I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
I have a LoadVars object called loadText in which an external variable is loaded from a text file. Now, the whole thing works, I just want to create a template to optimize the system, so here is what I need: The external variable (in an external text file) is called page1. I am assigning that external variable to a local variable (at this point the external text has already been loaded in loadText, of course):
I have a problem with my AS3 files .I'm loading an external SWF, from that SWF I need to change a Boolean var that was set in a DocumentClass.My main DocumentClass is:
I'm trying to load an swf game, and then repeatedly run a check to see if the game has ended by accessing one of it's variables. Reading the forums and searching the web has gotten me this far:
[Code].....
"testing" appears on the output window so I know it's being loaded correctly, the game is also playing correctly. When I run the game in debug mode, it shows that the variable _level2.LOCAL exists and has a value, but the main loop just keeps kicking out "undefined."
I've created a Flash video player that I regularly embed into HTML pages and use flashvars to update the path of the video to be played. The variable that I reference is named "videoURL" and is passed as a flashvar using "'flashvars', 'videoURL=myVideo.flv,"
The problem that I am having is when passing that same variable into my SWF when it is loaded externally into a new Flash file. I load the child SWF into my main FLA using the Loader class and I am able to run a successful trace on my variable using "trace(MovieClip(loader.content).videoURL);"
Obviously, I can't overwrite the variable with "videoURL = 'newVideo.flv'" as I have not defined videoURL in the main FLA. So my question is, how do I target my child SWF and what method do I use to pass it a variable? I'd assume that the correct method would also allow me to call a function from within the child SWF.
I hope that someone can explain this to me as every "solution" I've come across either suggests using HTML or Javascript, references AS2, or simply doesn't directly address my problem.
I searched for external SWF and got 500+ results but i couldnt see what i needed.Lets say you have a basic SWF file which contains a ball whose instance name is ball.Is it possible to load this SWF and access ball by name?The issue i have is that lets say you have 12 different heads... I need to load these heads in when required.. but each head.swf has a sprite called skinColor. need my main movie to have access to the skin layer sprite so i can Tween it. SWFs have much more details, but the skin sprite is on the bottom layer... so i cant just "color tween" the entire SWF.
i have a gallery that when any thumbnail is pressed it implements the following variable:[code] Now im trying to acces that variable "thumb" in ProjectFrame.swf but i cant seem to do it. Anyone know how I can pass the variable out?
I think i am screwing up the syntax. let's say I have a global variable, like. _global.something = mymovie
And then, the code to load in the external swf.... loadMovie((something)+ ".swf", _root.ec); Well, it doesn't work, and I'm just not sure where to put the quotes, and how many parenthesis are needed. How do I use a global variable and access it for this loadmovie code?
If I have an external text file with a variable, (let's say it's called names) with a list of names,... how do I load that variable into an array in flash?. Does it have something to do with Split() to separate the different values on the list separated with commas?
let's say the external file is: names=john, peter, veronica, alfred. How do we load that in flash so we have something like:
Im running AS2 on Flash CS4 for this: I've found a million posts on similar topics, but none seem to do what I want, even though I feel like its very simple. I've tried a ton of different codes and can't get anything to work. All I want is for Flash to pull a number variable from an external file, lets just say a txt for now. I then want to be able to use this variable for calculations within flash. The only thing I can get to semi-work is having a txt file that says MyNum=5 and then putting the following in flash: loadVariables("Test.txt" , _root);
If I trace the variable "MyNum" it will output the right value, but its as a string no matter what I do. My most recent attempt to get it to be a number is to put the following on a later frame:
var NewVar:Number = MyNum; var NewVar2:Number = NewVar + 1 trace(NewVar2);
Despite hardcoding multiple variables to be numbers, the output I get is 51, which means its still displaying as a string. My other issue is that you have to wait several frames before the variable is recognized. Do you have to wait numerous frames to use these loaded variables? If so, is there a way I can code it so that flash will just wait until it has the variable before moving on? I can't seem to get any loading function to work for it, but I don't just want to pull my next action down the timeline some arbitrary number of frames and hope its enough for flash to pull that number from the file.
I have an external log file which name changes each session, with the format XXXXX.log
I need to load it inside a swf to show its data, but each time the logs name is different, I need to open the .fla, changing the name of the file and then republishing the swf.
So I have made a simple script to load another .txt, to type manually in it the 5 number of the logs name and load it externally inside the swf:
Code: var logNumLoader:URLLoader = new URLLoader(); logNumLoader.dataFormat=URLLoaderDataFormat.VARIABLES; logNumLoader.addEventListener(Event.COMPLETE, loadedLogNum);
[Code]....
While I cannot assign the value of logNum to the last function, the .log cannot be opened.
I currently have a flash video player and I want to add some code that will update a variable in an external .as or .txt file. I then want to be able to pull this variable into a different .swf when required.
My variable I want to create will be CurrentVideo and it needs to be a number e.g. _global.CurrentVideo = 2
I want to be able to load an external text from an http request to a string in my flash application.
i know that with loadvars i can load variables, when the output is as: key=value&key=value.. but this is not the case here. i get in return a string with several random characters. how can i properly retrieve them ?
I have an external log file which name changes each session, with the format XXXXX.log I need to load it inside a swf to show its data, but each time the log's name is different, I need to open the .fla, changing the name of the file and then republishing the swf. So I have made a simple script to load another .txt, to type manually in it the 5 number of the logs name and load it externally inside the swf:
So I have ClassA and ClassB. Each of these is the document class of two different FLAs. In ClassA I want to load a SWF and set it to a variable of type ClassB. The problem is that ClassB uses a ComboBox, so when I try to type the varialbe, then ClassA complains that it can't fine the definition for ComboBox. If I add the ComboBox component to the library of ClassA it works just fine. But that kind of defeats the puprose of me creating the seperate SWFs in the first place... smaller file sizes. So here is basic code of what I'm trying to do.
Code: package { import ClassB; public class ClassA extends Sprite
[Code].....
If I don't try to type the variable "swf" to ClassB then it works absolutely fine. But I want to have it typed so that I can then use intellisense/code completion in my IDE and not have to worry about the compiler telling em that functions don't exist on ClassB when I try to use them and such.
how to accomplish this? I have found that I can have ClassB implement an Interface and then set the swf to type IClassB... but I really don't want to have to do that because that means for all swfs I want to load I will have to create another Interface and prototype out all the functions. That just seems extremely tedious as this project will get very big.
I'm trying to access a global variable in an external swf. I'm loading the external swf like this. myLoader.loadClip(game, 2);
I'm running a main loop that repeatedly checks certain variables. The variables that are not global I am able to access in the following fashion: _level2._root.variable;
But I can't seem to access the global variables in the external swf. Things I've tried: _level2._global.var; _level2._root.var; _global._level2.var; _global.var;
I have a video player which plays several files which I can replace externally. I want a viewer to be able to click on a movie and be taken to a specified web page (HTTP)
I do not want to have to open and update the swf every time I change the movies.
Can I load the contents of a .txt file which contains the web address and the use that veriable to replace the address in navigateToURL command.
I have an external SWF file that is a dynamic chart. It normally requires (in the object and embed tags on the HTML page) a variable passed to it that points to an XML file.
What I want to do, is create a "container" program that simply has a few buttons, that when clicked load up that same chart.swf and point it to a different XML file.
What I can't figure out is how to get that external file to recognize it's dataURL parameter that it normally receives off the html tags. (BTW, I can't edit that chart.swf, it's a purchased product.) I tried setting a root variable of the same name in my container to point to a new XML file, but that doesn't work. I tried setting that variable, and using loadMovie with a GET to pass it the name, but that just looks for a string that flash seems to be interpreting literally, so it can't locate the file at all (I.e. it's looking for the literal name "chart.swf?dataURL=datafile.xml")
I'm working on a project that involves pulling a number from a text file on a remote server. I am familiar with the intricacies of loadVars and loadVariables, but in this particular case, the text file only contains a number. It is not preceeded by a variable name or anything like that. It is just: 40. Is there a way to pull this into flash without a variable name so I can display it in a dynamic text field?
I need to trace out the variable currentClip from the following code that is in an external swf. The parent swf calls the external swf empty_mc via loadclip.
[AS] function setNextClip():Void { currentClip = clipArray[iterator];
I am using a carousel with items in it...when the user clicks an item in the carousel, I want a new swf to load to _level0 and replace the carousel on the stage...the new swf reads an xml...however the xml should be different for every item on the carousel...is there any way to pass the xml file name to the loadMovie command so the new swf can use it?