ActionScript 3.0 :: Call To A Possibly Undefined Method AddChild
Mar 3, 2011
I've got a function that call's on a class too make a chess board. The problem is, is that I'm getting this Error:1180: Call to a possibly undefined method addChild.Now if I just copy paste CreateBoard into Exercise1.as it works and creates a board but if I add it as a function too BoardSquare it works and traces out 32,32 but doesn't display anything![code]
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
In Flash CS5 I am trying to load an image from a class and I am getting Call to a possibly undefined method addChild. In the class fileNot sure how to fix this as I have a sprite class and believe I have done everthing correct.The image is in the same folder as the .fla and .as file
I am a newbee and just starting to learn about AS3. Copied some ideas and tried to paint a single particle on the stage for starters. No success! I get this...1061: Call to a possibly undefined method addChild through a reference with static type flash.displayisplayObject.In an "Particle.as" file I have this code...
I'm new to oop and I'm trying to convert a auto scrolling TextField into a class. I guess it has something to do with there not being a stage when the class is instantiated but I'm not sure how to get around it. my code:
I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
what I'm trying to do :I have create a new class called Graph and make it extends Sprite and add a scroolpane to my stage and make an empty movie clip called content_mc and make the source of the scrollpane equals to content_mc
in the first frame i wrote this code
import Graph; var graph:Graph = new Graph();content_mc.addChild(graph);
Both of the files are in the same folder, but it fails to run and constantly comes up with the error: Call to possibly undefined method startfyp. Like I said, I am extremely new to programming, and I'm sure the answer is probably really obvious.
I have a custom class called ToolBar which is attached to a library item. The library item has other clips within it and each is an instance of ToolBarButtonA, B, C etc and these all extend the generic class ToolBarButton. If I set an event handler for CLICK within each ToolBarButton to trace 'parent' it comes back [Object ToolBar] which is what I expected but if I try to then call a method through 'parent.methodName()' it fails saying 'call to possibly undefined method'
Error 1061: Call to a possibly undefined method _initRemoteClassAlias through a reference with a static type ClassSo, that being said, here's what I think I know about that. It is tying to call a method named _initRemoteClassAlias but cannot find it. So here's my guess where my confusion/problem comes in. The method it is trying to call was created utomatically by FlashBuilder in the _Super Class of a PHP script I have written. (in this case the error is stemming from : services.cascobackend._Super_CASCOBackend.as) - Here's the first little bit of code from the _Super Class in question:
For some reason I can't add event listeners.. I've searched the error but people say it's due to having the addEventListener outside of a function. However mine is inside the constructor!
package { import flash.events.*; public class keyClass {
I am struggling with this bit of code in AS3, stop(); next_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler141); function mouseDownHandler141(event:MouseEvent):void { gotoAndPlay.nextFrame(); } It is coming up with this error: 1061: Call to a possibly undefined method nextFrame through a reference with static type Function.
I had this function checkParameters as public static, but then i decided that this should be private, and now its giving me that error.why this cant be private?
I've decided to move on to AS3 (and maybe AS4 in the future). I've done PHP object oriented programming and Java oriented as well, but Flash is a bit different because of actual visual things that occur.
I tried to follow a very simple tutorial. I made a "collector" MovieClip and added both the identifier "collector" and the class "collector" to it. I added the project class as "superClass".
In superClass.as I had the following lines of code:
I'm creating an interactive map for a final project, and I'm terrible at coding. My code is returning a lot of "Access of undefined property" of buttons, and "Call to a possibly undefined method addEventListener through a reference with static type Class".I have movie clips that are boxes that are supposed to animate over the map when a button is clicked on, and they have buttons inside of them that have boxes that are supposed to replace the one that is on screen when clicked. [code]it won't let me post the link for my .fla,
So I just started programming with flash and I'm a little confused. When I compile this i get an "Error: Call to a possibly undefined method methodName" for beginFill, drawRect, and endFill.
I think I need to tell action script what to apply the methods to, but I'm not sure how to do that. And why doesn't the "add" method need this?[code]...
I'm following the Advanced After Effects for Flash tutorial, but run into some errors. I've pasted the Caurina map into the same folder as where my .fla is located. Description:1046: Type was not found or was not a compile-time constant: Over.1180: Call to a possibly undefined method Over.
My script Code: Select allimport caurina.transitions.*; btnTV.addEventListener(MouseEvent.ROLL_OVER, btnTV_ROLLOVER);
var pt:MovieClip = new RoadObstacle(); addChild(pt); // stop()
B) In my library I have an MC with a linkage of RoadObstacle.
C) I have an AS file called: RoadObstacle.as
It works as long as the .as file is right next to the .fla file. I move the .as into folder path com.screenscape.game - I update both the .as package path and the path for the library symbol in the .fla - then run it and i get:
1180: Call to a possibly undefined method RoadObstacle.
I'm trying to get a jpg image from the fatcloud swf - am getting the following error 1180: Call to a possibly undefined method createJPG.
Actionscript Code: public function createJPG (m:MovieClip, q:Number, fileName:String){ var jpgSource:BitmapData = new BitmapData (m.width, m.height); jpgSource.draw(m); var jpgEncoder:JPGEncoder = new JPGEncoder(q); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); [Code] .....