ActionScript 3.0 :: Hierarchy (nested Functions Inside Movie Clip)

Aug 21, 2010

I'm having problems with the scope of nested functions. I have a movie clip: "MC_clip" inside that movie clip there is a button: "inside_button". when users press "inside_button", I want the movie will jump to play frame 5 (main time line). how do i refer the stage from inside a movie clip?? another question is about the other way: how can I call to a function that is declared inside a movie clip?? is that movie clip have to be an instance on the stage??

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ActionScript 3.0 :: Calling Functions From Inside A Nested Movie Clip?

Aug 11, 2009

I have my function on frame 1

Code:
function backhome(event:MouseEvent):void
{
this.gotoAndPlay("mapbegin");
}

At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.

panamacitybeach.returntomap1.addEventListener(Mous eEvent.CLICK, backhome);

When I put that code on the movie clip keyframe on the root timeline, I get this error.

TypeError: Error #1009: Cannot access a property or method of a null object reference. at intmap_fla::MainTimeline/frame1()

The addEventListener is laying on the keyframe in which the movie clip is. Why can't I call that function later on where the movie clip shows up?

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ActionScript 3.0 :: Calling Functions From Inside A Nested Movie Clip

Aug 11, 2009

I have my function on frame 1

[Code]....

At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.

[Code]....

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ActionScript 2.0 :: Call A Nested Movie Clip From Inside It?

Jun 3, 2010

I earn my living from flash by making simple presentation in flash.but my client some need some thing new.

How can i call a nested movie clip from inside a movie clip I now i am not able to explain u but if anybody can take a look at file[code]...

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CS4 :: Create A Button That Functions Inside Movie Clip?

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How do I move / create a button that functions inside a movie clip?I have been creating a quasi-simple website following the tutorial provided by Lynda.com. Using I have created a functional site in which the buttons work so long as they are part of the main timeline. However if I take this functional button and drop it into a movie clip I've created, it ceases to function. Drag it back out of the movie clip and it starts working again. I am sure it's an action script coding problem on my end.[code]

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ActionScript 1/2 :: Accessing Components Nested Inside A Movie Clip Instantiated At Runtime

Jul 31, 2009

I am having this problem with actionscript 2:

I have a class that instantiates a movieclip from the library, eg: myBar:MovieClip = level0.AttachMovie("debugbar", "debugbar_mc", 999);
 
myBar is an instance variable in the class.

Now the important part - debugbar in the library is a movieclip that contains some components - buttons and textInputs. The problem comes when trying to access these components.

I would have thought that this would work: myBar.input_txt.text = "hello";

in order to set the text of "input_txt", the instance name of a TextInput component on the timeline of the movie clip (frame 1 of a 1 frame mc).

This does not work. Infact, I cannot access any specific "component" properties - they come back undefined. I cannot added event handlers for the component events either.

I can however set and retrieve MovieClip properties for the "input_txt", such as _x. However there is one added strange thing with this too - setting _visible to false doesn't seem to work (however perhaps a component by default overrides this).

I tried casting it to a component, such as:
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trace(temp);
 
which gave "temp" as null. Without casting, it gives the path to correctly.

It almost seems like the components are somehow broken when trying to access them this way - or that they cannot be accessed this way?

The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were placed at authortime.

I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc. I am rather baffled as to why all this doesn't work.

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May 9, 2010

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May 23, 2009

How would you go about accessing a function or variable from a parent clip if the clip accessing has been loaded using the Loader() constructor in AS3?

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

Feb 23, 2011

I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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ActionScript 3.0 :: Call Functions From Nested Movie Clips?

Apr 29, 2011

[code]...

And I have a mc on the stage that have a code inside to attach a scroll from the library. This scroll load a mc called "Rotuladores1", and inside this mc I have my button "r1".[code]...

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ActionScript 3.0 :: Can Not Execute Code From Nested Movie Inside Of Main Movie

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ActionScript 3.0 :: Trace() A Variable Nested Inside Another Clip That Is Created At Run Time By The User?

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function exportxml(evt:MouseEvent):void {    dispObject=getChildByName(Page_Array[0]);    trace(dispObject.name); //trace  Page1      trace(dispObject.my_variableXML);// here it dont trace the variableXML
}
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Jan 29, 2009

I've got clips being attached using attachMovie (clips are in the library with linkage id's).

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I assume that the methods of my attached clip (the functions) aren't available immediately, but rather after the clip actually 'loads' to the stage they are.

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Mar 23, 2010

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Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.

ActionScript Code:
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[Code]....

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i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.

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}

[Code]....

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I'm loading an external image into an empty actionscript movie clip (holder1) using MovieClipLoader(); on frame one of my movie and is invisible. Then when the movie plays, there is an empty movie clip symbol (image1_mc) that is placed manually on the stage within another movie clip symbol (flash_mc), and is also on a bottom layer of a mask layer which is animated. Is it possible to place "holder1" inside of "image1_mc" so that I can treat it as if it were an embedded image? In other words, have the image in "holder1" inside of the manually placed movie clip symbol "image1_mc" so that I can use it like a regular symbol on the stage?

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ActionScript 2.0 :: Movie Clip Button Inside Movie Clip Won't Work

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ive got a slider menu which opens when clicked. however the buttons (also mc instanced) inside the slider mc wont work... here is the code:

[Code]....

the slider mc works however i cant seem to get the 'web_MC' to respond..

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Nov 2, 2009

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[Code]....

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Dec 16, 2009

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ActionScript 3.0 :: Another Button In Nested Movie Clip?

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Sorry to pose this type of question yet again. I have been searching for the past 24 hours for a solution, and am losing the will to live. I am very new to AS 3.0 (and don't have much programming experience), so I guess that's a big part of the problem.

Here's the situation: I have a movie clip on the main timeline (frame 1) whose instance is called "Main_mc". Within Main_mc I had some buttons, each defined this way in the script:

[Code]...

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[code].....

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Oct 17, 2010

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Mar 5, 2012

I'm using a simple pre-loader which loads a nested MovieClip. Now I'm trying to use it on another project were the nested is a simple photo gallery were users can click on prev or next slides this works fine until adding the pre-loader if I just use a nest MovieClip with no user control it works as soon as I add a button to frame 2 it throws this error:

1046: Type was not found or was not compile-time constant: Textline.

Trying to get the pre-loader to start and then users click on a button to continue with the program

Code for pre loader

function loadProgress(my_content:ProgressEvent):void
{
var percent:Number = Math.floor((my_content.bytesLoaded * 100) /my_content.bytesTotal);[code]......

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ActionScript 2.0 :: Calling XML In Nested Movie Clip?

Feb 10, 2009

I'm trying to create an image slideshow from preloaded images via XML.

I can get the XML to call and 9 images to display as here: [URL]

This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip.

The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]

The code inside the move clip is this...

Code:
xmlSmallImages = new XML();
xmlSmallImages.ignoreWhite = true;
xmlSmallImages.onLoad = loadSmallImages;
xmlSmallImages.load("images-small.xml");

[Code].....

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