ActionScript 3.0 :: Circle And Rectangle Collision?

Mar 22, 2009

most efficient way to test for a collision between a circle and a rectangle?

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ActionScript 3.0 :: Circle Circle Frame Independant Collision Reaction?

Apr 10, 2010

Trying to do circle circle collisions via math which I'm really having trouble with. One circle (player) just moves from keyboard. The ball reacts to the player. All the code shown is in my players class and I passed in a reference to the ball.

On my enterframe I have:

Code:
var xmov1 = xSpeed;
var ymov1 = ySpeed;
var xmov2 = ballRef.xSpeed;
var ymov2 = ballRef.ySpeed;

[code]....

Perhaps I'll go with a box2d equivalent instead of trying out my own physics shenanigans.

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Draw Rectangle Should See Little Bold Circle To Indicate A Perfect Rectangle

May 20, 2009

I draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!

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ActionScript 3.0 :: Rectangle To Rectangle Collision Response?

May 20, 2011

how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.

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ActionScript 3.0 :: Circle-circle Collision With Rotation?

Jul 5, 2010

Does anyone know of any tutorial or code example that deals with resolving circle-circle collisions including rotation?

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Stop A Rectangle From Going Past An Object After Collision Is Detected?

Oct 11, 2009

Assuming, for a rectangle that is controlled by the user using the arrow keys, that I do the following[code]...

Assuming that works in detecting the collision, what would I use to actually stop the rectangle from progressing through the wall?

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Actionscript 3.0 :: Flash - Sphere To Rectangle Collision Detection?

Apr 19, 2010

for the past two weeks I've been working on coming up with a collision detection system for my game in flash CS4. No matter what I try for some reason I just can't seem to do it, and I don't know how to fix it. This has never been an issue for me, I would even settle for basic rectangle to rectangle collision if I could, but no matter what I do I end up screwing it at all up. Somehow the collision detection either doesn't work at all, works for one side and jumps the guy through the wall on any other side or I think at one point it worked for two sides as long as I didn't hold down more than one movement key.

I've constantly scrapped what I've done over and over, right now I have no source code to present. I'm totally lost and confused, and my deadline for getting this done is today in a few hours. I really wanted to figure this out on my own but honestly I just don't see what I can do, I've got sphere to sphere collision detection working perfectly for my player and other spheres, but the walls are squares lined up to form long rectangles, and I just can't seem to get it to work. I'm dynamically loading the square-wall blocks as tiles to form a dynamically loaded map, and then I'm iterating through each individual block to determine if collision has occurred with the player. I think somehow I'm not managing the results right, or maybe I somehow need to be able to determine which direction the player hit the wall from, but I just don't know how to do it.

I've been staring at the screen for the past 3 hours trying to work something out but nothing is coming to me, example from a flash-type game or something similar I would be very grateful! (I've done this countless times in C++, C#, and java. I don't get what is going on in flash :-(((( )

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ActionScript 2.0 :: Rectangle Brush On Paint Instead Of Circle?

Oct 16, 2010

I have a paint brush that has a stroke of a circle i wanted to replaced it with rectangle instead here is my code.

Code:
private function drawCircle():Void
{
var r:Number = 40;
var xcenter:Number = _xmouse;

[code]....

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ActionScript 2.0 :: Circle Collision Turns Into Attraction?

Nov 14, 2009

I have a whole heap of circles which are user created and they all bounce off one another. Generally it works fine but occasionally two balls join together and sort of .. orbit each other.

my collision code is this: (it's within two loops going through an array of movie clips, where mc1 is the current movie clip in the first loop and mc2 is the current movie clip within the second loop)

ActionScript Code:
dx = mc1._x-mc2._x
dy = mc1._y-mc2._y

[Code].....

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Actionscript 3 :: Use The Collision Detection On One Side Of A Rectangle Differently Then The Others Sides?

Jun 23, 2011

I've been trying to fiqure out how to use the collision detection on one side of a rectangle differently then the other sides. for example: Mario mashes boxes with his head, by standing under the box and jumping up. (I'm refering to just the Super Mario Bros. game). If Mario hits the box from the sides or top nothing will break or come out of the box. How do you do that in Actionscript 3.0.

[Code]....

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ActionScript 2.0 :: Collision Detection Between A Narrow Spinning Rectangle And Other Shapes?

Aug 19, 2011

I'm trying to make a labyrinth type game where you control a narrow spinning rectangle. And you have to navigate it through a course without touching the walls.

I've been looking for 2 evenings now and I just can't find any type of collision detection that will do this. I'm quite a novice so I'm beginning to wonder if this is even possible for me to accomplish. All the tutorials I find are assuming the player will be a square, circle or a point.

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Actionscript 3 :: Apply ColorTransform To BitmapData In Circle Rather Than In Rectangle?

Jan 2, 2010

Is there a way to apply a colorTransform to a BitmapData in a circle rather than in a rectangle?

Instead of erasing rectangular parts of an image by reducing the alpha channel as in the code below, I'd like to do it in circles.[code]...

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Actionscript 3 :: Click A Circle To Show A Rectangle Surrounding It

Aug 28, 2011

I'm a newbie in flash.I want to click a circle to show a rectangle surrounding it,and click any other places in this stage to hide this rectangle,how to implement this event?

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ActionScript 3.0 :: Collisions Between Moving Circle And Rectangle Object

Oct 9, 2010

In AS3 is there an easy way for collisions to take place between a moving circle and a rectangle object. A moving circle has a direction and you need to know how it collides with an object rather than knowing it just hits. In .net you use a points test where you test several points around a circle to see what hits an object and then you can work out what direction it will bounce off.

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Actionscript 3 :: Bitmapdata - GetColorBoundsRect - Find The Rectangle Area Or Each Circle

Jun 20, 2011

I have a BitmapData with 2 red circles. I want to find the rectangle area or each circle. If i use [B]getColorBoundsRect[/B] I get the smallest area enclosed by the 2 circles. How can i go about this and get individual area of the circles?

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Actionscript 3 :: Box To Circle Collision - Continue Moving And Never Collide When Swapping Values Around

Feb 24, 2012

I'm trying to implement a aabb to circle collision.

[Code]...

Somehow the collision does work as expected. Either they never move at all and "collided" was traced, or they'll continue moving and never collide when I tried swapping values around. Is there something i'm missing in my logic??? My box-box and circle-circle collision are working fine.

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ActionScript 3.0 :: Draw A Rectangle Or Circle Shape With Mouse And Scale By Setting The Point?

May 11, 2009

I want to make an editor like this site. [URL] If you browse this link you will find "Button. If you press this button you will navigate to a editor to design your layout. After draw a rectangle or circle or line you can resize that or can rotate that. When you finish if press the "you will back to the previous page where your desinged layout display. If you press the "" again then you will navigate the editor with the previously designed layout. I want to make a site like this. I want to use the flash cs4 to make the editor. Anybody knows how to draw a rectangle or circle shape with mouse and how to scale by setting the point and how to rotate by setting the rotation point also by using flash cs4 and as3?.

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Actionscript 3 :: Scrollbar With Sprite And Rectangle Won't Move Text, Just The Rectangle It's Painted On?

Mar 8, 2010

For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.

So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?

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ActionScript 2.0 :: Calculate The Direction And Speed A Circle Has After Colliding With A Static (non-moving) Circle?

Mar 8, 2005

I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision

If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?

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ActionScript 2.0 :: Make One Circle Follow The Mouse Cursor Inside Another Circle

Sep 30, 2005

i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.

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ActionScript 2.0 :: If Statement / Variable - Say If Circle Shows Up Change It To Circle (french)

Nov 5, 2008

I have text in a dynamic field showing up as circle. I want to say if circle shows up change it to cercle (french).

[Code]...

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ActionScript 2.0 :: Calculate Direction And Speed Circle Has After Colliding With A Static Circle?

Mar 8, 2005

What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.

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ActionScript 3.0 :: Graphics - Paint (change Color) Inside Of Circle When A User Draw A Circle

Aug 24, 2009

I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.

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Actionscript 3 :: Change Shape Of Circle By Dragging Point On Circle

Mar 16, 2012

I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.

Is there any way to do this in flash?

I have some following code:

Ref. - How to draw a continuous curved line from 3 given points at a time

package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;

[Code].....

So, can anyone convert these three point curve line to 8 points circle?

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ActionScript 2.0 :: Drawing A Circle - Circle Diameter Has To Be Controlled By A Button

Oct 6, 2009

I have to draw a circle using action script. The Circle Diameter has to be controlled by a button.

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ActionScript 3.0 :: Convert Rectangle To Curved Rectangle?

Aug 2, 2011

I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.

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ActionScript 3.0 :: Creating A Rectangle Inside Of A Rectangle?

Jun 26, 2010

I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.

I know how to create rectangles with:

Code:
var newHotRect:MovieClip = new MovieClip();
newHotRect.graphics.beginFill(0x00FF00);
newHotRect.graphics.drawRect(0, 0, 100, 100);
addChild(newHotRect);

But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?

I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?

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Collision Detection Incorrectly Detecting Collision?

Oct 16, 2009

In my file (AS2), I have a small square at the middle of the page. Diagonally to the right, I have a vertical wall which is a rectangle. Pasted inside my small square, I have the code:

onClipEvent(enterFrame) {
if (Key.isDown(Key.RIGHT)) {
if (this.hitTest(Wall._x, Wall._y, false))  _x =

[code]......

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ActionScript 2.0 :: Start Drawing First Circle And When First Circle Is On Half Way?

Sep 19, 2004

Here I what i need is : Start drawing first circle and when first circle is on half way, Start second circle.same way second and third circles. and after completing 3 circles, just gotoAndPlay 2nd Frame .

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Professional :: Circle No Longer A Circle On Publish?

Feb 18, 2010

I have a simple three ring animation where the three rings fade in and out.On the stage the rings are a perfect circle, in the publish preview they look fine, but once I publish the SWF, all of the sudden the rings are not perfectly round anymore.
 
They are almost perfect but right at the top and bottom there is just a small portion which has sort of "flattened out"...

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