ActionScript 3.0 :: Absolute 3D Rotation In CS4?

Aug 26, 2009

Is there any way to rotate a 3D object in AS3 using absolute axes rather than the x, y and z axes of the object itself?For instance, increasing the value of rotationZ will make a movieclip rotate clockwise, but if the movieclip is first rotated 180 degrees around its y axis, increasing rotationZ will now rotate the movieclip counter-clockwise instead. Add rotation along the x axis, and things get really complicated.In my code, I simply want to flip a cube (consisting of four movieclip faces) 90 degrees around the default x and z axes, no matter what its current values of rotationX, rotationY and rotationZ are. My naive initial assumption was that it is only a matter of increasing rotationZ with 90 degrees to flip the cube left, or decrease rotationX to flip the cube "into" the screen

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[Code]...

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[code]......

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