ActionScript 3.0 :: Bitmap - Removing Child Of Previous Button Pressed
Nov 3, 2009
I am creating images by loading in thumbnails and creating a bitmap of each form the press of a navigation button. However I cant seem to remove child of the previous button pressed. You can see thge example here [URL].
Code:
function loadImage():void {
var loader:Loader = new Loader();
var urlRequest:URLRequest = new URLRequest(imageURLs[loadedImages]);
loader.load(urlRequest);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded);
[Code] .....
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[Code]....
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Code:
import fl.transitions.Tween;
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[code]........
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I have a function on root:
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ActionScript Code:
movieclip.prototype.playBackwards = function(arg){
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package
{
import flash.display.MovieClip;
[code]........
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[Code] .....
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------
function navigate (e:MouseEvent):void {
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[code]....
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PHP Code:
import flash.display.BitmapData;
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[code]....
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Code:
vid.addEventListener(MetadataEvent.CUE_POINT, cueText);
function cueText(e:MetadataEvent): void{
[code]....
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Code:
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Code:
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ActionScript Code:
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[Code].....
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When I put in this code
ActionScript Code:
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ActionScript Code:
//the directory structure to this file
package [code].....
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I'm trying to create s simple website by using flash. My idea was to have a series of buttons that when i click will add a child to my stage. Now my problem is that i can only figure how to remove that child again by clicking the same button, i would like that the child could be removed by clicking any given button.
Below you see the code for two of my buttons. It is basically made up of the snippets from Flash CS5. I've restricted the amount of children thath can be added, so that no two subpages (children) can be added at the same time. When i add the child by pressing a button the child will be the seventh child on the stage. Is it possible to then make a piece of code for the button so that given a child number seven is already at the stage this will be removed?
ActionScript Code:
infobtn.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_info);
var fl_Loader:InfoPage = new InfoPage();
var fl_ToLoad:Boolean = true;
[code]....
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ActionScript Code:
stop();
import fl.transitions.Tween;
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[Code].....
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I have written this little script, as i want to remove some of the text fields that are currently contained within the Display Objec, however it does not like to see the TextField as a varaible name. How would i convert the object from an array to become a textfield that can be removed, after being added through
addChild()
This is the script
var delayHeading:Number = 1500;var repeatHeading:int = 1;var setShow:Timer = new Timer(delayHeading, repeatHeading);setShow.start();setShow.addEventListener(TimerEvent.TIMER_COMPLETE, maybeLater);
[Code].....
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Aug 12, 2009
I'm having a problem removing a child from the stage that is added dynamically. Shouldn't this work...
[Code]....
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Feb 2, 2011
so here goes the description of what i'm (trying) to make : i want to make a slideshow with AS 3, it will load external image which the location will be written in xml after it has load all the image it will play by itself and change beetwen image with transition.. well i manage to : read the xml, load the picture one by one and convert it into a bitmap tipeafter convert it to a bitmap tipe data i save it into an arrayafter all the image has been laoded , converted into bitmap and saved into array to display the image itself i first add the the image which has been save into the array to the container that i specially made to hold this (well actually because transition manager can only have effect on MovieClip).
myMCContainer.addChild(myImageArray[imageIndex]); that's how i display it (of course i have added "myMCContainer to the stage").
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[Code]...
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