ActionScript 3.0 :: Difference Between The Classes Fl. And Flash?
Apr 6, 2009what the difference is in ActionScript 3 classes between the import.fl and the import flash. options?
View 5 Replieswhat the difference is in ActionScript 3 classes between the import.fl and the import flash. options?
View 5 RepliesWhat is the difference between importing a class and extending a class, I know that when you extend you add all the properties/methods of that class to your own class, but I am still un sure of what this actually does for you and your program, I am pretty confused on the topic and I couldnt find the difference between the two on the internet, also how do you know which one of the two you need to do?
View 8 RepliesIs there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?
Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
[Code]...
I have to use many custom classes for a project, each class includes lots of elements(methods,properties) and I generally forget their names when coding. Is there any editor which I can enumarate the elements of my classes after pressing "." like Flash's built in classes?
View 8 RepliesWhat is the Difference between macromedia flash and flash cs4. What is the Advantage of Flash cs4. Why Flash CS4 came..?
View 4 RepliesWhat differences are there betwee Flash CS4 and Flex, besides the GUI of Flash?
View 3 RepliesI have heard different things in forums but unable to find a concrete answer on the difference between obj[name] and obj.name. Does the compiler treat them differently?
View 3 Repliescan someone describe these 3 technologies, the differences between the, and how they relate to each other?
View 2 RepliesI need a small clarification. infact i want to know the exact difference between "import fl." and "import flash." ??
import fl.events.*;
import flash.events.*;
at what point of time we will use fl. and flash. ?? or in what cases do we use those ??
I was wondering, because people do suggest this, but i've never explicitly had it verified:does the flash cs4 compiler actually generate a SWF file, that is more optimized and faster, than the flash cs3 compiler?and what about other compilers? custom as3 compilers, are there faster ones?I don't mean the time it takes to compile the .fla, but the speed of the SWF file.
View 1 RepliesWhat can BitTorrent do that RTMFP cannot? And what can RTMFP do that BitTorrent cannot?
View 1 RepliesI dont understand the difference, they both seems the same but... I guess they are not.
View 3 RepliesWhat is the difference Between Extends and Instantiation?
View 1 RepliesI need to compare two arrays to see if they are identical.
var _array1:Array = new Array();
var _array2:Array = new Array();
_array1.push(1,2,3,4,5);
[Code]....
Possible Duplicate: Difference between e.target and e.currentTarget I don't really understand the difference between these two event.target and event.CurrentTarget and explanation.
View 2 RepliesPossible Duplicate: What is Adobe Flex? Is it just Flash II?tell me in layman's term as to whats the difference between flex and flash objects. i know that programmatically there are differences and there are difference in the extension but then why do some flex programs have a .swf extension since the extension for flex is swc ?
View 1 RepliesIf I publish the same fla in CS5 and then in CS5.5, CS5.5 is about 4k heavier.
View 0 RepliesThe examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.
Let's say I extends Sprite and call it MySprite.
I save it in test.core
[code]...
Now I create another custom class called MyWindow that extends MySprite.
I save it in test.windows
[code]...
Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).
[code]...
Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.
If there is only a single helper class, everything runs fine.
Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.
EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.
I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.
I guess my questions are:
1) How are libraries commonly distributed in AS3?
2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?
In my flex project i used one option like Link button . If i like it will be open new page contain more information and components . Which container is suitable one ? Where is used viewstack and stages ?
View 2 RepliesQuoted from this page:
send(url: String, target: String, [method: String])
Sends the variables in the my_lv object to the specified URL.
sendAndLoad(url: String, target: Object, [method: String])
Posts variables in the my_lv object to the specified URL.
What is the exact difference between mc1.hitTest(mc2) and mc1.hitTest(mc2._x,mc2._y,true)
View 2 RepliesI working on a game project in Flash AS3. I need to pass data from one class (Game) to other class objects (Ships) on EnterFrame and performance is starting to be a issue. I was wondering is there a difference in performance between calling to the Ship a direct function or dispatching an event which the Ship can listen.
another question is where should I put the enterframe function. Is it better to use only one enterframe function and call the methods dispatch events from there, or it will be wiser to put the enterframe in the different objects (Ships)? note: some Ships are inactive most of the time.
If i keep aside the loose coupling advantage of Events, what is the difference in the way of working of
1) Simple function call
2) Dispatching an event
Is there a simple way to let flash acknowledge the difference between odd and even numbers?
I want to run that notion through an IF condition ...
basically IF (x == even){ ... , if 'even' exists as a script ...
what is difference between Flex Builder and Flash Builder 4?
-Flex Builder 4 is a latest version?
-Flex builder 3 is a older version?
what is meant by EnterFrame and it's use and how to declare it? And also the difference between EnterFrame and MOUSE_MOVE?
View 2 RepliesI am working on this cd-rom and have just reached testing stage for part 1 (of 5). There are lots of interactive activities, video and animations. For the activities, I dont know if I am just too tired but there seems to be items which are visible on my .swf on my computer that sometimes are visible and sometimes are not visible on the cd-rom, also in testing yesterday there sere some activities that seemed to not be working correctly (Althought they perform fine on the desktop version, on a reset of the cd-rom they then seemed to work. Is there anything that I need to take into account for the code being read off a CD to make it more bullet proof? I am stressing out a bit at the Unknown factor- I cannot continue to produce this resource if I cannot guarantee how it will perform in real life?
View 5 RepliesWhat is the differences in use of these two objects? Which one should be used for a "Youtube-like" video player with a custom skin and playlist?
View 2 Replies