ActionScript 3.0 :: Dispatching New Event Upon Sending Request To HTTPService
Jul 9, 2009
I've a Services class...which handles the HTTPService requests and responses and faults. Now I want to dispatch a new event whenever I send request to the server...so that I can take custom actions like showing some popup window or disabling certain components.
Here is my services class:
PHP Code:
package business{
import mx.controls.Alert;
import mx.managers.CursorManager;
import mx.rpc.AsyncToken;
import mx.rpc.events.FaultEvent;
import mx.rpc.events.ResultEvent;
import mx.rpc.http.HTTPService;
[Code] .....
The method doRequest calls the HTTPServices send method...so in this method, I want to dispatch a new event and handle it in the main application...
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Sep 9, 2010
Currently I have :
<mx:HTTPService id="userLogin" url="https://api.localhost/api/user/login/" method="POST" resultFormat="e4x" result="doSomeThing(event)">
<mx:request>
[Code]....
instead of this I have params like userCredentials.email and userCredentials.password. I tried this but it odesnt work.
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<mx:request>
[Code].....
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Dec 12, 2009
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[Code].....
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[code].....
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May 26, 2010
May be my title doesn't clearly reflect to what I am saying. Let me demonstrate with following example
[Code]....
Instead of doing this type of event listening,is there a way, by which the final class can listen to "firstDispatch" event without going through its object as shown above
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Jun 23, 2010
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ActionScript Code:
mainPanorama.bedDoor.addEventListener(MouseEvent.CLICK, dispatchBedroom);
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that needs to be heard by the parent swf and the appropriate function called.
ActionScript Code:
objectsArray.addEventListener("loadBedrooms", loadBedroom);
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Jun 9, 2010
I'm working on a project and had a question related to another thread I recently posted earlier this week regarding an area I was a little stuck on..While I did manage to resolve most of my issue, there's still a piece of the puzzle that's missing. I basically have one main container swf that loads several external swfs into a MC and cycles through an array of external files. I have navigation buttons so the user can click next to proceed through all of the external content files. My goal here, is to not have the "next button" become active until after the external files are done playing, so they can't skip ahead.
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Code:
//Array of external swfs
var contentArray:Array = new Array("content1.swf", "content2.swf", "content3.swf");
[code]......
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Jul 5, 2010
Can anyone please explain me why the dispatched event is not captured in this code?
The idea here was to notify all instances of a class when you click on one of them
[Code]...
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What I am trying to do is build some kind of Loader-SWF that loads several animations (swf-files) and then plays them back one after the other.
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Code:
stage.dispatchEvent(new Event('nextClip'));
and then have this in my "Loader":
Code:
stage.addEventListener('nextClip',loadNextClip);
This works fine when I just have my first animation clip dispatch the Custom Event, but as soon as I add the code to all the other animations it will throw an 1009 error (referring to the last frame of the newly added animation) as there somehow seems to be some confusion regarding what "stage" is referring to now.
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May 26, 2010
Instead of doing this type of event listening,is there a way, by which the final class can listen to "firstDispatch" event without going through its object as shown above
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I'm just starting to build my first proper OOP piece.I have on stage two manually placed MCs.One is viewer_mc:ViewerClass and one is menu_mc:MenuClass.They each have their own class and there is a document class...
PHP Code:
package
{
import flash.display.*;[code]....
So I can call the public method of either class from the other class.However, I am now trying to understand custom events and dispatching them with parameters.which uses a custom event class.This works fine when the dispatchevent and listener are both in the viewer class, but when the dispatchevent is in the viewer class, and the listener is in the menu class I can't get it to work.I suppose for my purposes I don't really need to use the custom event class, I can just call the respective classes' public functions but I just wanted to try and understand how it works.Here's the pared down version of menu class...
PHP Code:
package classes {
import flash.display.*;
//some other imports[code].........
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I am developing a project where ClassA creates the instances of ClassB , ClassC and ClassD and adds the eventsDispatcher with them. ClassB and ClassC are able to dispatch the events back to ClassA which is fine. But ClassD is not dispatching the event. It only dispatch the event only when I call the dispatchEvent(new Event(Event.Complete)) function after giving 1 Second delay.
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I got a question about event dispatching in flex.my goal is to get a custom event loaded up with some data and than bubble up to the eventlistener. my main application has and AMF service request inside which calls an service class. that class is supposed to dispatch an event when the AMF service request returns a result or fault and the main application is listening for that event.so inside my mainapp i add and listener like this:[code]
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I'm trying to dispatch a custom event from a custom ItemRenderer. This is my custom event
package events {
import customClass.Product;
import flash.events.Event;
public class CopyProductEvent extends Event {
public static const COPY_PRODUCT:String = "COPY_PRODUCT";
public var picked:Prodotti;
[Code] .....
The event from the function is dispatched correctly... I can't intercept it..
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Jan 23, 2009
I've written lots of hierarchical menus in AS2, am happy with XML, recursion and the Compound design pattern.owever, I'm about to built my first AS3 menu system, and what I want to know is where do people usually add their event listeners? Should I be adding them on each menu item, or just one on the whole menu system, and use event bubbling to capture and respond to clicks, rollouts, etc.
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