I have a line within a rectangle.The line can draw outwards 360 degrees.I need to determine which of the rectangle's 4 sides the line is drawing out of.
For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.
So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?
I draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!
I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.
I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.
I know how to create rectangles with:
Code: var newHotRect:MovieClip = new MovieClip(); newHotRect.graphics.beginFill(0x00FF00); newHotRect.graphics.drawRect(0, 0, 100, 100); addChild(newHotRect);
But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?
I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?
how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.
I do know how to use the oval / rectangle and oval / rectangle primitive tools in the tool bar and find them quite useful, but one thing I find confusing is. A oval / rectangle primitive object can be edited later but the oval / rectangle can't. So the point is,how do we use them properly ? when to use ? Why does Adobe Flash still keep the oval / rectangle tool in their product instead of removing them with the oval / rectangle primitive tool ?
I want to update a row in mysql when a user uses an application with flash. And when they exit that application, I want to change the row to reflect that the user has left. Is there a way to do this easily? Currently, I'm thinking of writing a connection manager with sockets.
i am trying to make a photo gallery so when people click on a thumbnail it expands to full screen, my problem is i have lots of pictures and i want to determine which one has been clicked. i thought i would use the e.target in a simple if statement like this:
[Code].....
in this picture one and two are both on the stage with instance names of picture and picture2.
We generate a LOT of swfs where I work. We've got a group of people managing putting the swfs into our asset management system. These people do NOT have flash or anything adobe. However, they need to be able to determine the AS setting on the swfs. Is there a tool (preferably cheap or even free) that can be used to determine the Actionscript level of a swf?
I need to know how to tell when I've reached the end of video. I seem to recall there's a command new to flash 10 that will let you know without having to track the total bytes used or time elapsed or anything complicated like that.
Is there any way via Actionscript that I can have a swf determine what URL it's hosted under? For instance, if I put my swf on this site, I want it to behave one way and on another behave completely differently. Make sense?
Is there an easy way to determine whether a swf is being tested in the IDE? Have a number of params that change whether I'm working in development or production .. it's getting tiresome changing them .. i'ld be nice if I could do it programatically ..
I'm trying to use NetStream events from an FMS 3.5.4 server but am having trouble. I'd like to simply know when a video is playing, buffering, or idle. I know about Play.Start and Play.Stop, but these can mean the video is playing, or the video is buffering. Buffer.Full and Buffer.Flush can occur when a video is paused, playing, stopped, seeking, etc. I'm scouring over every event I get, but I really see no good way to determine what the exact state of a NetStream is at a given time.
We have a set of FMS's deployed on Amazon's EC2. One of the things we want to be able to do is automatically detect when we should start up another FMS instance. To do that, I've been looking for metrics I could measure on the local FMS box to help me identify "transition" points, e.g., when we should add capacity or remove excess capacity.
I ran some load testing to find out where the capacity limits of a particular box, but ran into a couple of problems[code]...
I need to swap a JSP form with a Flash form should the user have it installed. I know there is a JavaScript option, but don't want to use this as that cuts out people who have Flash but not JavaScript.
Is FarmVille on the iOS built with Flash? And if so, how can you tell? Are there certain flags that exist in the form of certain files or magic numbers within the .app folder hierarchy?
What is the correct way to determine if a Dictionary contains a particular key or not?
In Java I can do: HashMap x= new HashMap(); x.containsKey("test"); // returns true/false Is this the correct way in AS3? var xictionary = new Dictionary(); x["test"] == null
suppose I have a set of movieclips on stage. Each movieclips has its own name. I can drag one of these and check when my dragged movieclip collide with the other ones. Is there a way to determine the name of the movieclip that was hit by the dragged one without having to use a for-loop statement and/or array?
Is there a way in actionscript to determine if something is rotating CW or CCW? I created a knob in Flash but i'm stuck on how to tell which way the user is dragging it?
My question applies only when I work in 16 bit system resolution, so when I apply some text and apply 'Anti-alias for readability' with embedded chars, there is some strange filled rectangle showing around the text box. The same applies when I add any kind of filter to a text or image. You may see the exact problem by clicking on the link below: http:[url]....
- Notice the rectangle around the text boxes ('anti-alias for readability' applied, it doesn't matters is it static or dynamic text)
- Notice the rectangle around the middle dark-gray box with glowing effect applied
I will say again, this problem occurs only in 16 bit system resolution, it is not applying in 32 bit.
I know how to do general mosueover which cause cause new objects to load, or display a different frame in the timeline. What I wanted to know is how does one get it to do what looks like to be a motion tween when object is rolled over.
I'm working with BitmapData.getColorBoundsRect and it works so far fine for me. But what if I want to find more rectangles with the same color? For example: I got a BitmapData with 3 red rectangles. If I use getColorBoundsRect I get the whole area including the 3 rectangles. Is there a way to separate each rectangle?
I've got a flash site that's done in Action Script 2 in Flash CS3. On the gallery page I want to be able to load and play the external swf slides that the links point to where the black rectangle is instead of in seperate windows. I've tried all sorts of things but I just can't figure it out.