ActionScript 3.0 :: Create A Conditional Button?

Feb 15, 2009

I want one button to do two things.

1) play a movie clip from frame 1-40

2) and then... play it from frame 40 until the end [code]...

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ActionScript 3.0 :: How To Create Conditional Statement

Dec 12, 2011

create conditional statement that will tell, that if time is 0 and enterframe event didn't played, we will trace in output window ("event didnt started")

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ActionScript 2.0 :: Button To Change Itself Through An If / Then Conditional

Jul 6, 2004

I have a simple If/Then Statement problem. I'm trying to get this button to change it self through an if/then conditional. In addition i'd like the get the button value to remain after the menu is re-minimized (if user clicks button to make it red, then when they re-minimize and then re-maximize it remained red). But i don't kno where to start there. i have used the following coding for my button if/then conditional.

[Code]...

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ActionScript 2.0 :: Movie Clip As Button Conditional

Mar 22, 2007

I was wondering if there was a way to make a movie clip act as a button only when certain criteria was met and then turn back into a regular clip when they are not. I have a gallery that has a zoom-in and zoom-out button. I have the clip dragable when you zoom in, but when you zoom out it is still draggable.[code]

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ActionScript 3.0 :: Conditional Click States - Toggle Button?

Jun 25, 2009

I have a button hit state called btnWorkH, below is the start of my code to make it functional. The idea being, that when someone clicks the button, I add a child to the top, to make it look like it has been clicked and is maintaining an alternate color. How would I code this so that it becomes a toggle? As, I need a click (once this action has been performed) that removes the child... just not sure how to write the condition for this.

btnWorkH.addEventListener (MouseEvent.CLICK, workClick);
function workClick (e:MouseEvent):void{
addChild (workO);
workO.x = 62.5;
workO.y = 109.3;
addChild (txtAmy);
txtAmy.x = 105.1;
txtAmy.y = 109.3;
}

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ActionScript 1/2 :: Conditional Statement Not Working Properly On Button?

Nov 25, 2009

Here is my current small piece of code I have on a given "letter" button..

on (release) {  if (_root.Acheckmark._visible=true) {  _root.AScore = _root.AScore+_root.APoints;  } else if (_root.Bcheckmark._visible-true) {  _root.BScore = _root.BScore+_root.BPoints;  }}

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ActionScript 3.0 :: Trigger Animation - Conditional Delay On Button

Sep 7, 2010

I have a bunch of buttons each one with a roll over on it that trigger an animation. So far no problem. The problem is that as I would like to add to the buttons a behaviour like this: if you roll over the button more than 200ms the animation happens else nothing happen.

Here is my code:
tab01_mc.buttonMode = true;
tab01_mc.addEventListener(MouseEvent.ROLL_OVER, rollOverTab, false, 0, true); //this is one of the buttons
function rollOverTab (event:MouseEvent):void{
getTimer();
var delayTime:int = getTimer();
trace(delayTime);
if (delayTime >= 200){
event.target.gotoAndPlay("Over"); // over is the animation of the button
}}

But this isn't working because what getTimer actually does is return the time since the whole movie started not since the function star running. So my question is: is the a way to tell AS to start counting from 0 so that I can use the elapsed time as my condition to trigger the animation?

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ActionScript 3.0 :: Conditional Statement For ROLL_OUT If Button Clicked

Mar 2, 2011

I've been struggling with an issue for a while now and can't find a solution. I've got a series of movieclip buttons that I have going between states on ROLL_OVER, ROLL_OUT and CLICKED. It's very straightforward - except for the fact that I can't get the CLICKED function to take precedence over the ROLL_OUT and I was wondering if there was a way to make the ROLL_OUT conditional on the click. ex:

ActionScript Code:
//this is coded on a series of 5 buttons, only 1 is shown as example:
paintings2000_but.addEventListener(MouseEvent.ROLL_OVER,onPaintingsOver);
function onPaintingsOver(state)

[Code]....

So my issue is that I need the ROLL_OUT to be conditional based on whether someone has clicked the button or not; but I can't find a solution for how to do that in this context!

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ActionScript 2.0 :: Create A Keyboard Shortcut Using A The Control Button Plus A Key Button?

Dec 28, 2005

Is there any way to create a keyboard shortcut using a the control button plus a key button. For example, if I want to print the screen, I would press control + p.

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When Create A Button Within Movieclip Layer / Button Is Not Working

Sep 15, 2009

I am having a problem where my buttons on main timeline are working fine. When I create a button within a movieclip layer (a page importeded from  Photoshop as a movieclip) the button is not working once I leave. It doesn't show as a working button when I select Enable simple buttons, when I preview or publish as HTML. The thing is, it is a button, it has an instance name, is that weird blue color... and it works fine when I am double clicked into that movieclip layer. I also tried common library buttons and they work fine until I leave that layer as well, also tried it within other layers and creating a new file and doing it... all no success!

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ActionScript 2.0 :: Create A Previous Button If Already Have A Next Button?

Dec 3, 2010

This is an image rotator and I'm having trouble creating the previous button. My next buton works just fine but no way I can figure out how to make the previous button. I tried almost everything by duplicating etc ... Here is the class I'm using:

Actionscript Code:
class thumb{ var mcClip, listenerShowAuto, ref, intervalShowAuto, objXmlResult, dataXml, tabInfoToDisplay, tabItemToDisplay, marge, intervalAnim, target, href,

[Code].....

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Create A Button Within A Movie Clip Button?

May 27, 2009

I am trying to create multiple buttons within a movie clip button I have already made. I can't figure out how to do it

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ActionScript 2.0 :: Create A Rollover Button That Once Hovered Over Would Create The Snow And Once 'un-hovered Over'

Nov 29, 2007

create a rollover button that once hovered over would create the snow and once 'un-hovered over' (<---:s) the snow would stop falling. I tried creating the button but kept getting errors etc.... Im a total noob (been using flash for about 1 month) if you could give us a hand that would be great....

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IDE :: How To Conditional Statment

Oct 26, 2009

So I'm not that familiar with using conditional statements yet, and I'm trying to get my head around it. I know what I need it to do, I'm just not sure of the correct syntax.I basically want a statement that says:

if( movieClip1 == frame 10)
{
then play movieClip2

[code].....

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Stopping A Flv Using A Conditional Statement?

May 26, 2009

I have FLV files that continue playing when I leave the frame that they are on. I can stop the playing FLV by putting this code on the following frame:
 
if (demo.playing) {  demo.stop();}
 
Where .demo is the name of the instance of the .flv component.
 
Here is the problem - I have many frames with many flvs, and when I tell flash to stop multiple FLVs, for instance:

if (demo.playing) {  demo.stop();}
if (demo2.playing) {  demo2.stop();}

I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference
 
As far as I know, flash is telling me that since the instance of "demo2" has not started playing yet (ex. the user only went to the page with the "demo" flv, but not the "demo2" flv yet) that flash has no idea what demo2 is yet. I thought using a conditional statement would remedy this, but I suppose the .swf can't stop playing something it does not yet know exists.

Is there any way I can introduce all of the flv's at the beginning of the file, yet not have them play and not have flash "forget" about them so that I can stop them using the code above? Or is there a way to have the conditional statement not error in the event that the referenced instance has not yet been "introduced"?

I really wish they would have added an "exit frame" command in AS 3.0...

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ActionScript 3.0 :: Conditional In A Function?

Oct 18, 2009

I'm trying to make a gallery loaded from external files, and I try to not use ready packages or swfs, so I wrote a code. I have many images in a folder and a xmlListfile of this images, and I accomplished to load them one by one, but when the list reach to end in both ways (start or end), Button function for the next images continue to work, I treid to solve to problem with a conditional in function but it didn't help.

The code is:

ActionScript Code:
var i:uint = 0
var imageLoader:Loader;
var xml:XML;

[code]....

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ActionScript 3.0 :: Using Variable In More Than One Conditional

Apr 14, 2012

It's a little more complex than that, actually. Inside a function, which is called by a Timer Event, I have many conditional statements based on CurrentCount of my Timer. Nested within these conditionals are more conditionals.
<<<I know it's amateur programming, and I'm sure there are much more elegant ways, but I'm just learning (via attempting a difficult challenge).>>>
One way I'm trying to control all these conditionals is via a random number, from 1 to 3. My problem is that after generating the number within one "if (currentCount == )" statement, the variable is no longer available to be used by the next "if (currentCount ==)" statement. Is this some terrible side effect of using the Timer class??

Code:
var timerMain:Timer = new Timer(900, 25)
timerMain.addEventListener(TimerEvent.TIMER, takeTurn);
timerMain.start();
function takeTurn(e:TimerEvent):int {
if (timerMain.currentCount == 4) {
[Code] .....

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ActionScript 3.0 :: Movieclip In Conditional Statement Of If?

Nov 28, 2009

In the code below how can I use the movieclip in the conditional statement? This is simplified, there is lots more going on but the basic issue is shown. I want to say if currently dragged mc is dot1_mc do the copyDragTo35 function

PHP Code: var item:MovieClip;
//add event listeners to all dots
kite_mc.dot1_mc.addEventListener(MouseEvent.MOUSE_DOWN, onItemDragStart);
kite_mc.dot2_mc.addEventListener(MouseEvent.MOUSE_DOWN, onItemDragStart);
function onItemDragStart( e:MouseEvent ):void {

[Code]...

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ActionScript 2.0 :: Flash 8 - Using This With Conditional Statements

Sep 28, 2010

When use the full path name and the identifier of a movie clip, my conditional statement works fine. However, when I swap the identifier out with "this", it no longer works. This script is contained within the movie clip I am trying to reference. I have found that, "this" works fine by itself on the timeline. It just stops working when I place it within a conditional statement.

Here is my script:
function functionOne() {
randomX = 550*Math.random();
randomY = 400*Math.random();
} functionOneInterval = setInterval(functionOne, 1000);
function functionTwo() {
[Code] .....

The reason I am trying to use "this" instead of the identifier name is because the movie clip it is referencing will be duplicated. This script here generates a random destination point for an enemy spaceship and tells it to constantly move to the changing points. This script is contained within the enemy spaceship movieclip, and I am planning on duplicating several of them at once.

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Stopping A Flv Using A Conditional Statement If The FLV Is Playing?

May 25, 2009

How would you stop an FLV using a conditional statement where the condition is if the FLV is playing?

I'm using AS 3.0. My best shot was this:
 
if (demo.flv == play){ demo.flv.stop();  }
 
I'm sure the "== play" part is wrong, but I cannot find the correct code that checks to see if the video is currently playing.
 
My flv component does have an instance name of "demo". The command "demo.flv.stop(); works fine as a non-conditional, but the flv is not always playing with my navigation set-up when you land on the frame with the code, so I need a conditional.

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ActionScript 3.0 :: Conditional Statement And A Counter?

Sep 1, 2009

I'm trying to make a button that if you hit it 4 times it plays a movie clip. On the 5th hit- I want it to play a different movie clip. After the 5th hit- it resets itself and the process would start all over again. The script is all in one keyframe and the movie clips are being played with functions.

playButton_btn.addEventListener(MouseEvent.CLICK, goButton1);
function goButton1(evt:MouseEvent):void{  runningMan_mc.gotoAndPlay(2);}

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ActionScript 3.0 :: Conditional Statements With Numbers?

Jan 25, 2010

I want to write AS3 code that has 2 variables;  one that acts on odd numbers and the other that acts on even numbers entered into a text field ?(sorry I'm not making much sense here! Will explain the context further)I'd like to use an XML calendar in my Flash project that shows the odd or even dates in the calendar depending on what number you enter in a field being either an odd or even number. (This is based on ACT Water Restrictions odd and even watering restrictions)It means that if your street number is an odd number you can use water as per restrictions when the date also is an odd number. Similarly, if your street number is an even number you can water as per restrictions when the date also is an even number. You're probably familiar with this system.
  
The context is for my Adult Migrant students to understand the concept of our water restrictions here which is governed by this odd and even system.So what I'm doing to do next is buy a cheap XML calendar online which I can adapt for my project but I'm not sure whether I should be approching this code problem with an  if/else statement to get the results or something else?how to write the code!!
 
if my number I enter is an even number then display (in an XML calendar) even days
else
if my number I enter is odd then display (tin an XML calendar) odd days

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ActionScript 3.0 :: Conditional Statement For Loaded Swf?

May 14, 2010

I am initiating loading a swf file, "bg1.swf". I have a button that, when clicked, is suppose to check to see if "bg1.swf" is loaded.I cant figure out how to write the conditional "if" part.  Currently, instead of checking to see if my statement is actually true, it executes loading bg1Req?  Here is the code .

var bgLoader:Loader = new Loader();
var bg1Req = new URLRequest("bg1.swf");
var bg2Req = new URLRequest("bg2.swf");

[code].....

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ActionScript 1/2 :: Syntax For A Conditional Statement?

Dec 1, 2010

My son is doing a self-study course and is currently haviong a problem with the syntax of a condtional statement in Actionscript 2The folllowing code,

if (colour="red") {gotoAndPlay("BadEnd_red")}
else if (colour="blue")  { gotoAndPlay("BadEnd_blue")}
else  //colour ="green"  { gotoAndPlay("BadEnd_green")}

[code]....

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ActionScript 3.0 :: Conditional Statement From XML To File?

Dec 16, 2011

I'm trying to pull in a conditional statement from an XML file to an actionscript file. Basically, the idea is that I have an activity called "keyPress.as" that is included on a Flash page. Directions, success and failure text are pulled in dynamically from XML as well as the resulting screen shot on success. Success is defined as the correct key stroke from a user when the corresponding page's .swf file is run. Could be a single key or key combination.
 
Here's the basic AS code that I'm using (please assume that 'pageData' is the loaded XML - that is done in another file - and it works for pageData.directions, which pulls in the directions text from the XML <directions>text</directions>):

[Code]...

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Flex :: Conditional Data Binding?

Oct 8, 2009

first one shows playheadtime of videodisplay and another is also used for same purpose. the difference is that when we are in add mode(decided from a flag variable) both should show current playheadtime using binding. but when we are in edit mode(again decided from flag) the latter label should remain static, to be more specific, the value retrived from database.how can I do that using actionscript. I tried ChangeWathcer but I found it a bit tricky. Is there any other simpler way or am I missing something. following is my code.

private function init():void
{
if (queFlag == 'a')

[code].....

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Flex :: Use Conditional Operator In Checkbox Using It?

Oct 21, 2009

I want to fill color based on condition so I used conditional operator for the checkbox. But it's shows the error Implicit coercion of a value of type String to an unrelated type Array. What did I do wrong ? How can I dynamically change the color of a checkbox ?[code]...

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Actionscript 3 :: Conditional Statement Not Working?

Jan 23, 2010

In my code here:

var manTimer:Timer = new Timer(1700,5);
manTimer.addEventListener(TimerEvent.TIMER, moveMan);
function moveMan(e:TimerEvent):void {[code].....

I am trying to get it so that when btnElScorcho or btnTheGoodLife is clicked it'll move my "man" mc out onto the stage. It starts at 590px and ends at -10px. That part is working.What is not working is my conditional statement that tells it to only move the "man" if he is at the x position of 590 or greater, because, when one of the 2 buttons is clicked again, I don't want to move him out if he is already there or if he is already moving out.So for some reason, "man" will still move when the buttons are clicked a second time and oddly enough, "man" will only move twice as opposed to the normal 5 times set in the function.Maybe I can change the if statement to check if the button has already been clicked as opposed to where "man" is?

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Flex :: Can Do Conditional GET Requests From Flash / AS?

Feb 19, 2010

I have a Flex client that loads data from a server to display a chart. This data may change, so the client regularly repeats the request. Since the result may require some work to retrieve, I'm going to have the server detect if the result has changed, and issue a 304 status if it hasn't.I haven't seen any headers in the Flash Player's requests which would indicate that it's already handling conditional GETs. Also, the HTTPService API doesn't seem to provide anything, either. Does that mean, Flash can't do this, or how can I implement this myself?

With regards to cookies, which aren't supported in Flash, I have heard the suggestion to build my own HTTP client on top of the Socket class. This might solve this issue, too, but frankly, I'm really not keen on doing that.As an alternative, I could just cache the result page and send it again, but so far, the API tries to utilize semantics that are already built into HTTP, and I'd like to keep it that way.

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Actionscript 3 :: Keep Element Grayed Out Unless A Conditional Is Met?

Apr 3, 2011

I'm in the process of designing a Flash application, and it requires either two or three pieces of data from the user.The third data element is only relevant if one of the other elements has changed from the default value.In order to prevent the user from inputting information that would skew the calculations based on the input, how can I gray out the text input box if the default conditional is unchanged? I could embed a conditional to ignore the input from that particular box, but I know that some users will fill in all data fields regardless of on-screen instructions.

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