ActionScript 2.0 :: Changing Frame Rate?
Jul 3, 2005It's possible to load a movie into another movie, with different frame rate, without changing the velocity of the animations of the loaded movie?
View 3 RepliesIt's possible to load a movie into another movie, with different frame rate, without changing the velocity of the animations of the loaded movie?
View 3 RepliesI recently built a flash movie that I am going to export out into a quicktime movie for YouTube. I mistakenly built it with the frame rate of 12 fps and I need to switch it to 30 to make it compatible for YouTube.
My question is:
Is there an easy way to change the frame rate from 12 to 30 and keep the same timing that I have with the movie at 12fps? The only way I can think to do it is manually, but I was wondering if there is an easier way.
way to change the speed of my movieclip without changing the frame rate, as it will mess the rest of my animation up. It looks great at 12fps but the rest of my animation is 24fps. I seem to of come across quite a lot of things about gotoAndStop function but I don't know if this would work as the animation is constantly flowing so wouldn't it suddenly jump? I made one petal and applied the following code to it (kindly done by Gu35s) so there are lots of random pretals moving across the screen, it is done in a similar way to how snow is done using actionscript. Here's the code:
var p = 0;
this.onEnterFrame = function() {
mc = this.attachMovie('petal_mc', 'petal' + p, p);
mc._x = tree_mc._x + (Math.random() * tree_mc._width);
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I just went to the site www.aroots.com, according to its interface, the frame rate (fps) is changing.
is it possible to change the frame rate at runtime?
Possible to change the frame rate of flash using Actionscript? If no what we can do with Tween.fps? is it work on tweened symbols or what?
View 2 RepliesIs it possible to have my loaded swf file play at a different speed than my main movie? Any tutorials on this?
View 1 Repliesi got a flash video file with a bunch of layers that has been created with 25 fps.the web site i need to upload the video to requires 18 fps.when i change the frame rate in the .fla file and play the movie, it slows down. (the total amount of seconds increase)is there a way to change the frame rate played at the same speed without having the movie slow down?
View 4 RepliesIm trying to load a 6FPS SWF into a 30FPS SWF, and the problem is that the 6FPS once loaded plays at 30FPS because it takes on the stage frame rate of its parent swf. To fix that I tried using stage.frameRate in the Parent SWF to slow the frameRate of the loaded SWF animation back to 6FPS. The results is that changing that frameRate changes the frameRate for the all objects on stage, and thus all of the other content in that 30FPS parent SWF now slow down to 6FPS too
Is there away to control just the frameRate of that one loaded SWF animation without effecting all other content that is on state of the parent swf ?
Here's my parent SWF code:
function startLoad(a,b){var imageloader:Loader = new Loader();imageloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded_image);
imageloader.load(new URLRequest(a));
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I'm recording Webcam to FMS 3.5 but when I play the recorded video from FMS it's choppy. I have set the camera.fps to 30 but when I trace out the currentFPS for camera it's variable and usually falls between 20 and 30. However when I play the recorded video, netStream's currentFPS returns a lower value, something closer to 10. So my question is, 1) why currentFPS of netStream is not the same as Camera's? 2) What's the actual frame rate of the recorded video (not the netStream, but FLV's)?
View 2 Repliesset the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.
I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.
View 2 RepliesI got a MovieClip filled with a lot of others clips... When I change de X or Y value of this first MovieClip the frame rate slows down for during 1 frame. For exemple... I created a counter that returns around 30 mseconds every frame, but when I do this X or Y change the return is around 400 mseconds... When I try to fill the first MovieClip with less information it goes faster, about 100+-200 mseconds...
View 6 RepliesHow to control a movie clip to play, say every 3rd frame instead of every 1? Thus creating the illusion it is playing faster...
View 3 Replieslet say that I wanna make a new SWF and I want the transitions between 3 pics or whatever pics I want .. at 20 frames ..... Im loading this into the master movie so when I loaded my transitions it run at 40 frames not at 20 as I speceified in the properities .?or maybe I was thinking in doing something like for example each 10 seconds change to next pic and so on ? can you do something like that ? maybe with set interval ?
View 3 RepliesI'm trying to insert an old banner ad into a new Flash site The problem is, the banner I made at 20 frames per second, and the Flash site is set to 41, so it literally plays the banner twice as fast.
View 2 RepliesIs it possible to set the frame rate of a movie through ActionScript 2? Is it possible to check it?
I've found many ways to check the rate at which it is playing, but I want, ideally, to be able to set the frame rate dynamically at runtime. I'm making a timer that uses flashing dots to show each unit of time, and I'd like to create a user interface so that someone playing the swf can set the time intervals without having to open the fla to change the frame rate.
How to get frame rate in as2, how to change frame rate
View 1 Repliesi have to set the stage frame rate according to the frame rate of the flv and I will have differnet flv with different frame rate so i have to get frame rate of FlV using action script ??
Is there any method available in Video Class of ActionScript??
I have button rollovers, that when at 40fps looks really nice, but when i change the timeline to 24fps, it looks terrible.
What is the best way to change my frame rate of my rollver_MC to fps while leaving the entire fla to 24 fps in AS 3.0
How to set different frame rate for different movieclip?
View 1 RepliesI CAN change the frame rate, like this:
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But if I want to change these values I have a problem, I could create a button that says 'on(release){ mc1.framespersec(15);' but all this will do is increase the frame rate by 15, not make it 15.
I am creating a flash game that runs at 45 fps. When run either in a browser or on the desktop in Windows XP it looks smooth. When I view it in Windows 7 it is choppy - as if it was running at 15 fps. It is still processing correctly, it just looks bad. Does anyone know why this is? Is it just Windows 7 I have a test code snippet that shows this weirdness. Just paste the following into a new file and publish.
var nCounter:Number = 0;
var nColumn:Number = 9;
var nRow:Number = 5
var aBoxes:Array = new Array();
function setInit(){
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Actually I am working in an image scroller project. It was working perfectly. But the client asked to do some updations. First of all please download the file that I have atached, which is a screen shot of user control page for image scroller. There is an user control page for image scroller. You can see many options there. In user control, scroller is specified as marquee scroller. There is an option, Speed of scroller, which denotes how quickly the image should scroll. The unit of this field is seconds. Because we are giving seconds in that field. A single image should move out of the stage with in the specified seconds in "speed of scroller" field.
var UnitDistPerSec:Number = Number(TransSpeed)*10; where "TransSpeed" denotes the speed we are given in the user control page. var FPS = 100; var ScrlConst = UnitDistPerSec/FPS;
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I have a problem exporting a flash movie to a Quicktime movie with the correct frame rate. When I try to transfer it to a DVD that will play in loop, the video is jerking. I really need to get a 30 fps video.
I'm using Flash CS3 on Mac OS X. I built my flash animation with photos and text only (no SWF or movies linked or embeded, no actionscript, no sound, one scene only). The frame rate I specified in my flash movie is 30 fps. My scene format is 1360 x 768 pixels (16:9).
I need to export my flash movie in an almost uncompressed format to bring it to a DVD.
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Currently i m working on a loader.... i want to use this loader on different-different project but every fla file have different frame rate.In that case the animation of the loader is not looking so good.
View 15 RepliesI am working in a flash file, and I wish to embed a new swf. Normally, I would just import it using the video importer, but this swf has controls on it, and I have a feeling they might be lost if the swf is converted to a swf. So, I am now using the loader class to laod it in. Is it possible to make it totally independent to the rest of the fla? One example, I want the frame rate to be different in the loaded swf, to the original swf, is this possible?
View 3 RepliesI am trying to get the main timelines frame rate. In AS2 I can detect the frame rate from the outside in my main App, but I can not find the AS2 code to to do it from with in.In AS3 I can do:
trace(stage.frameRate);
I have a AS2 component that is frame rate dependent. I need to have it detect the FPS instead of passing FPS variable to it.
I'm building an application in Actionscript using Flash assets, and my frame rate becomes very low (~7 fps) when I attempt to render 20+ assets on the screen, even though most of those assets are stopped movie clips. I've tried setting .cacheAsBitmap to true, which helps a bit, but not enough. What else can I do to get the frame rate up? I've noticed that some movie clips seem to impact it more than others, but I'm not sure how to alter them to make them easier to render.
View 2 RepliesDoes anyone know of some source code for an AS3 frame rate tracker? This one is what I want but for AS2: [URL]
View 3 RepliesSo I made a game in flash and sold it. I've been provided with an intro by the publisher that I need to insert at the beginning of my game, as it standard. I've done this before. The problem is that the intro .swf has a frame rate of 30 fps. My game is 12 fps. The animation is painfully slow if I just stick the movieclip in my game.
If I use loadMovie then the .swf will still play at my game's framerate.