Flash :: What Is The Difference Between Obj[name] And Obj.name In ActionScript
Feb 17, 2010
I have heard different things in forums but unable to find a concrete answer on the difference between obj[name] and obj.name. Does the compiler treat them differently?
I was wondering, because people do suggest this, but i've never explicitly had it verified:does the flash cs4 compiler actually generate a SWF file, that is more optimized and faster, than the flash cs3 compiler?and what about other compilers? custom as3 compilers, are there faster ones?I don't mean the time it takes to compile the .fla, but the speed of the SWF file.
Possible Duplicate: Difference between e.target and e.currentTarget I don't really understand the difference between these two event.target and event.CurrentTarget and explanation.
Possible Duplicate: What is Adobe Flex? Is it just Flash II?tell me in layman's term as to whats the difference between flex and flash objects. i know that programmatically there are differences and there are difference in the extension but then why do some flex programs have a .swf extension since the extension for flex is swc ?
In my flex project i used one option like Link button . If i like it will be open new page contain more information and components . Which container is suitable one ? Where is used viewstack and stages ?
I working on a game project in Flash AS3. I need to pass data from one class (Game) to other class objects (Ships) on EnterFrame and performance is starting to be a issue. I was wondering is there a difference in performance between calling to the Ship a direct function or dispatching an event which the Ship can listen.
another question is where should I put the enterframe function. Is it better to use only one enterframe function and call the methods dispatch events from there, or it will be wiser to put the enterframe in the different objects (Ships)? note: some Ships are inactive most of the time.
I am working on this cd-rom and have just reached testing stage for part 1 (of 5). There are lots of interactive activities, video and animations. For the activities, I dont know if I am just too tired but there seems to be items which are visible on my .swf on my computer that sometimes are visible and sometimes are not visible on the cd-rom, also in testing yesterday there sere some activities that seemed to not be working correctly (Althought they perform fine on the desktop version, on a reset of the cd-rom they then seemed to work. Is there anything that I need to take into account for the code being read off a CD to make it more bullet proof? I am stressing out a bit at the Unknown factor- I cannot continue to produce this resource if I cannot guarantee how it will perform in real life?
1- why we need skins for every elements if we can style our application using CSS file. for example in theme Graphite in SDK's Sample consists of both CSS+.fla and skins---.mxml files.
2- How we can create a whole theme with out coding CSS.
I want to create a simple video chat application using rtmfp the new p2p feature. It's available in flash media server 4 and using stratus, I've only been able to find tutorials on stratus. So my question is if I want to use the p2p feature in flash media server 4 do I have to signup for stratus and use its api or does fms 4 have its own api?
I would like to design a dynamic website. [url] In this site they organized all of the swfs in xml.What is the difference between setting the entire site in flash, and putting it together like the example?
I would like to know what's the difference when I write a temporary variable like this (these are just examples): version1
[Code]...
What's wrong and right? Currently I write it like version 2 and I'm not sure if I should change it to version 1. I know most developers write like version 1 but I'm a little bit confused because I am totally unaware about version 1. If I use version 1 does that mean that my value is stored explicitly in a temporary variable that is cleared in every cycle?