ActionScript 3.0 :: Calling Functions From Inside A Nested Movie Clip?
Aug 11, 2009
I have my function on frame 1
Code:
function backhome(event:MouseEvent):void
{
this.gotoAndPlay("mapbegin");
}
At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.
panamacitybeach.returntomap1.addEventListener(Mous eEvent.CLICK, backhome);
When I put that code on the movie clip keyframe on the root timeline, I get this error.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at intmap_fla::MainTimeline/frame1()
The addEventListener is laying on the keyframe in which the movie clip is. Why can't I call that function later on where the movie clip shows up?
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Aug 11, 2009
I have my function on frame 1
[Code]....
At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.
[Code]....
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Aug 21, 2010
I'm having problems with the scope of nested functions. I have a movie clip: "MC_clip" inside that movie clip there is a button: "inside_button". when users press "inside_button", I want the movie will jump to play frame 5 (main time line). how do i refer the stage from inside a movie clip?? another question is about the other way: how can I call to a function that is declared inside a movie clip?? is that movie clip have to be an instance on the stage??
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Feb 10, 2009
I'm trying to create an image slideshow from preloaded images via XML. I can get the XML to call and 9 images to display as here: [URL] This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip. The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
[Code]....
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Feb 10, 2009
I'm trying to create an image slideshow from preloaded images via XML.
I can get the XML to call and 9 images to display as here: [URL]
This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip.
The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
The code inside the move clip is this...
Code:
xmlSmallImages = new XML();
xmlSmallImages.ignoreWhite = true;
xmlSmallImages.onLoad = loadSmallImages;
xmlSmallImages.load("images-small.xml");
[Code].....
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Aug 26, 2010
I'm trying to call a function called checkForHit() located inside of my Hero class at a particular frame of an attack animation of my Hero object. Meaning, when his weapon is at the point in the animation where it could collide with any enemies, I want to call the function that performs the check.My Hero Movie Clip is set up where it contains a Movie Clip on different frames that coorespond to the different animations (attacks, movements, etc). So the Hero MC contains a bunch of other MCs. That way I can just use hero.gotoAndStop("attack1");
The problem that I'm having is that the code that I wrote to call the checkForHit() function is written on one of the frame of the nested MC's timeline, and it's not being recognized. In fact, even if I put a trace("HELLO") on any of the frames on the nested MC, it's not being output. I even tried to put something that I know should cause an error on one of the frames, and it ran without throwing an error. It's almost like the code on the timeline isn't being compiled, or it's being skipped over somehow.
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Jun 3, 2010
I earn my living from flash by making simple presentation in flash.but my client some need some thing new.
How can i call a nested movie clip from inside a movie clip I now i am not able to explain u but if anybody can take a look at file[code]...
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Feb 10, 2010
My problem is I don't know how to call buttons that are located inside the movieclip?
nav_btns is the movie clip on the main tiimeline, contact_btn is the button inside the mc
script example: nav_btns.contact_btn.addEventListener(MouseEvent.C LICK, btnClick);
everything is labeled correct and i still get a undefined error
but i figured it out "use the Target" in AS3
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May 26, 2010
How do I move / create a button that functions inside a movie clip?I have been creating a quasi-simple website following the tutorial provided by Lynda.com. Using I have created a functional site in which the buttons work so long as they are part of the main timeline. However if I take this functional button and drop it into a movie clip I've created, it ceases to function. Drag it back out of the movie clip and it starts working again. I am sure it's an action script coding problem on my end.[code]
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Feb 2, 2010
I have function on my main timeline, triggered by a tween event. I need to call this function WITH the triggering tween event from inside a movieclip. Is this possible and if yes, how do I do this?
ActionScript Code:
TriggerTween.addEventListener(TweenEvent.MOTION_FINISH, function)
Is my code on the main timeline. TriggerTween is a simple Y-tween that triggers an alpha tween inside my target movieclip. I need to have the option to trigger the alpha tween with the Y tween from inside my target movieclip.
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Jul 31, 2009
I am having this problem with actionscript 2:
I have a class that instantiates a movieclip from the library, eg: myBar:MovieClip = level0.AttachMovie("debugbar", "debugbar_mc", 999);
myBar is an instance variable in the class.
Now the important part - debugbar in the library is a movieclip that contains some components - buttons and textInputs. The problem comes when trying to access these components.
I would have thought that this would work: myBar.input_txt.text = "hello";
in order to set the text of "input_txt", the instance name of a TextInput component on the timeline of the movie clip (frame 1 of a 1 frame mc).
This does not work. Infact, I cannot access any specific "component" properties - they come back undefined. I cannot added event handlers for the component events either.
I can however set and retrieve MovieClip properties for the "input_txt", such as _x. However there is one added strange thing with this too - setting _visible to false doesn't seem to work (however perhaps a component by default overrides this).
I tried casting it to a component, such as:
var temp:TextInput = TextInput(myBar.input_txt);
trace(temp);
which gave "temp" as null. Without casting, it gives the path to correctly.
It almost seems like the components are somehow broken when trying to access them this way - or that they cannot be accessed this way?
The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were placed at authortime.
I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc. I am rather baffled as to why all this doesn't work.
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Aug 17, 2007
what I want to do is let a lister triggered function create a new timer, but somehow it doesnïż½t work.
Code:
class classesUI.GamePage extends MovieClip
{
private var timeKeeper:TimerExtended;//Special class
private var roundTimes:Number;
[code]...
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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May 23, 2009
How would you go about accessing a function or variable from a parent clip if the clip accessing has been loaded using the Loader() constructor in AS3?
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Apr 29, 2011
[code]...
And I have a mc on the stage that have a code inside to attach a scroll from the library. This scroll load a mc called "Rotuladores1", and inside this mc I have my button "r1".[code]...
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Dec 31, 2009
is there a way that i can call a function on the main timline from within a movieclip?
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Mar 7, 2010
I can not execute a code from nested movie inside of my main movie when I declare import like that:[code]I get these errors: 1172: Definition com.greensock:easing could not be found.
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Nov 27, 2009
I have two buttons one button is calling in a movie clip with tween and then a second button that is also calling in a movie clip into the same spot. I want to make it so that when ever you are calling a movie clip in is that it moves the other movie clip away or that it lands on top of the old one. Here is the code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code]....
the problem is that it the second movie clip is always on top even though thay are on the same layer.
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Dec 21, 2009
on my stage i have 24 instance MC Page created at runtime (when cliked the button execute 24 instance MC Page from the library). Each of those MC Page create an xml with infos (not important), this variable_XML created is nested inside each MC Page.. From my stage i want to call each XML from each MC Page for make 1 unic big xml, then send it to the server.
So from the main stage i created a button that call each xml of each MC Page (there is a definit number of Page only 24, no more, no less). So when the 24 instances of the MC Page are created I push there instance name inside an Array "Page_Array". Now in my function exportxml i use get ChildByName(Page_array[number]) for find them then i can apply my method to the according MCPage.. Until here no problem, trace(dispObject.name) work. but when i try to get my variable inside the MC Page : trace(dispObject.my_variableXML), it doesnt work..
here is my function (only 1 page for this example ):
function exportxml(evt:MouseEvent):void { dispObject=getChildByName(Page_Array[0]); trace(dispObject.name); //trace Page1 trace(dispObject.my_variableXML);// here it dont trace the variableXML
}
normally if i trace(Page1.my_variableXML); , it should trace "my_varableXML" no ??
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Jan 29, 2009
I've got clips being attached using attachMovie (clips are in the library with linkage id's).
inside those clips are two functions. I'm trying to access those functions after I attach the clips, but not getting anywhere.
I assume that the methods of my attached clip (the functions) aren't available immediately, but rather after the clip actually 'loads' to the stage they are.
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Mar 23, 2010
It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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Mar 25, 2011
I have in my root:
1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:
cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}
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Aug 22, 2009
The question is, How do you apply a function to a movie clip inside a movie clip inside a movie clip. So there are three mc and I need to apply the function to the inner most one.
Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.
ActionScript Code:
for(var i = 1; i<=12; i++){
this.spin_4['a_'+i].onEnterFrame = function(){
if(this.hitTest(_level0.man)){
[Code]....
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Feb 11, 2012
i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.
so to make it easy, it put the movieclips inside the floor movieclip into an array, like this:
daFloor = new Array();
for(a=0; a<10; a++){
daFloor[a] = "plan"+a
}
[Code]....
both didn;t work. how to access the inside movieclips through array;
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Feb 27, 2008
I'm loading an external image into an empty actionscript movie clip (holder1) using MovieClipLoader(); on frame one of my movie and is invisible. Then when the movie plays, there is an empty movie clip symbol (image1_mc) that is placed manually on the stage within another movie clip symbol (flash_mc), and is also on a bottom layer of a mask layer which is animated. Is it possible to place "holder1" inside of "image1_mc" so that I can treat it as if it were an embedded image? In other words, have the image in "holder1" inside of the manually placed movie clip symbol "image1_mc" so that I can use it like a regular symbol on the stage?
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May 27, 2008
ive got a slider menu which opens when clicked. however the buttons (also mc instanced) inside the slider mc wont work... here is the code:
[Code]....
the slider mc works however i cant seem to get the 'web_MC' to respond..
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Feb 13, 2010
How would I write a function in a movie clip to call a movie clip outside the movie clip with the function. Is it similar to calling a movie within a movie, such as below?
Code:
country.nd_state.addEventListener (MouseEvent.CLICK, function()
});
Basically, I have a movie clip in nd_state with the click mouse event, when clicked though I want to, for example, control the alpha of a movie clip at the top level of the scene.
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Oct 6, 2011
I have a series of calculations i'm doing over a bunch of objects stored in a array. Each function is pretty CPU demanding but if you only run one function, it just works fine.
[Code]...
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