ActionScript 2.0 :: Using Shared Cookie To Save Frame Position Inside Movieclip?
Feb 16, 2010
i have a pie chart with clickable sectors. when you click a sector it jumps to the next frame on a movieclip and changes colour. I want to use Local Shared Object to save the frame position so when i come back to the swf later on the sectors of the pie chart are saved.
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Similar Posts:
May 18, 2010
I need to save email-id in my login form through the cookies. if I use shared object I am able to save but my requirement is need to save in cookies. How can I save? I got sample code from net. Attaching that code `package com {
import flash.external.ExternalInterface;
/**
* The Cookie class provides a simple way to create or access
* cookies in the embedding HTML document of the application.
[Code].....
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Jun 6, 2011
i`m going to attach movie from library i need when i click save button and close swf and run again the movieClip are loaded
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Jan 28, 2010
I need to make a local shared object (or javascript cookie function- below) that I can use to calculate the time since an ad was last loaded. It's an expanding ad, and I only want it to expand once every 2 hours. (Trying to keep the expanding-annoyance to a minimum!) I understand the basics of creating an "lso" but the action script for retrieving the time, placing it as a variable in the lso, and later retrieving it to figure the time is well beyond me. I considered a normal browser cookie, set to delete after the session, bypassing all time calculations... Forcing javascript to create a cookie ONLY when flash tells it to (after the ad has expanded) is tripping me up and creating a function to check for the cookie on the first frame to decide whether or not to continue is also beyond my simple animation skills.
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Jun 10, 2010
I have only ben using flash for a little while and do not know a lot about action scripts.I have used a flash file found online which plays music and has a mute button, but at present it plays the music when the page is viewed at another time.So need to have a cookie or shared obect as i have been told it is, so that when the music tries to play it can read the mute state cookie to decide if it should play or not.i see i can not upload a file so have uploaded to the following location
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May 13, 2005
I want to make a save the position of a movieclip. I have a dragable movie clip, and I want to drag it and when I play the movie again, the movie clip is where I drag it for last.
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Feb 10, 2010
I have a movie clip called "myMC". I set its x value as such:
[AS]
var myMC:MovieClip = new MovieClip();
addChild(myMC);
myMC.x = 100;
[Code]....
I know I could proboly acheive this with a math equation but is there a function that can get the exact global position of "myShape"? So that I can position another movieclip or sprite around that movieclip?
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Jan 24, 2010
I have a mc on stage. I want to add a new mc inside it and position it at the bottom of the mc.
The code works fine when the container mc is 100% scaled, but when I scale it, the mc inside positions wrongly.
Heres my code:
PHP Code:
// Lage scroller:var o0LbScroll:Object = getChildByName("o0LbScroll");o0LbScroll.oppKnapp = new scrollKnapp;o0LbScroll.nedKnapp = new
[Code].....
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Feb 6, 2012
what i need is to position a Movieclip with coordinates inside a xml file.
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May 20, 2009
how can i test the position of the mouse inside the area of a specific movieclip WITHOUT using rollover and rollout events?
the movieclip is the irregular shape (star)
i need to do some action according to the position of mouse (inside/outside of the movieclip area) but i can not use rollover event because i have a button placed over the movieclip.
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Dec 1, 2009
This seems like it should be simple, but... I've been trying to figure out how to do the following, and I can't seem to make it work. It all works except for the hit test part. I have a working drag and drop application. I need something different to happen when the user drops an object while the mouse x,y is, or is not over a certain (very irregularly shaped) bitmap inside a movieClip. how to do this? I have found some complicated ways to hit test between 2 bitmaps, but not 1 bitmap and mouse x,y.
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May 4, 2011
I have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?
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Feb 16, 2010
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
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Dec 16, 2009
I am having difficulty with getting the playhead to move inside a movieclip based on the horizontal or vertical position of the mouse on the screen. I can get the horizontal motion to move the playhead, but I can't get the vertical movement to do the same. I have attached the document class .as file for it.
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Dec 16, 2010
this concerns flash cs5 and the timeline.Everybody knows the effect you get when you use appendText() to add text to a multiline dynamic textfield, right ? Well, I have a movieClip as a container, and I would like dynamic textfields to populate this movieclip in the same manner as textStrings would populate the dynamic Textfield.
How would this work?I have buttons that trigger addChild() function so as to populate the movieclip with textfields, but how do I make sure that the textfields make up an arbitrary list as a menu user chooses which buttons to click?
Let's say this is the visible text when the swf runs.(I cut away some of the code to make this more to the point):
var buttonTrace:TextField=new TextField;
addChild(TextClip.buttonTrace); buttonTrace.x=0;
buttonTrace.y=0;
buttonTrace.text="Breadcrumbs";
Now for each time I click a button in the menu I've made, a new textfield appears with the name of the button. This is how I want it. BUT......... How do I control the display properties and positioning of dynamic textfields within a movieclip ? How do I control persistent visibility, and how do I make these textfields appear one after the other in the order they were clicked.
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Oct 21, 2011
I have some little listener.
stage.addEventListener(Event.RESIZE,rozmiar1);
function rozmiar1(e:Event):void
{
ofertaBTN.oCenter.width=(14.59*stage.stageWidth)/100;
ofertaBTN.oRight.x = ofertaBTN.x+ofertaBTN.oLeft.width +ofertaBTN.Ocenter.width;
}
But only ofertaBTN.oCenter.width is changing. oRight is not responding and I get error #1010.
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Jun 26, 2011
Basically I have a load of movieclips on one frame, and a load of the same type on the second frame. However, when you're coming from the first frame to the second frame, Flash decides to place the new movieclips in the same position as the old movieclips (from the first frame) rather than where I placed them in Flash.
I vaguely remember seeing something like this before, but I can't for the life of me remember the solution. Any of you guys know what's happening here?
Just a note, it looks as if giving the movieclips instance names stops it - but this isn't really plausible for me as I could have hundreds of movieclips on each frame..
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Apr 10, 2010
Is there a way in which xml can be saved as shared object?
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Jan 29, 2010
I have a MovieClip that represents a playable character in my game. Inside of that MovieClip are three frames: One containing a single picture (standing), one containing a second MovieClip (walking) and the last containing a third MovieClip (jumping). Using the Properties tab, I gave each of the frames a name ("Stand", "Walk" and "Jump respectively).
What I want to do with Actionscript is gotoAndStop the "Jump" frame inside my character's MovieClip, and play the first frame of the MovieClip contained in that "Jump" frame. Something like this:
ActionScript Code:
playerMovieClip.gotoAndStop("Jump").gotoAndPlay(1);
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Mar 4, 2004
I am trying to use the shared object to save the _x and _y positions of several attached MC's. The attached MC's have all been given a variable name and attached to a dynamically created MC called "world".I need to loop through all of the MC's in _root.world to save their postions to the shared object. Here is what I have tried,.... when I trace so.flush.. it traces to true but the object postions are not saved.......
Code:
_global.initSo = function() {
_global.so = SharedObject.getLocal("marinaSave");
// if the SharedObject object created a new shared object
[code]....
Am I using the for... in method correctly to loop through the MC's in _root.world and save their values?
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Dec 28, 2011
I am a psychology student and have the need to edit a flash game for use in a project. Having no programming experience, this is proving to be an issue! Basically I contacted the authors of a study for a copy of a driving game that records data to an external file (I think this is where shared objects come in?). Unfortunately, I cannot find the output file anywhere on my machine (I am running Windows 7 - have looked in the appropriate directories). After downloading a trial version of CS3, I have edited the screens I needed but have not been able to understand the code. I have located the code for the shared object and was wondering if anyone know how to make it save the SOL file to my desktop. Here is the code I think is appropriate:
[Code]...
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Sep 14, 2010
I'd like to get the input text in the SWF to save on exiting the SWF without pushing a button. Here's what I have so far that incorporates pushing a button
Code:
var savedstuff:SharedObject = SharedObject.getLocal("Cookie");
btnSave.addEventListener(MouseEvent.CLICK, SaveData);
function SaveData(MouseEvent) {
[Code]....
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Feb 9, 2011
I wanna to make some flash for save and load color...
Click button to change button color and click again return to old color and
Save lase color
When run project to show last save color
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Feb 11, 2011
i want to create some 1 button for save and 1 button for load all shared object in my projectthis is my code for save and load and i want to create 1 button for save and 1 button for load last check point
ActionScript Code:
import com.dVyper.utils.Alert;
import flash.events.MouseEvent;
[code].....
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Dec 3, 2011
I am new to ActionScript. I am designing a calendar with schedule just like outlook calendar. I have 30 or 31 small text boxes for each month. I would like to save data in the text boxes so that data remains in that even when the file is closed. I used the following code and it works fine.
[Code]....
My question is, I have totally more than 360 text boxes for 12 months. How can I save all data using shared object? I tried loop, Array and function with the above code. But it did not work. You can also tell me if there is any other way to save data using PHP MySQL or ASP? If so how to do that?
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Dec 29, 2011
im creating a side scrolling game project in flash as3..
and one of the requirements is saving and loading the game.
this is what i wanted to do.
the game can save the name, score, and the specific location of the character,
or maybe im thinking of a checkpoint or a savepoint.
ive read some articles about shared object, and im thinking on using it, but i really cant get it.
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Dec 21, 2009
I have a flash intro on my site and i would like to create a cookie so that if you have already seen it it takes to a specific frame in the movie is this possible?
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Jun 22, 2011
how can i make a shared object save a user name for a scoreboard it works like this i made a mc that is the scoreboard and the scoreboard has text boxes in it and the game gets a popup when it starts with a editeble text i want that text to save on to a text box in the scoreboard mc how can i do that?
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Sep 21, 2006
I have developed a game in flash and I am trying to get a save and load function so that the user can come back to the game that they were playing. Can this be done using the Shared Object....
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Dec 8, 2009
I'm playing with Local Shared Objects, and I was able to save and load simple data types like strings and integers. Pretty cool.
I want to Save/Load a Bitmap Object but I'm having problems. I think I got a Bitmap Object to save but when I loaded it back in, it was basically a blank bitmap. I located the actual .SOL file on my computer and opened it up. It had some basic Bitmap info like scale, rotation, visible, width, height, etc, but NOT the actual bitmap.
So I realized that I need to be saving/loading a BitmapData object instead of just Bitmap. BitmapData holds the actual bitmap pixels, I think. Anyway I saved out a BitmapData object. When i tried to load it back in, I get a type coercion error: "Type Coercion failed: cannot convert Object@df355b1 to flash.display.BitmapData". I dont get it because this error didnt occur for Strings, ints, or Bitmap Objects. Whats happening?
Also, I looked again at the .SOL file after saving out the BitmapData object, And I dont see any pixel data there. The bitmap I'm saving is 800x800 so the .SOL file should be pretty big but its just a tiny file so I know the pixels havn't been saved properly.
Here is the code I'm using (Simplified - error handling removed, etc)
Code:
// save
var mySo:SharedObject = SharedObject.getLocal("mysharedobjecttest");
mySo.data.testA = 14;
mySo.data.testB = "hello this is a test";
[Code].....
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