ActionScript 3.0 :: 3D - Rotation Via MatrixTransformer - Do A "pseudo 3D" Rotation Of A Movie Clip
Dec 2, 2008
I am trying to do a simple "pseudo 3D" rotation of a movie clip. The clip would "flip" on to the screen. I have created the effect using PaperVision3D, however, the final SWF is about 64k and my project requires a smaller file size. I tried to create the flip effect manually by creating skewed versions of the clip and tweening between them, except this doesn't work because the shape is not tweaked along the vanishing point as it should be. It looks like perhaps I could accomplish what I want to do using the MatrixTransformer but I've not had much luck so far.
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Jan 14, 2010
I have a movie clip on stage (dsp), which I would like to keep rotating horizontally. With the following script it rotates in circular mode from left to right, but not horizontally (left to right or vice versa). How do I rotate it horizontally?
dsp.addEventListener(Event.ENTER_FRAME, rotateHorizontal);
function rotateHorizontal(event:Event): void
{
[Code].....
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Nov 22, 2004
I am trying to make an interactive floor plan and I am stuck on the final aspect. The user can pick the type of table they want and can add or remove tables. I am using duplicate movie clip for this. There is one type of rectangular table which I need to rotate, the problem I am having is that I�d like the last table selected (dragged) to be the one which can be rotated by the arrow keys if desired, and I just can seem to get it right
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Sep 13, 2002
is there any way to get a smooth rotation in AS? I would assume i would use this._rotation, but it doesn't smoothly rotate the way i want it to.I'm trying to make a movie clip that randomly goes to a location while rotating.[code]
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Aug 16, 2005
First off, lemme start by saying that this site is incredibly awesome. Every time I have a problem or wish to learn something in Flash I turn to [URL]. Now for my problem. Have you ever played Madness? You know how, depending on where the mouse is, the hand rotates i.e. points at the mouse's current position? Well, I want to learn how to do that. I've attached a short animation demonstrating what I want to be able to do (the arrow points at the mouse's position, and then gun represents the movie clip that rotates) using a script
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Sep 16, 2003
I have a draggable movie clip with another movie inside that. On the click of a button I need it to be at 0,0. This works fine but I also need to rotate the draggable movie clip and when I attempt to move the child movie to 0,0 it goes of the screen.
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
Is it possible to have the child movieclip rotate separate of the rotation properties assigned to the parent? so ultimately giving the child element it's own axis?I've customized Lee Brimelows (gotoandlearn.com) 3D carousel to spin on the x axis to make it a vertical carousel. I've also rotated that by 45 degrees on the y axis to see all the items, and wrote a snippet of code to hide the left portion of the carousel. The entire carousel is contained within the 'container' movieclip, and inside of that are my carousel items (as seen below), with the larger item being the item in focus.
On rollover of the item in focus, I want to rotate it so it faces the viewer (as seen below),basically removing the 45 degree rotation applied to the container.The problem i'm running into is when you rotate the container (changing the rotationX of the container), the axis basically rotates with it, so when i rollover the next item 'in focus', the following happens..(in the example where it appears how it want it to, the carousel is at a rotationX of 0, so it works fine)
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Mar 5, 2009
When I try to rotate a movie clip along the x-axis on the default stage size (I'm using a basic rectangle right now), the rotation appears just as I expect it to. It "rolls over" with the perspective even on both sides of the rectangle.
When I try to duplicate this in a movie with different dimensions (320x480) and apply the 3D Rotation Tool, the rectangle skews to the left for some reason. (See attached .fla files)
I've tried changing the registration points on the movie clips, I've tried making new files with the "Adjust 3D Perspective Angle to preserve current stage projection" box checked both on and off, and I've tried repositioning the actual Rotation Tool, but I can't figure out what's wrong. Could it have something to do with the stage resizing?!
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Apr 21, 2009
Program A has a cannon that aims to line up with where-ever the mouse is pointing, in 360 degrees, and fires when the mouse is is clicked. Program B has an eye instead of a cannon that should in theory do similar functions when the capslock key is toggled, but instead only has a 90 degree range of motion from the Right of the eye toward the bottom (quadrant 4 only). Where did the ther 270 degrees of rotation disappear to?
[Code]...
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Feb 23, 2009
Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?
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Oct 8, 2009
I am watching the tutorial on the motion editor and when he opens the motion editor to edit the Rotation X and Rotation Y values I'm in trouble.My motion editor now only shows Rotation Z but, no Rotation X or Rotation Y. What am I doing wrong?
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Oct 3, 2006
I'm trying to pause my rotation on rollover of a movieclip and restart rotation on rollout of the movieclip. Here is my current code,
[Code]...
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Sep 9, 2003
I have a clip that rotates to orient itself towards the mouse when the mouse is over a given area. When the mouse leaves the area, the clip snaps back to its original position.
1) the clip snaps directly towards the mouse at the moment the mouse enters the clip; I would like it to actually rotate;
2) the clip snaps directly back to its original position when the mouse leaves the clip; I would like it to ease back into position.
[Code]...
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Aug 7, 2007
What do I do to make this rotate the line_mc move clip in a counterclockwise rotation when I scroll the mouse wheel up instead of down. Currently it rotates the movie clip in a clockwise fashion regardless of which way I scrool the mouse wheel.
[Code]...
ps. is there anyway to get this thing to ease when it rotates... instead of the jerky rotation it does now.
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Aug 24, 2010
I have a number of movie clips on the stage, and I want them to have a rotation value of either -5 or 5. The rotation values have to be randomly generated.
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Aug 7, 2007
I have a IP Camera setup which, when an event is triggered, uploads a bunch of jpegs to my webserver in a timestamped directory. I want to create a flash app which takes images from an individual directory, strings them together and creates a watchable clip as opposed to flicking through each image individually.
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Mar 13, 2009
I have a pointer that rotates with this code (on the MC):
Code:
onClipEvent (enterFrame) {
_rotation += 0.2;
}
This works fine but now I would like to have another pointer but with an starting angle of 60degrees. Is there an easy way to ad a starting degree or angle value on this code?
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Apr 4, 2009
How can I control the center of rotation when manipulating CS4's 3D properties? --I mean in code, that is. I've set the 3D Center Point in the Transform Panel, and if I rotate the MovieClip in the IDE, it rotates correctly... but when I manipulate rotationY via code, that 3D Center Point is not used.
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Dec 23, 2010
So I've found numerous tutorials on rotating to face the mouse, and none of the rotation equations work properly for me. I made my own that worked but then it just over complicated things such as bullet direction and the likes so I want to figure out what's going wrong.
Code:
var radians:Number =Math.atan2(mouseY-ME.y,mouseX-ME.x)
var degrees:Number = (radians/Math.PI)*180;
[code].....
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Oct 13, 2011
I can rotate it, or modify>transform>rotate +/- value
but what is the manual equivilant to simply object.rotation=0;
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Apr 11, 2007
I have a client that wants a product to rotate around its axis for a full 360 degree view of the product. The final view needs to be draggable - so a user can use their mouse to turn it left or right. I took photos of the product in 10 degree increments and created a movie clip - but I can't figure out how to get it so a user can control the view: turning the product left or right.
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Jul 13, 2008
As you can see in my code, I'm trying to adjust on the fly the x and y properties so that the movieclip gives the impression to rotate from its center and not from its corner at 0,0
Code:
var myclip:MovieClip = new MovieClip();
myclip.buttonMode = true;
myclip.graphics.beginFill(0);
[code]....
but it doesn't work and the clip does not rotate well
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Jul 2, 2009
I am trying create a rotating circle with buttons/menus around the edges and this would simply rotate around, not like a 3D carousel, just basic rotation of a circle triggered by movement of the mouse on a vertical axis!I have attached a jpg example to give you an idea of what I am trying to create.Would anyone be able to direct me to some tutorial something similar as I can't seem to find anything.
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Apr 17, 2009
i was wondering if theres a way to link the amount and direction of an objects rotation to the mouse position. I want it so if you move the mouse far to the left the object spins fast anticlockwise but if you move it to the center it stops.
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May 9, 2010
I recently started creating a small banner with a cog positioned half on the canvas in constant rotation and multiple buttons placed on the cog so they spin on and off the canvas. Unfortunatey at a slow rotation something like 400 frames at 25/sec the cog jitters a lot, even more when more buttons are added.
I was wondering if there was anyway to smooth out the tween for a nice non disruptive rotation and if there is anyway to cause the cog to slow down when hovering over a button.I can make it stop completely on a roll over and start again on a roll out but I was hoping for more of a speed decrease and have never worked with altering this before.
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Dec 8, 2011
Is there a simple AC3 code to make a object rotate? I wish for the object to rotate on the X axis (in other words, if it were a 3D object, it would look like a rotation) Is there a simple AC3 fix for this?
Also, to prevent another thread being made; I used Arial text, then I swited to David text, but no matter what I try (Save, republish, simulate download) the text stays Arial text;
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Feb 14, 2012
I have a movieclip that rotates 180 degrees in one frame of a flash game using the following code:
my_mc.onRelease=function(){
my_mc._rotation=my_mc._rotation+180;
if(my_mc._rotation==360){
[code].....
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