I am unfamiliar with Flash, but would like to have a jpeg which when clicked, is replaced by a video which starts to play. Visit [URL] to see an example. This should just be a couple lines of actionscript and well placed frames.
I'm currently making a website for an assigment on movie websites. I'm currently trying to figure out how to get the video to play then fade / hide when it finishes or the user clicks the exit button so it will then reveal the page below. It's being built as a multi-swf site (ActionScript 2) and if I can get this figured out then I should be on my way to finishing the site.
We have imported our video into flash cs4 (we are using presentation mode to mimic a powerpoint presentation), we have gone into the component inspector and altered it so it doesn't autoplay. When it is on autoplay, it plays the audio throughout the entire presentation. We want the video to start on click (hit the spacebar or return or anything).
I have three buttons, which starts three separate videos...click on button starts video, that's ok, but then video is not over, if to click again,it's not starts video from beginning. I'm talking about one video. I must push on other button and then on that again to start it from beginning.
I've been searching around the internet for a while to store a click counter within a flash video. Basically count how many times a video was actually viewed instead of the page being loaded.I have a few restrictions.I cannot use a server side language.I cannot use a database.(I want to use a text file stored on the server)
i made a video player with the xml playlist , it's a video channel indeed, it's embed swf in html. but my boss would like me to put a link on the web, when user click the link, it would directly play the specific video inside the video channel. is it possible to do it without server side script but javascript?
Is there any possible way to play a .jpeg sequence using .flv player on-the-fly ? I mean, by not needing to convert the entire sequence into one single .flv ? Since I'm not familiar with flash neither action script, I was surfing the web in hope to find any template or tips about similar things to that but I couldn't...
Here's the main list of features: 1- Browse button to load a sequence eg. < filename >####.jpeg 2- Play button with a slider time 3- Previous and next frame-by-frame buttons 4- FPS slider from 0 to 30
My main reference is this stand app called Cyber-D's Image Sequence Viewer.
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.
I have a test button i would like to have play a movie where a graphic expands. Once stopped, I would like to be able to click that same button and have the graphic go backwards. I would prefer to have timeline reverse, rather than lengthen the timeline of the mc because then i have to line up the start and end, and if one changes, i have to remember to change the other.
I'm having some problems with the code below. It may be something small that I am just not seeing. I basically have a drop down window and a button named btn1. The first click makes it pull down on the main stage, the second returns it to frame #1 by rewinding the movie. Well... It only works once, I need it to work multiple times, so I am missing something.
ActionScript Code: on (release){ if (this._currentframe == 1) { this.play();
In my CS4 flash document I have created a media gallery. It's a very simple interface that has mouse overs on thumbnail pictures, and then the larger picture will fadeUP in the center of the document. (With use of framelabels in the timeline).
In the same document, I want the user to be able to click on a video thumbnail, and that video plays back in the center of the document. Several questions: If the user clicks on the thumbnail "onrelease," the time line goes to the player, is it possible to stream this video from a youtube clip into my media player on the screen? If not and I have the document in a fl4 format, is there a simple process to have this video open? (I currently do not have the document in fl4 format).
The stop button plays as expected. The play/pause button plays as expected. The issue is when you press pause which will cause the play button to appear, then press stop. the video automatically plays and it shouldn't. I have bolded the control button script for convenience.
Why does my swf's skin referenced by a simple component FLA work locally but NOT live? There's no AS3 in the component FLA. It's just a one-layer component referenced to the the FLV. When I test locally, IN FLASH CS4 ONLY, and click on "Animalia - Verse From the Zoo" the FLV and skin load and the video (source FLV - "Sequence01.flv") plays. But the same thing live only loads the swf for the FLV file area but NO SKIN. Try it yourself, please:Has anyone had this problem and knows the solution? All files are in the SAME FOLDER on the web server. I've tried every URL and path combination I can think of on the website. I've tried referencing the whole URL.
Yet whatever path combination I try, either nothing happens, or I just get the FLV box but no skin. Which is what's happening now. Publish settings are set to Flash Player 10 for all files. And I've tried the component SWF WITH and WITHOUT the fl.video package (import fl.video.*. No difference. Why does the skin load and play locally but not live? It's all AS3. No AS2. And it does not seem to be a "publish settings" issue as far as I can see. The relevant code in my API is:
var AnimalFLVLoader:Loader = new Loader(); AnimalFLVLoader.contentLoaderInfo.addEventListener (MouseEvent.MOUSE_DOWN,fAnimaliaVOn); Animalia2.addEventListener(MouseEvent.MOUSE_DOWN, fAnimaliaVOn);
I have a project where I am bringing in one video with a cue point at the very end with the name of "End." I'm trying to have the next video play when the first video reaches that cue point. I keep getting this error: 1046: Type was not found or was not a compile-time constant: MetadataEvent. Here is the relevant code I believe:
I am wanting to play a number of movie clips and flash produced video clips. On the main timeline I have a frame for each clip I want to play. In that frame is a flash movie that contains the video that I have embedded onto the timeline for the movie. The filesize for this project is massive and I am struggling to work on the file. I want to be able to play the video files with the playback component in each of the frames where the video was.
I was wondering how I can delay (2 seconds) a video to play in a Flash Video Player? I know one way is for me to add blank frames but I would like to know some other options.
I have created my first flash video and wish to allow the visitors to play the movie themselves instead of having the movie play automatically also have a stop or pause button too.
I want to play smooth streaming video from IIS using the flash video player like e.g. jw flash player instead of silverlight player?Which video format should I use in this case? Can flash then play e.g a video via smooth streming encoded with microsoft encoder?Do you know some alternative video players, that combines flash and silverlight functionality (selected per java script) to use with flash and silverlight?
I have 1 flv with only 12 seconds of audio. another flv that is 10 seconds with only video another flv that is 2 seconds with only video Lets assume both video files are as long as my audio file. Which actionscript commands should I look further into to: 1. play audio simultaneously with video 2. play the 2 second video smoothly/seamlessly after the 10 second video is over as if it were a 12 second vide 3. if my audio or video were mp3/wma instead of flv would I run into trouble 4. I imagine a flash media server would be mandatory if my videos were other formats like avi/mpg and had to encode on the fly
I need to play the 3 video files in a video player. The files should execute one after the other in the flash video player and the files will be allocated dynamically from database.
I want to play FLV video in a flash video player, and at the end of the buffering I want to access the data (video data, or buffered file) so I can manipulate it. For exemple in a ByteArray format so I can save it to local disk... With the NetStream and NetConnection I can play the video without problem, but I can't find a way to access the data. using the URLStream, I can download the video file [URL], and I can access the data I want but I can't play it?
Is there a way to play the URLStream, or to get data from the NetStream?
Or may be, I can access the cache of the browser to get the bufferd data played by NetStream?
I have a website banner made in Flash. I have added a music file to it and Play and Stop buttons. I also have a Replay button to replay the banner animation once it stops.
I have put the music on a separate frame so that it will not play automatically when the banner loads. I have made the Play button direct to the frame the music is located at so that when clicked, it will go to that frame and play the music file.
The problem I am currently having is that if I click the Play button more than once, it will play the music file again on top of the current play-through.
So if I click Play, the music will play. Then if I click it again, the music will play again, but on top of the first instance of the music, so two instances of it will now be playing and it sounds horrible.
I would like to make it so that if you click Play when the music is playing, it will not play the music again until the music has stopped.
I just updated to CS5 - I'm working on a custom video player. It works fine embedded in a web page both locally and on the network. It works fine in the debug player. However, when I test it in the authoring player I get a NetStream.Play.StreamNotFound error and no video. I have tried setting the Local Playback Security publish settings to both local and network - doesn't find the video either way.
It used to run fine in CS4 in the authoring environment.