ActionScript 3.0 :: Audio Manipulation Reading Values In The Sound

Feb 14, 2010

As I've searched a lot and couldn't find it I thought of asking it here. Is there any good package or tutorial on Audio Manipulation? With this I'm not talking about play/stop/volume etc, but more on bitrate/speed manipulation etc. Or reading values in the sound (like an EQ does basically).

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}


thanks!

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[code]...

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[code]......

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It works, but the extracted sound object get pichted down and doubled in length. I guess this is because the byte array of the sound object is in stereo, while the mic byte array is in mono.

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UPDATE:

Here's a working solution:

existingByte.position = 0;
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while(existingByte.bytesAvailable) {

[Coe]....

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