ActionScript 3.0 :: Constant Frame Rate?

Nov 15, 2009

On PC games I've written the game logic and render are seperate calls.This allowed me to time how long the render is taking and therefore only draw when there is time. The result of this is the game runs at the same speed on any PC but the graphics are smoother on a higher spec PC because the render is done more frequently.How do you achieve the same in AS3? - how can I time the render? - when is the actual render done?. Do I simply time the exit from my base class and also the entrance into it, is the difference simply my 'render time' - of course flash may do other things during the exit/enter of my function.I'l looking to maintain a frame rate of 50fps on the logic with a render 'when can'

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