Rotation Controlled By Mouse?

Apr 17, 2009

i was wondering if theres a way to link the amount and direction of an objects rotation to the mouse position. I want it so if you move the mouse far to the left the object spins fast anticlockwise but if you move it to the center it stops.

View 2 Replies


Similar Posts:


Frame Rate Controlled By The Mouse Cursor?

Jul 2, 2009

I have created this spinning diamond flash with a dynamic frame rate controlled by the mouse cursor. it spins from the right to the left if the cursor is at the left side of the diamond and vice verse, and also the further away the cursor is from the middle of the diamond, the faster it spins.

it works perfectly awesome in Firefox and by itself, but when it's in IE, the cursor loses control of frame rate, so it spins at the highest frame rate regardless where the cursor is at. I used nextFrame(), prevFrame() to do the winding and rewinding job, and frame rate gets changed in ENTER_FRAME. I've heard some say that IE ignores frame rate per frame? is it true? if so, how do I fix it?

View 3 Replies

ActionScript 2.0 :: Mouse Controlled Animation - Easing

Mar 1, 2010

I have this animation of an rotating molecules[uploaded file]. How to add easing to this animation? here's the code:

[Code]...

View 8 Replies

ActionScript 2.0 :: Make An Interface That Can Be Controlled By The Mouse?

Apr 2, 2003

I want to make an interface that can be controlled by the mouse or by the arrow keys - the only simlat to what I'm trying to achieve is the game Colin McRae.

Lets say I have 3 buttons. If I move my mouse on any of them it gets an mouse over effect.

What I want to do is to combine this with the arrow keys that should be able to jump between the buttons - and the one selected is in the "over" state - to select it I press return.

View 3 Replies

ActionScript 2.0 :: CS3 : Vertical Scroller Controlled By Mouse Position?

Aug 15, 2010

Using this code made by Genesis F5:

Code:
// EXAMPLE CREATED BY GENESIS F5 (www.flashkit.com)
stageheight = Stage.height / 2;
overhangy = ((stageheight * 2) - image._height) / 2;

[code]...

Basically, my problem is that i've got 15 buttons labeled Channel 1 to Channel 15, but when the page first loads up, it skips down showing the very last button at the bottom, rather than the very first button at the top. The top button is off the screen.

View 9 Replies

Flash 9 :: Infinite Panoramic Controlled By Mouse Cursor?

Nov 1, 2008

I'm trying for two days to make a animation and it needs AS but I'm not good at all with it. I'm a graphist ( french, sorry for the grammatical mistakes in the post ) and I just don't get I want to make an infinite panoramic controlled by mouse cursor position ( left et right ), with active zone in it.

I've made my image for that, and tried several code but nothing work.

View 3 Replies

ActionScript 3.0 :: Setting Bounderies For Movieclip Controlled By The Mouse?

Jan 11, 2010

I have a movieclip that moves on the x axis and is controlled by the mouse. I want to set boundaries for the movieclip so it won't go past a certain section on the stage.For example, say there is a rectangle on the stage and the paddle is supposed to appear to be inside the rectangle. I hope this makes sense.The movieclip is called mcPaddle. Here is my code.

ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, movePaddle);
function movePaddle(event:MouseEvent):void

[code].....

View 3 Replies

ActionScript 2.0 :: Have More Than One Line (different Styles) Laying Over Each Other, Controlled By One Mouse Event?

Sep 9, 2002

I'm curious, can I have more than one line (different styles) laying over each other, controlled by one mouse event? I hope that's clear....what i'm looking to do is add some depth to the line that is drawn by the user....this seems like it sould be the easiest if it is possible. I've tried duplicating the "line" object but whatever one is last in the script ends up on top by itself.

View 12 Replies

ActionScript 2.0 :: Set A Mouse-controlled Scrolling Animation To Ease When It Starts And Stops

Feb 3, 2009

I need to set a mouse-controlled scrolling animation to ease when it starts and when it stops in AS2. Here's my current onEnterFrame script. Might be a little crude, but it succeeds in starting and stopping the animation when the mouse rolls off the movie. Moves left on one side and right on the other. I just want the starting and stopping to be eased a bit.

[Code]....

View 3 Replies

Actionscript 3.0 :: Rotation A Wheel/circle With Mouse (Hold Mouse)?

Apr 19, 2011

i create this code but i cant spinning it with mouse (when i hold it)

Code: Select allmthr.addEventListener(Event.ENTER_FRAME,rotate);

function rotate (e:Event)
{[code]....

View 3 Replies

ActionScript 3.0 :: Image Carousel Controlled By Moving My Mouse Side To Side?

Mar 27, 2009

URL..On this site it has this Image Carousel controlled by moving my mouse side to side, is there a flash component, or some flash script i could use/buy?

View 2 Replies

ActionScript 2.0 :: Use Scroll Bar Component In Flash - Controlled Byr Mouse Scroll Button?

Jun 30, 2003

is there anyway when i use scroll bar component in flash... how do i make it so that i can be controlled by your mouse scroll button.. thing.... ( if its possible )

View 3 Replies

ActionScript 3.0 :: Gun Rotation According To Mouse?

Aug 15, 2009

I have done the rotation bit, but now i want to limit the rotation but i can't do it
this is my code -

PHP Code:
stage.addEventListener(Event.ENTER_FRAME, moveArm)
function moveArm(e:Event):void

[code].....

View 2 Replies

ActionScript 3.0 :: Mouse Drag And Rotation?

Feb 1, 2010

How do I rotate an object with the mouse after I have dragged the object with mouse.ssentially, I want to move the object with the mouse and then rotate it with another mouse click. Right now the object is moving and rotating at the sime time.

View 6 Replies

ActionScript 3.0 :: Determine The Rotation Using Mouse?

Jul 21, 2009

I want to know if there is a way to determine the rotation of mouse movements flawlessly. this will trace the direction I am going in.

[Code]...

View 2 Replies

ActionScript 2.0 :: Rotation On Mouse Drag?

May 31, 2011

My goal is to make it so that when the user clicks and drags the disc (whether it be click anywhere on the stage or clicking on the disc itself), the disk will turn according to where the mouse goes.

I've used this tutorial [URL] to make a simple arrow move when the mouse does to test the code and see if it works, and it does. But now i'm trying to figure out how to make it so it will only move when I drag the mouse. I've tried things like "onClipEvent (mouseDown)" and such but they don't drag the clip.

how to get the arrow/disc to drag (and eventually, play a sound, but I will worry about that later),

code on MC:

Code:
onClipEvent (mouseMove) {
x = this._xmouse;
y = this._ymouse*-1;

[Code]....

View 0 Replies

ActionScript 2.0 :: Stuck On Mouse Follow Rotation

Aug 29, 2009

I've got a very simple AS2 test file here:URL...I have a simple triangle, and it follows the mouse as it moves around.I'd like to get the triangle to change rotation, to follow the mouse, but my so far bodged version doesn't do that very elegantly.I have this AS on the MC that follows the mouse:[code]

View 3 Replies

Custom Mouse Pointer Rotation Is Erratic

Nov 8, 2009

I'm not really replacing the mouse cursor exactly. Just placing a custom image of a pointer below it so it will follow the mouse cursor as it moves around the screen. I want this pointer image to move with the mouse and to rotate and point in the direction the mouse is traveling. Simple stuff. The problem is that the rotation of the pointer graphic is not smooth at all. It is jumpy and somewhat erratic particularly at slower mouse speeds. When the mouse is moving quickly the problem seems to go away.

PHP Code:
package {
import flash.display.Sprite;
import flash.events.*;
public class MouseFollower extends Sprite {
private var pointer:Pointer = new Pointer(); // ...a simple triangle mc
[Code] .....

View 2 Replies

ActionScript 3.0 :: Rotation Speed On Mouse Position?

Sep 30, 2009

I have a circle wheel i want to rotate and the speed should be based on the mouse position. I also need to have easing in and out.

When the user hovers over the bottom of the circle it will begin to rotate one way and then th top of the circle would make it rotate the other way. The further to the top or bottom they are the quick it spins. It ideally needs to ease in and out when it starts and stops when the user moves the mouse away.

The circle will be the complete movie so 50% top and bottom each for each direction.

View 1 Replies

ActionScript 2.0 :: Rotation To Mouse When Clicked And Moving

Aug 6, 2011

The player rotates to the mouse when you click somewhere and moves there. The problem is sometimes when you click on a corner the player rotates towards where you clicked but sometimes starts moving sideways.

View 3 Replies

Actionscript 3.0 :: Start Rotation At Mouse Position?

May 8, 2009

I'm trying to make a movieclip rotate around it's center (this is no problem since the center will never change). The problem that I am having is when I press the movieclip, in let's say the bottomright corner, and move the mouse the movieclip flips to a certain angle depending on my mouseposition. After the weird flip it works fine but it's the initial mouse click that makes the movieclip flip to an angle.I've tried playing around with different values to substract or add the starting angle but eveytime the result is not what i am looking for.Current code:

Code: Select all
package 
{

[code].....

View 8 Replies

ActionScript 2.0 :: Rotation Based On Mouse Location?

Jul 21, 2006

how to use trig to rotate a movie clip based on (my_mc._x, my_mc._y) and (_root._xmouse, _root._ymouse)?

View 1 Replies

ActionScript 2.0 :: Mouse Follow Rotation With Ease?

Jun 14, 2007

I'm trying to make it ease to the spot but it doens't seem like there is a way.

It is jumpy, i would like to it to slowly smooth to the current mouse location. It's going to be used for a touch screen

Heres my current AS:

Code:
stop()
face.onRollOver = function(){
startDrag("mouseTarget", true);

[Code]....

View 1 Replies

ActionScript 3.0 :: Direct Rotation Between The Object And The Mouse

May 2, 2009

right now I have a code that rotates an object based on the position of it and the mouse. Thats all great but it sucks for a game, It is way too responsive. What I tried doing is making to rotation var:

[Code]...

after that I made rot2 the direct rotation between the object and the mouse: rot2 = Math.atan2(Ydiff, Xdiff) * 180/Math.PI; //(forgive me if this has spelling errors, as I am writing it //by hand right now) then I make rot effect the object: object.rotation = rot; now that the basics are set up I just need to make a code that compares rot2 and rot, if rot is less than rot2 it adds on to rot, if it is greater, then it will subtract.

(source at bottom) this all works well until you hit the most annoying part, the one i cant figure out how to fix.... basically there is a gap where the numbers go from 180 to -180, so the code flips out, reads this as it is supposed to, but this makes the object rotate a full 360 degrees around instead of just like 2 degrees to bridge the gap. If anyone has insight on this or thinks they might know what to do,

[Code]....

View 3 Replies

ActionScript 3.0 :: Mouse Rotation/attraction Effect?

Sep 12, 2009

I am trying to create a effect using AS3. The effect is that several arms should rotate towards the mouse, and rotate less when their further away from the mouse cursor.using Math.atan2 to find how much the arm nedd to rotate to point against the mouse, and then substract the distance from the mouse.(look at the following picture) For example, if Math.atan2 returns 100 and the distance from the mouse is 40, the arm would rotate 60. Thats what i thought.But i cant get it to work. I attached the source files if you want to help Note:A blue ring in the source file indicates the distance.

View 2 Replies

ActionScript 3.0 :: Make A Movieclip Follow Mouse In Rotation?

Apr 29, 2010

I have this code is AS3

Code:
var xMouse = mouseX;
var yMouse = mouseY;

[Code]...

But unfortunately, the ship does not follow mouse rotation. The ship only rotates with respect to the mouse when you move the ship, not when you move the mouse.

View 1 Replies

ActionScript 2.0 :: Spinning Wheel Via Mouse Drag Rotation?

Jan 24, 2011

I have researched all over and have found some that "kind of" work, but the coding always has issues with CS3 (my version). I am more proficient in AS2, but would be willing to try AS3 if that is the way to go.I need a script that will allow the user to use their mouse to drag a wheel that will slow down to a stop. Think "Wheel of Fortune" style. Where it stops will trigger an event.

View 4 Replies

Flash :: Ease Rotation And Position Of MovieClip To Mouse?

Jun 25, 2010

Essentially what I'm trying to do is nearly the same as this: http:[url].......However I'd like to ease/tween the movieclip position and rotation to the mouse position.The main issue I see is trying to get the current movieclip rotation and the target rotation,then tween it cockwise or counterclockwise from current to target.The way a movieclips rotation uses positive and negative numbers throws it off.If you just want to lock the mc rotation to the mouse rotation its fine, but once you try to tween it you run into difficulties. So the end effect would be like if you were to draw imaginary clockwise circles around the object, it should just keep rotating clockwise towards the mouse. Then if you started going counter clockwise it should just keep easing counter clockwise to the mouse.

View 1 Replies

ActionScript 2.0 :: Movie Clip Rotation To Follow Mouse

Aug 16, 2005

First off, lemme start by saying that this site is incredibly awesome. Every time I have a problem or wish to learn something in Flash I turn to [URL]. Now for my problem. Have you ever played Madness? You know how, depending on where the mouse is, the hand rotates i.e. points at the mouse's current position? Well, I want to learn how to do that. I've attached a short animation demonstrating what I want to be able to do (the arrow points at the mouse's position, and then gun represents the movie clip that rotates) using a script

View 6 Replies

IDE :: Ball - Globe Rotation Based On Mouse Position

Nov 30, 2009

I have created a globe that rotates with no problem, but what I am trying to do is to control the direction of the rotation based on the mouse position. For example, if the mouse is to the right of the globe, it rotates towards the right and if the mouse in on the left, the globe rotates left. When the mouse is over the globe, it should stop.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved