Main will be the first movie to be instantiated, then, all that is necessary from here will be download.Every lesson will be put in a fla/swf apart from the "Architecture" (that is the Main, Scenes, Navigation and a whole bundle of classes called Engine) and will be added at runtime inside the Scenes.

The Engine is responsible for handling repetitive and necessary tasks, events, common methods, communication with server, among other things.The Navigation is responsible for handling user input, as the navigation (next/prev lesson and such), and then passes it to the Engine, that will manipulate the Scenes (and it's children).

Well, I have some restrictions too:Every swf file that will be handed to our client need to have less than 80kb, which means I'm tied.I can't compile the whole thing as a package ready to delivery.As size counts, I need means to alleviate the load as much as possible.So, I searched a lot these days and found out RSL.I've created some tests to know better how to use this and, of course, got into a trap.

I haven't been able to set up my Flash correct, haven't any success with the "Library Path" (under AS3 configuration), haven't been able to compile classes inside the SWC...

Another thing is that I won't make the lessons, only the Architecture.Those lessons will be created by people that may not have any knowledge in AS3 (OOP or program logic) at all.And I'm not inclined to delivery the whole engine (source code) to anyone from outside that may mess with it, making the whole app (apps, in fact, we'll produce hundreds of e-learnings).

How to use RSL efficiently

How to bundle classes inside the SWC

How to package all that is imperative for the whole thing work in the SWC, and then, delivery only this SWC

View 1 Replies

Flex :: Use RSL(Runtime Shared Library) In It?

Dec 29, 2011

How to use RSL(Runtime shared library) in flex ?how can decrease loading time of swf using rsl?

View 1 Replies

ActionScript 2.0 :: Referencing To Shared Library?

Jun 1, 2005

I don't know how to reference to sharedLibrary.swf file.That sharedLibrary.swf is in root folder and another swf which uses sharedLibrary.swf is in folder TEST.I try to pur reference like: ../sharedLibrary.swf and ..sharedLibrary.swf and ..\sharedLibrary.swf and ..//sharedLibrary.swf

View 1 Replies

Graphic-type Symbols In A Shared Library?

Sep 16, 2009

Does anyone know if it's possible to have Graphic-type symbols in a shared library as it won't let you add an identifier to them? It's ok to use Move Clips but they increase the file size.

View 8 Replies

Flash - How To Setup RSL (Runtime Shared Library)

May 24, 2010

I'm having a little trouble setting up a new project (an e-Learning) that I think will benefit a lot from RSL.
My case is something like this:

Main.fla - A Shell
Scenes.fla - I'll explain this in a minute
Navigation.fla - Some kind of GUI
Lots Of Fla Files - The Lessons

The Main will be the first movie to be instantiated, then, all that is necessary from here will be download.Every lesson will be put in a fla/swf apart from the "Architecture" (that is the Main, Scenes, Navigation and a whole bundle of classes called Engine) and will be added at runtime inside the Scenes.The Engine is responsible for handling repetitive and necessary tasks, events, common methods, communication with server, among other things.

The Navigation is responsible for handling user input, as the navigation (next/prev lesson and such), and then passes it to the Engine, that will manipulate the Scenes (and it's children).Well, I have some restrictions too:Every swf file that will be handed to our client need to have less than 80kb, which means I'm tied.I can't compile the whole thing as a package ready to delivery.As size counts, I need means to alleviate the load as much as possible.

how to use this and, of course, got into a trap.I haven't been able to set up my Flash correct, haven't any success with the "Library Path" (under AS3 configuration), haven't been able to compile classes inside the SWC...Another thing is that I won't make the lessons, only the Architecture.Those lessons will be created by people that may not have any knowledge in AS3 (OOP or program logic) at all.And I'm not inclined to delivery the whole engine (source code) to anyone from outside that may mess with it, making the whole app (apps, in fact, we'll produce hundreds of e-learnings).How to use RSL efficiently How to bundle classes inside the SWC How to package all that is imperative for the whole thing work in the SWC, and then, delivery only this SWC

View 2 Replies

ActionScript 3.0 :: Shared Library - Loop Through To Get The Assets

Jan 8, 2011

I have a great shared library tutorial BUT I don't like one section. Assets.swf is the shared library with a variable array called availablegraphics on it's timeline where we put in the available assets That is the bit I don't like. Isn't there a better way to loop through to get the assets. Also they use a loop using library.availablegraphics - which I have never seen before and seems a little weird. In conclusion it's great but is there a better post or tutorial on shared library and how to loop through the assets without knowing exactly what or how many there are.

[Code]...

View 4 Replies

Actionscript 3 :: What Is RSL (Runtime Shared Library) Used For In Flash

Oct 31, 2011

Kindly note I am not asking what SWCs are used for, I know about that. I want to know, the use of RSLs in flash. Say i have some useful classes which i currently am using by specifying the particular folder as an "Additional source folder". So, can i make use of RSL here. If not, when and why i need to use RSLs ( I use SWCs without any problem, but i wanna know how to make use of RSL, without making SWCs, ie just by bunch of actionscript classes )

View 1 Replies

ActionScript 2.0 :: Tell If Shared Library Has Been Fully Loaded?

Dec 9, 2009

Is there a way to tell if Shared Library has been fully loaded?

I have external SharedLib.swf with fonts inside

I imported those fonts inside Master.swf and that's where I am using textfields that rely on those fonts...

I just need to know if theres a way to tell when sharedLib.swf was fully loaded and ready to use,

View 3 Replies

ActionScript 2.0 :: Percent Preloader When Using Shared Library?

May 3, 2008

Does anyone know how to have a preloader that shows a percent indicator when you are caching a shared library. The way I have it set up now is on the first frame of my main swf.playback is stopped until the trigger.swf (which calls the sharedlibrary.swf via the loadClip method) is cached. While it's stopped I just have a screen that says "now loading" (which is just some text on the main time line's keyframe) but I was wondering if there was a way to add a nice percent preloader instead. If anyone has read the book Flash 8 Beyond the Basics fromhey'll will probably know what I am talking about. I assume the script would need to monitor the caching of the shared library

View 2 Replies

ActionScript 3.0 :: Runtime Shared Library Woes?

Jan 12, 2009

I am facing an error using shared libraries. The error pops up during compile and only happen when I give an instance name to my imported asset. Let me describe further:

I have an asset library where all movie clips in this file are exported for runtime sharing - LibraryA.swf

Next is the file that uses the assets - ShirtA.swf

What I did is to import an asset from LibraryA.swf (e.g. collar) into ShirtA.swf. Now I have collar movieclip in my ShirtA library. I drag an instance of it to the stage and compile. No problems.

I then gave this instance a name, "myCollar". I tried to compile again, and I get an error from Flash IDE - 1046: Type was not found or was not a compile-time constant: collar

View 9 Replies

ActionScript 3.0 :: Shared Library Creating Programs?

Jul 5, 2009

So I've decided to at least have a fallback option outside of cs4 for all further projects by using a shared library (IE, my graphics in a separate swf)So, what are some programs that would allow me to do this? Preferrably something that can take illustrator files. Anything thats going to let me package graphics for as3/flash 9+I looked at swfmill, but does it function with as3? I couldn't figure this out, it looks like it was last updated in 2005 and the tutorial was still talking about attachmovie (which is deprecated)A program like this would be useful for new versions of HaXe as well. Having everything you're developing thrown in a single .fla is awful for a lot of reasons

View 4 Replies

ActionScript 3.0 :: Instantiate Sound From Shared Library?

Apr 21, 2011

I'm building a shared library of sounds, but am having trouble referencing them in code in the swf that needs them. First I built the built the library and clicked 'export for runtime sharing'. Second I built another swf, went to file > open external library, and dragged and dropped the sounds I need into the new library. Third, I tried to reference it in as3 the way I would normally:

[Code]...

View 3 Replies

AS3 :: Flash - Use External Font Swf To Change Font Of A Dynamic Text Field?

Oct 5, 2010

I am working on a as3 project in which the user select a font from Combo Box and that font SWF should be loaded Dynamically and then i need to change the font of the Dynamic text field.

I have swf font files downloaded from [URL]

My question is that how can i load the font swf dynamically from server and add them to the library and how can i use that swf to change the font of dynamic text field.

if there are embedded fonts in library the i can access them using this- --

var fontList:Array = Font.enumerateFonts();
for( var i:int=0; i<fontList.length; i++ )
{
trace( "font: " + fontList[ i ].fontName );
}

But How to use dynamically loaded Font swf as a font type.

View 1 Replies

ActionScript 3.0 :: Instance Of MovieClip Imported By Shared Library

Sep 24, 2009

I have a movie clip, imported by shared library, in my main stage. Everytime I try to put an instance in this movie clip I get this error ( the movie clip in the main file ):
"1046: Type was not found or was not a compile-time constant: MenuDG."

The main library have this: menuEsterno - name of the item imported by shared library.
In its properties: Class: MenuDG; url: library.swf Source:. Library.fla Symbol Name: MenuDG
In the library.fla the same item is configured as follows: instance: nivel1
The library: MenuDG - name of the item in the library
In its properties; Class: MenuDG Base class: flash.display.MovieClip Export for ActionScript Export for runtime sharing Export in first frame; Url: library.swf Source: Symbol:

I'm working with Flash CS3;
I am providing a link to see the files. [URL]
Attachments: agencia.zip (2.8 MB)

View 1 Replies

Professional :: Runtime Shared Library Preloading Error?

Sep 8, 2010

I just finished up my site, and this is the only thing holding me back from publishing it. Whenever I "Test" my site, I get this error: " Your content will not stream. Runtime Shared Library (RSL) preloading will require all of your content to download before the first frame will play.
 
To prevent this you can change the Runtime Shared Library Library Settings, in the Advanced ActionScript 3.0 Settings dialog which can be raised from the Publish Settings dialog.The Runtime Shared Libraries being preloaded are:
 
textlayout_1.0.0.595.swz for TLF Text"
 
Does anyone know how to correct this error? If you do, could you please walk me through it step-by-step. I am still very new to "Flash Professional (CS5)" & "ActionScript (3.0)"

View 4 Replies

Professional :: Make A Shared Library Of Character Embedding?

Oct 10, 2010

If I make a text box inside a fla, then publish, the swf size will be KB.But if I use character embedding in the text box, and embed Chinese, then the swf size will be MB.Is there a way to use a shared library to do the character embedding? BTW, the text box need to be changed at runtime.

View 1 Replies

Professional :: Shared Library Reference Error (1065)

Mar 23, 2011

I'm using Flash CS5 (AS3) for my main application, and I need to load multiple swf files (childs) at different times. The swfs (childs) import assets from a separate flash swf used as a shared library. I'm using 1 swf loader to keep 1 swf loaded at a time. Loading the first swf works fine, but loading subsequent swfs generates an error in importing from the shared library swf.

[Code]....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved