ActionScript 3.0 :: Accessing Timeline Variables From Within A Movieclip?
Jun 25, 2009
i use MovieClip(this.parent) to access a variable that's outside of the movieclip i'm currently writing code in. However, this doesn't work within two functions.For example:
function editMainText (e:Event) {
MovieClip(this.parent).headline.text = "Hello"[code]....
doesn't work.There are probably a few small errors in my code, but i essentially need to know how to modify MovieClip(this.parent) to work within the second function.
View 4 Replies
Similar Posts:
Jun 13, 2009
Let us say we have a movieclip "mc1" on the stage. We also have another movieclip "mc2" inside mc1. We have declared a variable, say, var number1:Number=5 on the first frame of the main timeline. Now we go inside mc1 and then inside mc2 and write some code on its first frame. Is there any way to use the variable number1 over here? Can properties of mc1 be altered using the code written here? In AS2, it could be done using the "_parent" command, but it doesn't seem to work in AS3. (when we use parent and try accessing a property, it says that it is possibly undefined)
View 3 Replies
Jun 9, 2011
number = '12345' I'm trying to hook my counter up to a PHP script that echo's a DB query. Now I've had no issue passing the variable and I can even display it in a dynamic text field but no matter what I try I cannot get the "number" varibable to use my PHP variable The dynamic text field shows the correct value clear as day but the counter just shows "undefined".
[Code]....
View 9 Replies
Feb 18, 2008
I have some variables declared on the root timeline that I need to access from some MovieClips. In AS2 I would do something like this _parent.myVar from within my MovieClip. I intend on getting fully up to speed with AS3 but right now I need a quick fix.on the root timeline I have a variable : var myHitTest:Boolean = false;My MovieClip needs to access this var so I tried it several ways listed here. I've had no success.
parent.myHitTest:Boolean
root.myHitTest:Boolean
Stage.myHitTest:Boolean
[code].....
View 6 Replies
Sep 21, 2011
Okay so there are four variables on my timeline, two of which are arrays:
var greenSpriteArray:Array = new Array();
var pinkSpriteArray:Array = new Array();
var greenNum:int = 1;
var pinkNum:int = 1;
whenever I refer to them from a class file by just the variable names I get a 1120 undefined variable error. But if I call for example stage.pinkNum I get "1119: Access of possibly undefined property stage.pinkNum through a reference with static type flash.display:Stage."
View 1 Replies
Nov 22, 2011
I'm trying to check for an external swf file being loaded using
event.target.name=="pubResCHETNA" and currentFrame == second frame of scrollPaneGroup movieclip (the scrollPaneGroup movieclip is from a external loaded swf file)
Here is my code:
var currentSWF:MovieClip= new MovieClip();
currentSWF = MovieClip(loader.content);
if(event.target.name=="pubResCHETNA" && ?????? )
How should I place the condition over here?
{
fCbtn.buttonMode=true;
fCbtn is a movieclip reside in second frame of scrollPaneGroup movieclip of "pubResCHETNA.swf".
}
View 6 Replies
Jun 5, 2009
How to access the timeline of a movieclip from inside ANOTHER movieclip (both MCs are placed on the root timeline BUT in different frames) (if not possible, AS3 instead?)
View 3 Replies
Aug 18, 2009
We want to change the functionality of an asset. The original has a complex diagram where each part is a button. On rolling over the parts, the part is highlighted and some text appears.
We need to change it so that there will be a list of moviclips with the names of the components inside and when the user rolls over the movieclip, the corresponding part does its thing, that is, gets highlighted etc.
One solution is to change all those buttons to movieclips so that we can use a regular gotoAndStop() etc but it would save a lot of work if we can use a movieclip onRollOver to go to the over state of the button. Is that possible?
In checking the properties of the button class, I see there are no frame properties, so some workaround will likely be needed.
View 1 Replies
Feb 16, 2006
I'm writing a little application to run a course, and the engine creates the navigation menu putting labels in the button etc...
So, as far as I change things like a dynamic text that's on the stage with something like
mybutton.itemText.text = my_xml.childNodes[0].childNodes[index-1].attributes["Label"];
this works, but what If I want to change a variable declared in the button?
I would like to retrieve from an XML the movie I want to load pressing this particular button, but seems like the scope of the "designed" objects and the programmed object is a little different, since with
[Code]....
I've included a simplified version of the interface, the classes and the code is not 100% functional...
View 4 Replies
Oct 14, 2010
I've got a problem using variables in my Flash project. I've got a variable called "count" decelerate in a layer of my main timeline.
Like this: _global.count=0;
In my movieclip I want to set that variable from 0 to 1.
For do that I wrote in a code layer of my mc: _global.count=1;
Now... When I perform a new action the variables count return to 0.
It's seem that Flash reset all variables.
View 1 Replies
Jun 5, 2009
How to access the timeline of a movieclip from inside ANOTHER movieclip (both MCs are placed on the root timeline BUT in different frames)
(if not possible, AS3 instead?)
View 5 Replies
Oct 23, 2009
I'm trying to write a class that somehow emulates the old AS2 gotoAndPlay(); function, but i'm failing to find a way to reference the timeline that is calling the Class Constructor.
this is what i am using to call the class, i'm placing this code in the frame of the timeline i want to control. but it always gives me a null error.
I Know senocular adressed the timeline issues in one of this forum's post, but i can't figure out what to do in order to register this class in the specific timeline in order to control it.
the frame goes like this:
[Code]....
View 3 Replies
Jul 15, 2011
I'm using flash CS 5.5 and AS 3.0 . I've a movieclip that contains 3 more moviclips that are acting as toggle buttons. I want to change frame number / label of main time line upon click of these buttons. With _root no longer available I dont know know how to do it.
View 2 Replies
May 8, 2009
I have multiple instances of a movieclip (a1) within the main timeline. These instances move around via tweening within the main timeline. The instances also appear (are added) and disappear (are removed) while the main timeline is playing.
Within the movieclip is this actionscript:
[Code].....
How can I access the main timeline from each instance (even when it is not currently on stage)? how I can keep all of my code within the movieclip?
View 2 Replies
Jul 11, 2010
I have a very simple fla consisting of a picture and a sound on separate timelines. In AS3, I want to determine the sound is complete and go to another URL. I have the code for changing URLs working in a separate function. What I can't figure out is how to get the soundComplete to work when I'm not playing the sound with ActionScript
View 11 Replies
Feb 1, 2011
I have a variable declared in AS code on the main timeline, which I want to access from the timeline of an underlying movieclip. How do I do this?
View 4 Replies
Nov 20, 2010
everyone comes across when switching from AS2 to AS3. I have two movieclips (on the same timeline)- character and walls. on the timeline inside walls, I want to access the x and y coordinates of character. How can this be done without the convenience of _root or _parent?
View 1 Replies
Jan 26, 2008
I have multiple instances of a movieclip (a1) within the main timeline. These instances move around via tweening within the main timeline. The instances also appear (are added) and disappear (are removed) while the main timeline is playing. Within the movieclip is this actionscript:
(code)
addEventListener(Event.ENTER_FRAME, ef);
function ef(evt:Event):void
[code].....
View 2 Replies
Apr 28, 2005
I'm trying to access this function from another timeline. This function resides on the root level and I want to access it from a button within an MC on the main timeline. How can I do this?
Code:
vol_onBTN.onRelease = function() {
vol_offBTN._visible = true;
[Code].....
View 1 Replies
Sep 14, 2009
I have one .swf file inside a second .swf file. How do I have one .swf access variables from the second?
View 3 Replies
Apr 21, 2011
I have the following PHP file with a variable I am trying to access to place in a dynamic text box on my flash stage.
PHP code:
$returnVars = array();
$returnVars['username'] = "test";
$returnString = http_build_query($returnVars);
//send variables back to Flash
[code].....
The code was adapted from a tutorial using a class. However I do not get on with classes so wont be using any.
View 2 Replies
Jun 16, 2008
I have finally started with AS3 and flip-'eck its a different animal that AS2
I have a swf called login.swf and in it have declared the variables var total:uint=0; and loginState:Boolean=false
All my scripts for logging in sending/receiving variable from/to server scripts are all working!
So... when a user supplies a correct password another swf (userLogged.swf) is loaded (note: in AS3 this process is seriously different than in AS2) swf dont seem to be loaded 'into' another movieclip anymore... and this leads me to the puzzle!
How do I access variables declared in the project.swf, from within the userLogged.swf!
the old AS2 way = trace (_root.loginState);
or trace (_root.project.loginState)!
I am stumped by this new approach of AS3 of loading in other swf files. The _root. options is no longer available in AS3 (that much I've descovered, some tuts say use root. but I cannot get that to work)
trace (root.loginState)
or
var userLoggedIn=root.loginState
gives me the error
1119: Access of possibly undefined property loginStatus through a reference with static type flash.displayisplayObject.
when I try to publish the userLogged.swf
View 4 Replies
Apr 29, 2010
I'm definitely more designer than flash developer (as most of you might know. At least those that hang in the lounge or Arena). I need to know how to allow a loaded .swf file to control the main timeline in AS3.
I have a container .swf that includes global controls (jump menu/volume control) and branding. Loading a swf for the dialogue boxes (timeline animated ... although I realize there may be better ways to handle it). Another swf for a simcity-ish illustration that has animated elements with various states. I need all to be able to communicate with each other. I was able to load the movies no problem. Even communicate with the loaded ones from the main timeline. Just need to be able to go the other way.
View 2 Replies
Sep 23, 2009
this is the scenario:main class loads a lot of SWF, each with a timeline streaming sound (need this way for sync with animation) I need to access swf-sound peaks to control volume of a main class dynamic loaded mp3.
all loaded swf are added to main swf as "Page" class that extends MovieClip
How can i access sound channel of loaded swf ?
View 2 Replies
Aug 17, 2009
im attempting to keep it as portable as possible so its easier to edit later, and i dont have to go around copying/pasting too much code. - i'll cut to the chase..
On my main timeline, i load all the image-file names, as variables.. using loadvars into thumbnails, which ive given instancenames Loader_1 to Loader_20, inside these thumbnails is the Loader component Thumb_1. Here is the code on the main timeline, to load these variables.
Code:
BigLoader._visible = false;
var my_lv:LoadVars = new LoadVars();
// load variable function
[Code]....
how i could make this more portable without -completely- changing the format its in [so i can still understand it]
View 9 Replies
Jun 8, 2010
i have a mc in wich timeline i put (manually) a mc called joe_mc. The first one (the container) holds all the code: A timer function slows down joe_mc and when it reaches its last frame its suppossed to play the next frame on the container mc timeline. Here�s the code:
[Code]...
View 5 Replies
Mar 11, 2009
I have a question about accessing functions or variables on the main timeline from a loaded swf. I know that there are a few ways to do this
1. Casting the timeline as a movie clip
Loader SWF Script
var testText:String = "Test";
var myLoader:Loader = new Loader();
loadData("loaded.swf");
function LoadData(aURL){
myLoader.load(new URLRequest(aURL));
addChild(myLoader);
}
2. Cast the timeline as a generic object
var parentObj:Object = this.parent as Object;
parentObj.unloadSWF("loaded.swf")
Why can you not just reference the main timeline of the container swf directly.
View 5 Replies
Apr 21, 2009
I don't understand how to access Timeline of a container correctly, if its nested in another Container etc for Menu buttons:
on main stage:
MovieClip Products_mc , subContainer
----------------|----------------------------------|---------------------------
|
|
var dMenu:MovieClip = new SPC();
[Code].....
How can I access the SPC's TimeLine (its a MovieClip) I have tried getchildByName,by Index, saying its MovieClip works only for questioning the parameters of the parameters etc, but it will not get to the TimeLine
View 1 Replies
Mar 17, 2010
I have a .as file with class Main which contains:
Code:
public function set Set_AnimationFile(FileName:String):void
{
this.FileName=FileName;
[Code]....
How do i access these functions from my timeline script?
I have tried
[Code].....
View 4 Replies
Mar 8, 2010
I'm trying to access the AchievementScreen's textfield from a medal object. Point being to have a mouseover event of the medal, change the content of the textfield shown. I tried a trace first: trace(this.parent.parent.parent.parent.textLineCon tainer); 1119: Access of possibly undefined property textLineContainer through a reference with static type flash.displayisplayObjectContainer. trace(this.parent.parent.parent.parent) shows me it is a AchievementScreen object. textLineContainer is the instance name of the MC nesting the textfield (I actually drew the achievement screen then exported it to actionscript.
[Code]....
View 11 Replies