Professional :: Modify Frames In A Voiceover (audio/sound) Timeline?
Feb 11, 2011
I'm trying to modify many .fla files (in CS3) that have a voiceover layer on them. Because I'm adding or deleting other items on the stage, I need to adjust the audio fo synch with the modified flash file. I have tried deleting frames and this happens - I select the unwanted frames, such as frames 200 to 300 of a 500 frame file. Then, the audio from frames 300 to 500 (at the end of the file) gets deleted instead.
I need to create gaps (like 200 frames of no sound) in the audio (.wav) file so I tried adding blank frames. When I click on "insert frames" in the middle of the timeline, Flash adds the new frames to the end of the sound timeline.
I also tried adding a keyframe at the beginnig of the range and Flash deleted all the frames after the keyframe.
It looks like any modification to the sound/audio layer only affects the end of the timeline. How do I modify sound parts in the middle of the timeline? I know this can be done but how?
Details: The audio layer (.wav) runs the whole length of the Flash file. The .wav file is a sound file in the Library; 22kHz Mono 16-bit 27.4s 12.1kb. The files were created in CS3. These files work fine.
View 1 Replies
Similar Posts:
Nov 19, 2010
I've been making the transition from AS2 to AS3 for the last week and am making progress. But I'm having a problem that hopefully someone can help me with. I'm using Flash CS5. I have a fairly simple Flash website I'm working on. I have sections on the timeline like Home, About, Photos, Media ... all set up using labels for each of those sections. Everything is working fine but when I go to my Media section where I have a video placed (using the flv component) I'm having a problem as follows:
The video auto plays fine when I go to the Media section but when I attempt to leave the section and go to another the sound of the video doesn't stop. It continues to play when I go to another section and if I go back to the section it starts again. The video is not there when I go to another section which is the part that's confusing me. In AS2 when I did this the video and the sound both stopped because you went to another section on the timeline. Why is the sound of the video not stopping in AS3?
View 28 Replies
Jan 27, 2011
I'm streaming audio using NetConnection and NetStream. I know that you can modify sample data in real-time with the Sound object, however I cannot find the SampleDataEvent for audio playing with the NetStream object. Is there a way to pass the audio from the NetStream object to a Sound object and modify the sound at that object instead?
View 2 Replies
Feb 4, 2011
I am looking to create a 2-3 minute presentation which will contain several distinct animations that need to be in sync with a voiceover. The presentation will run from start to finish without any user interaction. I can see a few different ways forward -- trying to do everything on the main timeline, using scenes, creating movies clips and controlling their starting and stopping on the main timeline through ActionScript, etc.
View 4 Replies
Nov 25, 2010
If I have a 2 minute audio, and I want to scrub the animation frames around the 1 minute point, to see how they coordinate with the audio, is that possible?
View 3 Replies
Jul 28, 2010
if I want to play/test only 30 frames of 100, is it possible to hear the audio that just pertains to those 30 frames? Or is this only possible, IF the audio segment STARTS WITHIN those 30 frames?
View 2 Replies
Nov 5, 2010
I am attempting to complete a learning module that contains audio voice over in CS4...However, I am unable to view the audio waveform on the timeline. The sound has been added but I can't see the waveform..
View 5 Replies
Jul 2, 2010
I had a timeline with 3 sound effects, back to back, with a this.stop(); at the end of each one (...so there's three separate sections of a timeline, with a label at the start of each).... and when I'd play it (from the start, for example), it would play the first sound effect (as expected), and stop before the second section (where the next sound effect was)... yet the second sound effect would trigger!
Even when watching it in 'Test Movie' mode, I'd see that it stopped before the next section, yet the second sound triggered (many frames before the stop command I tried putting more space between the sections... and putting the samples on different layers... yet it ALWAYS triggered the second sample, even though the frame it started on was never close to being reached!
View 3 Replies
Aug 19, 2010
I'm trying to stream *.wav files on a webpage and looking for a flash program which will show the full audio waveforms. Something like this:
How to do this? Again, streamings not the heard part, I just need to allow users to see the waveform timeline.
View 4 Replies
Aug 3, 2010
I don't know what I did while working in a CS3 Flash document, but I cannot view the frames up in my timline bar. All I can see is the layers there - they take up the whole area and when I try to grab and drag the timeline to shorten the layers nothing happens. I must have hit something by accident
View 4 Replies
Mar 22, 2012
Decided to stick with AS2.0, i've got buttons that are working great, linking to certain frames in my timeline etc. The only problem I'm having is after they have been clicked and gone to their respected frame, they remain clicked. This is my code for each button
[Code]...
Could this be something in my code or something in the timeline i've possibly done wrong?
View 8 Replies
Feb 23, 2010
I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.
View 2 Replies
Aug 11, 2011
I'm having problems with many files losing their assets from the timeline after a save and reopening the file in Mac OS X Snow Leopard. This is happens quite often now and there seems to be no pattern to it. For example, I will open an existing Flash animation complete with sound and artwork, make changes to the animation timing, test the SWF and everything looks good, then save. After reopening the exact same file, there will be audio that was on the timeline will be an empty frame. In addition, there is art work that was swapped out or updated to a character and the symbols becomes empty after reopening.
View 7 Replies
Dec 25, 2010
By default when I create a new motion tween, it automatically comprises all frames on the layer I want only a 72-frame tween, not a 350-frame tween.
View 2 Replies
Mar 15, 2009
how can you modify the audio properties of videoclips in flash i did some searching, and found options for modifying audio properties of audio files but unable to locate any modifable properties for video in flash
View 1 Replies
Apr 18, 2010
I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game.
I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written.
Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors.Is there a way I can set properties inside frames permanently?
View 1 Replies
Jun 2, 2010
I'm trying out FlashCS5 in an iMac running Snow Leopard. I'm putting in the timeline an mp3 sound I imported to the library. When I test the movie I get this message: When I test the swf, I get no animation and no sound. I tried changing the settings in the Advanced AS3 Settings to Default Linkage to from "Runtime Shared Libraries" to "Merged int code". The message goes away but the test still fails.
View 3 Replies
Apr 12, 2012
I want to modify all the frames loaded from NetStream before playing them out.
Is there any possible way? better with build-in classes and methods, or 3rd-party lib.
View 1 Replies
Nov 19, 2007
I have a timeline with a sound in it set to sync because I am scrubbing the main timeline.... I now want to control the volume of the sound in the timeline..is that possible in AS3??
sometime like : var my_globalSound:Sound = new Sound(stage); that of course doesn't work, but how would I get access to the sound set in the timeline...
View 6 Replies
Jan 30, 2010
I am having a bit of a problem with the playback of a certain sound in my published file. I have a sound attached to a frame in my timeline and I have it as a stream so that it plays extactly where I want it to in the movie. When I publish my movie, however, the sound plays about 2-3 seconds before it's supposed to. I tried putting another sound file in its place and the other file plays early as well. The sound will also start early if it is an event
View 3 Replies
May 16, 2010
I've run into a bit of a problem using Adobe's CS3 flash program in terms of lip syncing... I can place the sound files in the timeline at whichever point I like and so forth, but I have no way to play them in such a way where I can adequately make lip syncs. It's hard to explain, but in flash MX I would merely click the timeline, drag the cursor along it, and it would play the sounds as it did the frames, one piece at a time. That way I could tell where the consonants were and therefore where to change my characters' lips. This is not the same as simply hitting "enter" and letting the sound play in its entirety.
View 4 Replies
Nov 8, 2010
I am trying to animate a character talking in CS3. What should I do to be able to hear the dialogue when I drag on the timeline? Currently I can't hear anything, but if I test the movie it plays fine.
View 9 Replies
Nov 30, 2010
I'm new to flash and working on a project with underlying music. I have the music on a layer and everything works fine, but I'm having trouble syncing animation to the music because the blue oscillation bar of the music layer is more or less a flat line. I was wondering if there was a way to increase the variation in this bar so I can see the beats in the music.
View 1 Replies
May 19, 2011
I have a sound file (.mp3) that I would like to animate to. I am attempting to preview several frames in the timeline to see how my animation is syncing up as I work on it, but no sound plays in the timeline. Doing a publish/preview every time I want to check it doesn't seem like the best option. I've tried CS4 and CS5 and it's the same result in both. I'm curious as to what I am missing, or do you animators out there do something different?
View 3 Replies
Mar 11, 2010
Because the player optimizes framerate, antialiasing etc dependent on the performance capabilities of the platform upon which it is running, it was nearly impossible to ensure animation syncronization w/ audio. If the audio were on the timeline you could set sync params to stream, but if the audio is loaded programically forget it .. well until AS3 ..The following code throttles the player framerate to lock step the animation to the audio .. not perfect but the principal works ..
View 1 Replies
Aug 4, 2009
I am converting from .FLV's to .F4V. Video outputs fine but the audio sound stops after a few seconds from the beginning.I have tried many different settings for the audio with no luck. Also, tried on a colleague's machine who is running CS3, which works fine, so something is buggy in CS4...
View 1 Replies
Oct 25, 2009
The images for animation load okay. The sound loads okay. But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears There is a visual graph of audio levels in the library window, which I have seen appear in the timeline also but only momentarily. I do not know how to keep the audio graph on the timeline so as to know where to put the images. I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.
View 1 Replies
Sep 14, 2009
I have downloaded a free templete of flash. When I make any changes in the contents and Test Movie (Control-Test Movie), the sound from the swf file disappers. how do I make changes in the fla file without having sound disappear.
View 1 Replies
Aug 4, 2010
I want my object to animate using Motion Tween in Timeline. I did so. But it starts animating from Frame 1. Instead I would like it to start animating from Frame 25. I don't want anything to animate upto 24 Frames. How can I do that?
View 1 Replies
Oct 6, 2011
I have a broadcasting project that I've got where the host of the show can have multiple sound effects they can use on their show.I'm wondering if the only way to go about this is for all the clients listening to the show need to download the mp3 of that sound effect or if the sound effect could come from the host ...like combining his mic (for his voice) but also straight audio (the sound effect) into the stream.
View 1 Replies