ActionScript 3.0 :: 3D Display Object Will Not Render?
Jul 13, 2011
I keep this warning Warning: 3D DisplayObject will not render. Its dimensions (8192, 3172) are too large to be drawn. However the object is drawn perfectly. So should I worry about this or should I be trying to use scrollrect or masking to remove the warning?
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Feb 11, 2011
What options exist for rendering markup in Actionscript? I am looking for something I can use to write templates for menus, tooltips, and other display/frontend stuff in a Flash application. I want to be able to load a template from a string, and then render it as a display object. The kinds of things that would go inside would include text, with possible font styles, text positioning, and images.
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Jul 27, 2011
i got an Arraycollection which holds other arrays in it.i want to display the data inside with an item render but cant manage to do this
here is example code to explain my question
<s:DataGroup dataProvider="{news}"
itemRenderer="components.displaynews">
and this is the item render
<s:Label text="{data.??/}"/>
now what i dont understand is what comes after data? in the array collection the data goes like this : myArrayCollection->[0]->firstname
so when im binding data to item render,how do i represent the [x] to get to the specific name that i want? this obviusly wont work
<s:Label text="{data.[0].name/}"/>
and one more thing is what is the lightest way to display data in a listgroup with simple item render (image and text)
private function convertFBEventData2TreeData(eventData:Object):Object
{
var children:ArrayCollection = new ArrayCollection();[code].....
i dont know what to add after data, i tried many things but nothing work :
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Aug 5, 2011
I am trying to get anytihng from my SQLite to render in Flex, and I can't figure out how to display any data, even text, in Flex. What am I doing wrong?
[Code]...
I've tried a number of different components, and I can't seem to get the data to bind properly (although this code finally doesn't have the dreaded "Data binding will not be able to detect assignments to... " message, or the other dreaded "Property undefined" message).
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Jan 31, 2010
If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:
var currentRotation = object.rotation;
object.rotation = 0;
var normalizedWidth = object.width;
[code].....
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Nov 12, 2010
I want to make such effect: draggable semi-transparent object (let's call it 'plastic strip') over window with arbitrary objects. Plastic strip should be turbid, i.e. it blurs content under it (not blurred itself). What's the best way to do that with PixelBender shader on Flex?
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Jul 26, 2010
I have a flash header that I show on one of my customers sites, but instead of creating an entire new website for non-flash, is there a way I can have it render a static image version of the header instead of either redirecting or just not rendering the flash content at all (ie with a FAIL message)?
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Mar 6, 2008
Is there any way to test if a display object has been added to the display list?
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Jan 22, 2012
can I resize a display object (container) without its contents (children) are resized?
For example, in the following code when I resize the green square, red is also resized. I wanted to resize only the green.
ActionScript Code:
import flash.display.Sprite;
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);
[Code].....
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Mar 4, 2011
What's a simple way to detect if a display object is currently on the display list?
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Aug 14, 2009
Can you make one Bitmap Object (I'm using an external jpg) or something similar, and then display it many times simultaneously without creating a separate object each time?
Also, would they be easily removed or hidden?
I've got a little checkmark jpg graphic loaded here, but I'm not sure how to go about using it in many places at once.. I can only display it in the one place at any one time...
I'm thinking there might be a way to load the picture once, then use its bitmapData elsewhere in new display objects somehow, without needing to reload the image over and over?
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Feb 9, 2009
It's my understanding that a display object cannot be in the display list more that once.So if I add something to the stage shouldn't a second addition of the same object replace the first? for instance:
[code]...
there should now only be one "myDisplayObject" on the stage.
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Jun 27, 2011
How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...
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Jun 26, 2011
I am trying to build an MXML application with Flash Builder 4.5, and I am integrating an API that requires the root of a display object to be a MovieClip. Personally I think this is bad design but I have to go with it. The root object always seems to end up as the stage, because of course I have to add the object to the stage for it to be added to the display list. Is there some way that I can either change the stage type in an MXML application to a MovieClip or is there some way to force a MovieClip wrapper to become the root of a display object?
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Apr 19, 2009
hey guys i have 6 moveable objects, what i want is to be able to click a button and a text field appears that displays the x and y co-oridinates off each object, is this possible and if so is there a way also i could have another button where the user inputs the numbers he wants from x and y and the objects will go to that posisition
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Dec 1, 2009
I want to make collage[url]...
I want to bend images using as3.
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Aug 4, 2009
I have MCs loaded from the Fla library through my main class. These are drag objects. When one of these is clicked, I want the player to run a function that will disables some based on one selected. When I tried the obvious reference, I had an error. I've been advised to add these to an array, but I can't even do that.
Code:
import HO_42;
I set the objet to a variable above the constructor function:
Code:
private var office:HO_42;
The constructor calls a function that loads the objects to the stage (and this works fine if I don't try to access the object), here is an example of the load and access code:
Code:
office = new HO_42();
addChild(office);
office.x = 441.9;
[code].....
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May 13, 2009
i have a tinted mc on the stage, which i want on roll-over to change its tint - so far no problem, but not surprisingly i want to return to the original tint on roll-out, and that's where my problem is - how to get the tintColor property?
i'll make it even more simple - place a MC on the stage, give it some tint. now according to the help files the 'tintColor' is a property of the Color class, however if you'll write this code: trace(_mc.transform.colorTransform.color.tintColor) you'll get an error, for the 'color' property of the 'colorTransform' returns uint, not a Color object.
ok, let's try to overpass this issue by doing so:
var ct:ColorTransform = _mc.transform.colorTransform;var c:Color = new Color(ct.redMultiplier,ct.greenMultiplier,ct.blueMultiplier,ct.alphaM ultiplier,ct.redOffset,ct.greenOffset,ct.blueOffset,ct.alphaOffset);trace(c,c.tintColor, c.tintMultiplier);
the output you'll get is your clip's color AFTER the tinting and 0 for both tintColor and tintMultiplier. and in case you wonder, it doesn't matter if i apply the tint directly to the MC on stage or with code. so how can i get a display object's tintColor?
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May 8, 2010
I have a Flash application that includes an MC (bitmap object) that is dynamically assigned to a Class. In that Class, other graphics are created, but the class MC is overlapping those graphics. Event though I tried dynamic depth swapping, it generally works, yet not for the inherent MC assigned to the class. The MC still overlaps the other graphic, even if I have swapped that graphic to the top depth
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Oct 4, 2010
i have this really basic class and all it does is create a button...i have another class called main where i want to put the button on the stage...problem is it all compiles but can't get the button to display..
public class Main extends Sprite
{
public function Main()
{
[Code].....
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Feb 5, 2011
I tried to mask a 3D Display object using some code from the AS3 reference but was unsuccessful:
var square:Sprite = new Sprite();
square.graphics.beginFill(0xFF0000);
square.graphics.drawRect(0, 0, 40, 40);
addChild(square);
myDisplayObject.mask = square;
Is it possible to mask a 3D Display Object? (Can I draw a 3D Display Object through the Flash UI or must it be done via AS3? My guess is no, otherwise more people would be doing 3D in Flash without great travail.)
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Oct 13, 2009
I am having problems accessing sub-children of my displayObject. Here is my code:private [code]but it's not working.
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Mar 28, 2010
Right now I have a point that I have to update with the x and y of a display object to use with the hitTestPoint object; is there any way I can get a point from a display object without having to make a new point var and continually update its x and y?
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Oct 7, 2010
Is there a way to make a display object always be at the top of the display list?For example, I know you can set the childIndex, i.e:setChildIndex(myDisplayObject, numChildren-1);But is there a way that an object has sensed that something else has been added to the display list and restack themselves accordingly?
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Jun 22, 2011
I have a flash slideshow with 2 divs overlaying it, one at the top and one at the bottom.[code]Both overlay properly in Firefox/Safari/Chrome, but nothing I try seems to make it work in IE. I'm using Remy Sharp's HTML 5 enabling script to make the HTML5 mark-up work in lower versions of IE.What's funny is that the second div, #intro overlays correctly, but #top-menu always appears behind the` slideshow.All 3 elements are absolutely positioned with z-indexes explicitly set. No matter how high or low I set them the flash object is always in front of the #top-menu element.I have checked the rendered <param> tags and one of them lists wmode as transparent.The flash object is dynamically inserted with php through a CMS, so I have no access to the <embed> tag that many have suggested adding the transparent attribute to.
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Oct 26, 2009
We can drag and drop only one display object at a time.... What should i do if i want to drag more than one display object together as a group.
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Feb 17, 2003
I have an object that moves when the arrows are pressed but how do i display the coordinates of the object, x and y? I tried
this.x=this.x
this.y=this.y
and then two dynamic boxes called x and y but it doesn't work!
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Apr 6, 2009
im making a game and it has enemies randomly spawning at the top of the screen going down to the bottom, so far it all works fine, except for when i try to remove them when they reach the bottom of the screen I get this error
Code:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at spaceavoider/deleteenemy()[/Users/bobbymoranville/Desktop/space
[Code]....
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Jun 2, 2009
I'm having trouble retaining interactivity in a DisplayObject (MovieClip) that has been altered to become a 3D object in Flash 10. The current structure is as follows: MovieClip1 with Mouse EventListeners nested inside MovieClip2 inside MovieClip3. MovieClip3 is rotated in 3D space via rotationX and rotationY as well as in Z space. After this happens interactivity in MovieClip1 does not function.
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Mar 20, 2012
ERROR:1119: Access of possibly undefined property contact_mc through a reference with static type flash.displayisplayObjectContainer.
[Code]...
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