ActionScript 3.0 :: Clicking Buttons And Going To That Page?
Jul 3, 2009
This is a really stupid question and I was able to get it to work in AS2.0 but now I am trying to redo it in AS3.0.What I have are 4 menu buttons and what I want to do is when a button is clicked it will take the user to that page on the timeline.On the actions layer this is what I have:
stop();
btnAbout.addEventListener (MouseEvent.MOUSE_DOWN, stopHandler);
function stopHandler(evt:MouseEvent):void {[code]....
When I add the code under stop(), and test the movie, it doesn't stop, it just keeps looping through all the pages. I am probably doing something really stupid that I can see. As I stated above, AS3.0 is VERY new to me. I have two books in front of me and neither are helping me with this issue.
NOTE: If I remove the code below the stop(), the movie stops when I test it.
Let me ask how to program an html page to move to a new web page on user's clicking an item of an embedded flash movie? But , in detail, I actually want to do a little different thing. I want that the parent html page remains there ,instead I want a child html frame has a new page after user's clicking the list item of the embedded flash movie.
Ok so i have a video on my page which plays automatically when the user goes on the pageWhat i want to happen is when the user clicks a button away from the page, the video and the sound all stop so it can't be heard in the background.Other pages have videos on, therefore can't use stopallsounds.
Ive read you can do this with share objects but, have search and search and i cant find a concrete or simple answer to follow.
No frame solution please, this does not look good when viewing image on laptop (768 as height)
What i am looking to do is create 5 pages with the same flash header. Links will be below the movie. When people click on the links a new page opens (same window) without reloading the flash file.
I think i need a code to put in my first frame to store a cookie but cant find the code.
The situation is I have a number of pages with a single movie clip on each, however once the movie is playing and you click the home or contact buttons for example, it will go to the correct page but the movies sound keep playing in the background. So I've got a code, but I just get an error sayign tanmovstop() does not have a body. I'm very new to action script so am very lost! I'll be extremely grateful. The code on the sites main buttons is as follows, with tanmov being the movie whos sound I want to stop:
I am having problem with flash main menu it reloads when ever you click a different button to another page on it. I am using Adobe Dreamweaver CS4 and Adobe Flash CS4 Professional. Is there any codes that can create some kind of cache so we can open next page without reloading flash? Site: replace (dot) with "." please [URL]
Ive read you can do this with share objects but, have search and search and i cant find a concrete or simple answer to follow.No frame solution please, this does not look good when viewing image on laptop (768 as height)What i am looking to do is create 5 pages with the same flash header. Links will be below the movie. When people click on the links a new page opens (same window) without reloading the flash file.
After moving from Windows XP to Windows 7 noticed this behavior in my Flex application. In IE8 when a user clicks on a link in the SWF file it uses the navigateToUrl api to open a new window pointing to an external site. This works as expected in XP on IE8 . However in Windows 7 clicking the link will open a new tab, this new tab however sits in the background therefore it is possible that it may not be noticed by the user. Also the content in this background tab does not always load fully unless you clear the cache. Has anyone come across this issue with Flex and Windows7/IE8? In the navigateToUrl function i pass in a param of _blank.
Ive read you can do this with share objects but, have search and search and i cant find a concrete or simple answer to follow.
this does not look good when viewing image on laptop (768 as height)
What i am looking to do is create 5 pages with the same flash header. Links will be below the movie. When people click on the links a new page opens (same window) without reloading the flash file.
Loading Images in _levels via loadClip. Now i want 2 buttons on TOP of the Images. So first tried attachMovie _level 200. Did't work (don't ask me why since all logic says it should. but I'm guessing a difference in loading between loadClip & loadMovie). Now made 2 swf files with just the buttons and load via loadClip. Works fine BUT... now I can click then. tried stuff like:
Code: _level200.button_btn.onRelease, _level200[button_btn].onRelease, _level200["button_btn"].onRelease, _root[_level200["button_btn"]].onRelease You get the picture. Any solution to this?
lets say i have a bunch of buttons and all the code i need is in the onRelease functions and the exact effect i wanted would be clicking the buttons every 5 seconds.
Basically what i want to do is use those onRelease functions on the buttons, in the button order(button1, button2, etc.) every 5 seconds, without clicking though. Is there a way i can tell it to use the onRelease functions? How would i go about setting this up?
Everything works perfectly i just want it to "auto-click" or "auto-call the onRelease's" every 5 seconds. It would also be nice to be able to click the buttons at any given time too. So say the timer is on button4 and i click button2 and the timer starts from there.
Code: myInterval = setInterval("button[i] onRelease function here", 5000);
What I want to do is: Click on button one: Content1 fades to view Click on a different button: Content1 fades to white, content2 fades to view. I can make it so the content fades to view, but I don't know how to made it fade away and then have new content fade in when you click another button.
I am working on a menu that uses a number of these buttons: [URL]
The button works quite well, except that I would like the sub-menu to close up once the mouse clicks elsewhere on the screen. I have tried to find the Action Script for this but have been unsuccessful. What script can I use to cause the menu to close up when a user clicks outside of the button?
I'm just getting into learning ActionScript, I'm using 2.0 for the time being. Anyways, I know how to get clicking buttons to control the sound, but mostly that has just been a matter of muting with the "stopallsounds" function. What I wanted to know is if it is possible to get the keyboard to set the volume at 20%. For example, when you him the "down" arrow key, it goes down to 20% volume automatically.
My basic aim is to create a newspaper that consists of four pages. Each page i have created and are sitting in the library as sprites. Each page has buttons that need linking so that when pressed it loads the next page or page that i want. This is the part i am confused with =/ how do i make the buttons on each page load the next page (sprite) from the library??
I have a small mask that I need to animate across the stage in response to clicking various buttons. It has to go a different distance each time depending on which button is clicked along the x axis. I can get at the starting and ending x co-ordinates. need to develop a set of x cordinates so that the mask starts moving fast and slows down as it gets nearer - kind of like the easing effect. I figured using some sort of simple 1/x^2 expression and have spent an hour or so fiddling in excel. Trouble is its a LONG TIME since I did maths, and I can't remember what formula to use. Have tried google with "parabola", "simple curves" etc etc
What happens is I've used the the bus and car mcs to drive on both sides of the road in the animation (they will go across the screen then flip over and drive back within their respective mc).When they first cross over they are layered right but because of the timing of each animation, there is a point where both are going the same way on the same side of the road. At this point the bus pulls up higher (to the side of the road to pick people up) and the car passes it. The problem is when the car passes it is registered as being behind the bus (which would be hitting people).So i'm trying to get the car to swapDepths and come to the front Only when driving on one side of the road, so only at a certain frame reference essentially - not the entire mc.
I want to target multiple buttons and get different value by clicking different button.
Suppose there are 3 buttons: "button01", "button02, "button03".
This is my code:
var targetArr:Array = ["button01","button02","button03"]; for (var i:int = 0; i < targetArr.length; i++) { var target = getChildByName(targetArr[i]);
[Code]....
Instead of getting different value by clicking different button, I constantly get "3" as the value. I want: clicking "button01" will get "0" as the value, clicking "button02" will get "1" as the value, and clicking "button03" will get "2" as the value. How to do it?
Is there any way to click on a button (or movieclip) in Flash and somehow get the current framelabel that the instance happens to be on? my_button_instance.addEventListener(MouseEvent.CLICK, clickInstance, false, 0, true); private function clickInstance(e:MouseEvent):void { trace(trace-out-the-frame-label-here?); }
I have an animation that I want the user to be able to move back and forth by clicking Next_btn or Back_btn buttons. Here's what I've done.
[Code]...
I can navigate through the movie correctly, until I navigate back to frame 1 ("start"). After this, when I click on the Next button, the movie goes to the last frame without stopping at "KMT2".
I've got a movie clip with masked-out areas. It's placed on top of various buttons.The idea is, the user rotates the top movie clip to reveal stationary buttons beneath it. Where there's a hole in the top movie clip, i'd like the user to be able to click the button revealed below.
It's looking like that's not possible. The buttons underneath cannot be activated, because the top movie clip is in the way, despite the transparency from the mask.
I'll begin thinking of a Plan B workaround, but first I wanted to ask if there's a way I'm not thinking of to do my Plan A.
I've got a movie clip with masked-out areas. It's placed on top of various buttons. The idea is, the user rotates the top movie clip to reveal stationary buttons beneath it. Where there's a hole in the top movie clip, i'd like the user to be able to click the button revealed below.
It's looking like that's not possible. The buttons underneath cannot be activated, because the top movie clip is in the way, despite the transparency from the mask. I'll begin thinking of a Plan B workaround, but first I wanted to ask if there's a way I'm not thinking of to do my Plan A.
I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.
but when I test my movie, my navigation buttons flash rapidly and make their "clicking sound" over and over and over..... Could this be a "layers" issue? My navigation buttons reside on a "global content" layer which sits below a "sections content" layer..... and there IS content above these buttons on that layer. I'd try re-arranging the layers and testing the movie, but I am not at home right now... and I was curious to see what some of you might think before I got back home tonight.
I've got a huge survey I've made with lots and lots of groups of radio buttons. There are maybe 60 questions with 6 buttons each. Of these, I have a couple of groups that are really misbehaving. What's happening is for one question, the first button in the group seems independent of the rest. That is, I can check the first radio button and it never turns off when clicking others in the same group.
All my code is right. I'm using the exact same code with all the other groups and only two groups aren't working right. Ha. That's the funny thing, though, because everything works fine IN Flash, but publishing to a web page, these two groups stop working right.FWIW, I've set the first instance of the radio button with a name like "G10" then all the buttons in the group have the group name "Q10".I've tried several ways of fixing this including deleting the whole group and adding them again, copying a working group and renaming the parts. Nothing. The one thing that has worked (and don't ask me why) but adding a new single radio button with a new instance and group name has fixed other problem groups but not these two.
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void { this.gotoAndPlay(30);} function out(event:MouseEvent):void {[code].....
Currently flash only allows the first estabished button to go to a specified frame. I want two buttons etablished on different layers to lead to the same frame. Here is my code if:
stop(); function buttonClick(event:MouseEvent):void{ gotoAndStop(event.target.name);
Have an issue with several buttons in cs3. I want the buttons to open the page in the same window, and they will once, but I need this to be a reoccuring effect. here is the code.