ActionScript 3.0 :: Conversion Of A String To A Number?
Dec 14, 2010
I have a problem sending a String as a number..
I have a text field called score0 :-
var score = score0.text;
The string (score0.text) will have an "s" at the end as the time is counted in seconds and tenths, so I will be receiving something along the lines of "8.1s" as a value.. I would like to take score0.text, remove the "s" then *1000 the amount as a number before use..
I have a Flash Builder 4.6 project that is referencing an external ActionScript calculation library (swc). I am having some annoying issues when trying to convert a number to a string for display.
[CODE]...
The first assignment of totalFuelCosts is fine, but the second to totalEmissions constantly gives me the following error: 1067: Implicit coercion of a value of type String to an unrelated type Number I initially used toString() which worked fine, then about 10 minutes later gave me an error. So I switch to String() which again works fine, then about 10 minutes later gives me an error. I have also click 'Project' 'Clean' and cleaned all projects, this clears the error, but it comes back again about 10 minutes later.
Inside my code i have some variables declared as Numbers, and i get some others from an external source; these variables can either be Numbers or String representation of Numbers. Now, i have to implement some equality controls on these variables, and since i don't know in that moment which type are them of, i'm converting all of them to Numbers (i don't need and neither want to compare strings) via the Number() function which accepts either Numbers or Strings as an input. These controls can compare 2 single variables or a variable and a sum (or subtraction) of other variables, for example:
im trying to create a conversion utility that uses number input via calculator style buttons to generate conversion for the following distances:
-Miles to/from KM -cm to/from mm -binary to/from decimal
Now i was thinking of possibly having the options contained within an drop down and an input text field where the numbers are entered via the calculator buttons. The only thing im struggling with is how to perform the actual calculations on the different formats. Has anyone had to do anything similar in the past? Ive only found currency conversion examples and not sure how to apply that to these conversions.
I have been trying to convert a number into text.I have first found out the length of the number and then split them into individual values. Say i get 4456 the values returned are Length = 4 & split values = 4,4,5,6.Now i want to convert them into words like four,four ,five,six.Is there anyway i can convert them?
I created a thread about converting an .as file to xml and then back. I asked too mny questions in that thread, I apologize...I was being greedy. Does anyone know how to, once you have a string, convert it to XML.
I parse a file from which I fetch String variables representing Hexadecimal values, in order to use them as RGB color codes.
How to convert these Strings into Hexadecimal values ?
For example, I load a variable with the value "0xFFFFFF" from a file. This varaible is a String. I want to use the value in a SetRGB function, but it can not handle String, and can't do the conversion itself. So, how can make such a conversion ?
my_color.setRGB("0xRRGGBB") does not work. I need my_color.setRGB(0xRRGGBB).
var myNumber:Number = 1.8; trace(myNumber); The above gives "1.7999999999999998" conversion of String(myNumber) also gives "1.7999999999999998"
This only happens with certain numbers. If (myNumber == 1.4) it doesn't give me this problem.
I've checked with the debugger and the values are correct both before and after the trace or String conversion. However, the string itself is incorrect.
I'm importing a txt file through my AS and would like to use the string as a value to manipulate my timeline.. for instance ,the 'txt' contains a '0' and I would like to set an 'IF' statement that evaluates that value. this is the code I'm using (it places the value in a dynamic text box for now):[code]I understand that it must be converted from a string to a number, but have been having difficulty with this following other threads.I'm also curious if there is a simple way to continue checking the txt file for changes in value..
Does anyone know an url where I can get the current time as either a string or a number? Or how do I solve the problem that flash can't create an external time? Or does anybody have a perl-file that they wouldn't mind sharing with me that could do the trick
i have a simple dynamic textbox and want to store the TotalTime-property (= seconds of the video) of my video (flvplayback component) into this textbox. how can this super-easy thing be done?
I want to convert a textbox value to numric value and i use a code like this :var n:Number = Number(myTextbox.text);when i trace the variable (n) it gives me 0. although when i trace myTextbox.text , it gives me the right value.
Im looking to be able to find a number (any number) within a text string, what i ultimately want to do is crop the number out of the string to just be left with a number value, the only problem is the string could be any length and the number doesnt necessarily start at any point from the last characterI have items on the stage named 'image0', 'textfield2', 'button500' etc, as you can see the prefix before the number isnt a fixed length so I couldnt use substr and set an index, and since the number could be any number i couldnt set the index as a certain value before the end of the string. (ie it might return '500' or 'ld2' or 'ge0' in the examples given before)
I have buttons with id's button1, button2, button3, etc.
I have a for loop that i need to loop starting with a number and i need to enable buttons based on my loop. I need help taking my string button1 and making that the id "button1" so i can use the button property's.
I am trying to get numbers from a string and have tried number(), int(), parseInt() BUT....it all works fine but they all seem to accept as a number which appears throughout the text which then messes up the calculations. Is there anyway to force it to only accept 0-9 digits?
for example: private var myTextBox:TextField = new TextField(); private var myText:String = "Type here"; ..... ..... var position = int(myTextBox.text);
If the input value is "1" then it's ok. But if the input value is "-1" then I don't get the negative number. It just outputs "1"