I have a Main.swf application that loads another application called GridServices.swf. The GridServices.swf contains a DataGrid that has a custom CellRenderer class associated with ithen I run GridServices.swf by itself, it runs just fine and uses the wordWrapCellRenderer class that I made.hen I load the GridServices.swf file into Main.swf, I'm getting this error all of the time:
TypeError: Error #2007: Parameter child must be non-null. at flash.display:isplayObjectContainer/addChildAt() at fl.controls::BaseButton/drawBackground()
I have a problem with an application that uses RobotLegs in a Flex module. I finally managed to load my module successfully, but when I try to add this line of code in the module view's Mediator:view.addElementAt(applicationContainer,0);
I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at mx.core::UIComponent/getStyle()
sometimes I remove child and trace it afterwards and it outputs null although I havent yet set it to null, why is that? and do I need to set it to null also in that case?
which works fine when that clip is compiled. It throws an error: "Cannot access a property or method of a null object reference." When loaded into another clip.
I have an Movie Clip in Flash that have subobject of button type which has subobject of input text and movie clips. Right after creation core Moveclip all subobject are set to null, when I expect them to be valid objects.
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MC_Core_design was created in Flash and exported to Actionscript. I've done this for button_1 class aswell. The code was written using Flex. When I comment out both lines that result in error I get correct view of the core Movie clip with all subobject. How can I set subobject properties right after object creation?
a quick low down would be its a gallery on the second frame and I breaks when coming back tot he first frame, all tweens die and such.
the errors are:
TypeError: Error #2007: Parameter child must be non-null. at flash.display:isplayObjectContainer/removeChild() at index_779_fla::MainTimeline/imageLoaded()
I am trying to place an image besides the label in y-axis. So I have created a custom label renderer(A HBox containing and ). The source for the image has to be set based on a property present in the data provider. The problem is, I am not able to access the BarSeriesItem in the fnSetSource() method.
I have a parent swf with three buttons: next button, back button, ticker on/off button.I have three child swfs, each with a ticker mc. When I click on ticker button on parent swfit dispatches a custom event which brings ticker MC on stage and thus ticker becomes visible (ticker off button displaces it out of stage by changing the value of ticker_mc.y).
the problem I am facing is when ticker is on and I click next or back button to load next or previous child swf, the ticker goes off. How can I make sure that ticker is on all the time and closes only when I close it. How can a loaded child swf 1 communicate to next child swf, child swf 2, which is currently not loaded, that since the ticker is on on swf 1 so you please keep the ticker on on swf 2 as well?!
I think I know the problem. I have put a default value of ticker_mc = 160 (makes ticker inactive) on every child swf. So, the ticker becomes inactive everytime I load a new child swf. If someone could guide how can I do this, my problem will be solved: When first child swf is loaded, the default value of ticker_mc.y should be 160. I want to hold this value in a variable. When I click ticker active btn, position of ticker_mc changes to 194 so the value of variable should change to 194. When I click next btn, the variable value (160 or 194) should be sent to next child swf and ticker_mc.y should be equal to variable value.
This is the code so far
"Next button" go_mc.next_btn.addEventListener(MouseEvent.CLICK, playNext); function playNext(e:MouseEvent):void { if (swf_no < (clips.length-1)) {
If I use an Assignment within conditional, for e.g. if(userType='admin')
Flex throws a warning,unlike Java, which throws an error.Why should Flex be doing this, despite being one of the newest languages? 1100: Assignment within conditional. Did you mean == instead of =?
I have a swf, loaded into the non-application sandbox in Adobe AIR 1.5 (the shell is already installed with our users so I can't update to version 2+).On the stage in the swf are buttons, movieclips, animations etc - all of these work fine.When we add an input TextField, selecting this TextField causes a Security Sandbox Violation. Error message (in debug mode) is (I've edited the actual file names):
I try to code an as3 where I need to duplicate a mc casted from objects, which are loaded from an XML file. My goal is to make a wrap around effects for animated menu icons that use separate swf files.this is the function I try to create, but my concern is in the else statement:
Code: private function onItemLoaded(e:Event):void { loadedItems++; var contentitem:MovieClip = MovieClip(loader.content);
[code]....
in the copyFirst/Last declaration I try to dupe refFirst and refLast... but It seems not to be the good way (error).
I'm trying to implement this for an instance of ComboBox specifically, which uses a List to display the dropdown menu full of items. Lists can have icons associated with them, as described in the documentation:
var comboBox = addChild(new ComboBox()); comboBox.dataProvider = new DataProvider([{label:'item1',iconClass:IconClass1},{label:'item2',iconClass:IconClass2}]); comboBox.dropdown.iconField = 'iconClass';
... assuming IconClass1 and IconClass2 are valid classnames of symbols in our library, this code works perfectly.
Here's my question - the contents of this ComboBox will be XML-driven, populated dynamically, and I'd really rather include that icon reference as a filename instead of a classname, so that when the whole thing is implemented, the icon can be changed in the XML without opening Flash and adding a new symbol to the library. Clients aren't generally good at that sort of thing.
Ideally, I'd like to be able to find a way to reference the container for the instance of that icon class - the ComboBox.dropdown is obviously keeping a reference to each list item somewhere, and if I can find it, I can load the icon images dynamically, then addChild them to the icon instance.
-I got two movie clips in library (s1 and s2). -Got text filed in each movie clips ($text1 and $text2) I wrote the code to show the texts of two movie clips. However, s1 showed the text, s2 doesn't. Why? Attachment for reference.[URL]
public class ItemView extends MovieClip { private var _title:TextField; private var _extra:MovieClip;
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When I create an instance of ItemView and add it to the stage, "Title" displays but the blue square does not. However, if I make the graphics calls on this instead of _extra, I do see the blue square. This tells me that _extra itself is not displaying properly, but I can't figure out why. Is there some special procedure for adding one MovieClip to another?
I'm having a problem with a Class (extends MovieClip) that is a member variable of another Class (also extends MovieClip). When I add the child Class to the parent Class, it doesn't display when the parent is added to stage's display list. It will display if added to the stage itself, but that negates it being a member variable in the first place. I need that for what I'm doing, as having it all encapsulated is important. Is there something I'm doing wrong in initialization that could be causing it to not display? I'm using CS4 Pro with Flash 10, by the by.
Situation: Got a flash object with an icon bar (div with pngs) on top of it. Works on all browsers except Firefox 3.6 on Ubuntu 8. Example: http://ListAndPlay.com
Problem: Icons suddenly disappear after the flash is being loaded. See this screenshot: http:[url]...What I've tried: Setting z-index, recoding the JQuery behind it, nothing works.
How can I determine if a child is present or not in a movieClip?
I'm trying to set up a conditional to determine whether or not a specified child object is present and if so, remove it. I'm having trouble finding relevant documentation on this.
I've having a problem when I am removing a child. There is an area where you can choose a button to click(there are multiple buttons here). Once you click a button it loads workss_mc and you can go back from there and workss_mc is being removed then work_mc is being added again. The problem is once it is added again and you click on any of the other buttons the frame label from the previous session when it was clicked is still at that location.
i have a movieclip called hero, which on every frame has a movieclip called 'mc', which in every frame has a mc called 'sword'problem is, on the first frame after i change frame (like from the idle animation to attack) 'mc' traces null, so i cant access 'sword' either, which is a bit of a problem for the design of the game...the frame after i change tho, 'mc' and 'sword' can both be accessed fine.
i have an external class that creates an instance named mc. then mc.addEventListener(MouseEvent.MOUSE_DOWN, drag); in function drag, if i try: addChild(mc); it works fine but when i try: addChild(e.target as MovieClip); i get the error
My preloader keeps displaying an error when I try and load my SWF in it.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at Main()
The swf works fine but the loader doesn't work with it. I worked out that it was because I used "stage" in the eventlisteners of the SWF file but if I remove these the game keys don't work, but the loader does.
I am building a shoppin cart in flash and I am having a problem getting the purchase items list to work. Each item which gets added to the cart gets put into a movie clip and added into a purchased items moveClip which is on the stage. Each child item has a remove button attached to it. So if the user wants to remove the item they can. The problem is when I remove some of the items on the list I get a "Error: Parameter child must be non-null." Here is the code aswell:
//The cart_array is where I want to store incoming items in. var cart_array:Array = new Array();
//The items_array is where I want to store the "purchased_mc" MovieClips inside once they have been put on the stage. var items_array:Array;[code]...........
am getting error, when i click input text field then only it goes to next scene, i want to use it without click input text... and also getting this error?rror i.e.TypeError: Error #2007: Parameter child must be non-null.at flash.display:isplayObjectContainer/addChild()
I'm having this error in which I have a Main Menu scene, an Options scene, and a game scene. I have a external file which holds all the public variables that I need between scenes. In the game, there is a picture of water in the background which is purely decorative and doesn't do anything, the only time I use it in code is when I'm moving it to the back so other platforms can be positioned on top of it by using the code:[code]This used to work before I put the options scene in, and still does, provided I don't go to the options scene. Even if I don't touch anything on the options scene, simply going there causes this line to throw a "Parameter Child must be non-null" error. I tried to trace gfxWater right beforehand, but just got null. I simply dragged the water onto the screen to create it and gave it the instance name gfxWater. I don't understand how that could be null, its still there even when this line breaks, it's just on top of everything else.
In the options menu I am not doing anything with the water, I'm only changing variables such as whether or not to play music or sound effects, stuff like that. Nothing relative to the water. The only thing that I can think of that might be causing a problem is that I used a custom font in the options scene, so I had to create the text in AS3.[code]
I am trying to lay some items out on the stage using a timerEvent, out side of the "timerHandler" function the items lay out just fine. My question is...why am i getting this error when running the timer and the function. The code is below...
ActionScript Code: // dragDropItemNum = xmlData.dd_setup.dragItems.dragItem.length(); var tmr:Timer = new Timer(1000,dragDropItemNum);
I am getting this error, whenever i loaded an external SWF file. I had an Interface, in which a glossary icon is set. So, when clicked, the glossary swf file has to be loaded in to Interface. So, I made a loader and added to display hierarchy, but left empty. So, when glossary icon is clicked, i am loading this specific glossary SWF file in to that loader. But, as it is added, the following Error is thrown.
PHP Code: TypeError: Error #2007:Parameter child must be non-null.at flash.display::DisplayObjectContainer/addChildAt() fl.controls::