ActionScript 3.0 :: FLVPlaybackCaptioning Fullscreen Resizing?
Jan 7, 2010
I'm using FLVPlaybackCaptioning to set up subtitles on my player but I've run into a couple of problems. Basically, when I go to fullscreen the subtitles resize correctly, when I return to normalsize they shrink back to the correct height.BUT when I go back to fullscreen a second time the subtitles are not resized. Oscillating between normal and fullscreen the subtitles stay in the normalsized screen height until eventually the subtitles disappear alltogether on normalsized screen and only appear on fullscreen (at normalsized screen size). I've attached the player for people to see what's happening.
false; _subtitles.showCaptions = true;
_subtitlesArea = new CaptionArea();
[code]....
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Sep 7, 2010
I have something really weird happening when I try and combine using FLVPlayback Captioning and fullscreen mode to display subtitles.Basically, when I oscillate between normal and full screen...
1. the first time I do so (normal->full) it works - the subtitles are resized fine.
2. Then when I go back to a normal-sized player (full->normal) the subtitles disappear.
3. Then when I try again to go to full screen (normal->full) the subtitles appear - but they are the wrong size - the size that should appear for normal-sized screens.[code]
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Jun 16, 2010
I am trying to get the background and main part of my website to scale up to the full size of the web browser when it is resized. i have found an example, and have been searching for hours trying to find a solution.when you resize the browser it fits, i would like to know how i could achieve this.
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Nov 16, 2010
I have a problem with my video player that I'm working on. Currently, it's using a video screen component that is fed video via netStream. There is a fullscreen button that when clicked, sets the mode to true, and the player resizes. However, I'm having trouble where the control bar is concerned.
[Code]...
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Jul 20, 2005
I have a movie clip named "shapes" that I use as a pseudo-background for my .swf, I alter the color of the movieclip by using the following code;
on (press) {
var colorful = new Color("_root.shapes");
colorful.setRGB(0x003366);
}
So that each section of my site has a unique color. The problem is I want to publish this as fullscreen (Publish Settings, set Dimensions to "Percent" and Width and Height to 100). For this to look right I need the movieclip "shapes" to expand to 100%.
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Apr 19, 2012
I have created a drawing board using a tutorial that uses a main as file and the png encoder in cs5.5. I am creating this as an exe file to be run from a cd and am not sure how to resize the mask on the board to the size of the stage if I use fullscreen mode or allow user to resize projector by dragging corner.Due to my limitations with scripting I was unable to add the mask to the main.as file but have added it to an actions layer in the drawing board movie clip is that correct?[code]
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Aug 18, 2009
I have a fullscreen projector using fscommand ("fullscreen", "true");
Fullscreen works fine. However, I have 2 movie clips that I don't want to resize with the rest of the movie. (They are non-vector images that look crappy when resized.) Is this possible? If so, do you know what code I need to use? I'm using AS3.
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Jul 25, 2009
Hate to drop some bribe on my first post and all but I need answers fast and if any of you have been waiting for as long as I did for a demonoid acct you should be able to figure this out real fast Anyone with some decent flash/as2 skills should be able to figure this out real quick. First one to send back a working file gets the invite code.Ok long story short I purchased a fullscreen xml gallery from FlashDen that is supposed to resize. Here is the link to the demo...Well problem is it only resizes the images based on their width and not their height. (Panorama would show fine but a tall portrait would just go off the page) You will notice in that demo how the resizing is fixed to the side of the painting and not the bottom.
Well, to me this seams useless because I really need every user to be able to see the full pictures no matter what screen resolution they are at and no matter how they adjust their browser window.Believe me when I come posting on threads it means I have spend many many hours trying to figure it out myself...In this case I have spent 30 hours trying to solve this in the last two days....Now I am over the deadline I gave to my client/family member and am still at square one basically.Also note I have figured out how to make it so that it fixes to the bottom and thus shows the tall images in full but when I do this it is no longer centered in the page.
I am really tired and worn out but would love to work with someone's advice to make this a reality.Attached is everything you would need. Please note that by downloading this attachment you are agreeing to only using these files to your new friend Sean and would never think about using this for your own project.Attachment is too big...~3Mb so I had to put it on a server.. Grab it here.
if(heightRatio<widthRatio){
eval(getResizeClip)._width = widthRatio*bgWidth;
eval(getResizeClip)._height = widthRatio*bgHeight;
[code]....
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Jan 5, 2012
I'm importing and playing an external FLV in my movie using the FLVPlayback component and providing captioning for it using the FLVPlaybackCaptioning component. It's working great. (CS5, AS3, Windows 7)
By default the captioning box plays directly on top of the FLVPlayback Component. I want to separate them, so for instance, i can put content (images and such) in between the Playback component and the caption box.
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Nov 5, 2008
I am a flash CS3 novice and I wonder Is there any way to set a link (http ://) inside the FLVPlaybackCaptioning component? If not how can I put a link inside a FLV video like what Google has done on YouTube?
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Apr 25, 2008
Go to [URL]. Click on "The Photos". It will pop up in a fullscreen window. Try resizing the window and you'll notice that the background is vector and it looks like the scale mode is set to "showAll". BUT, the photos look like they have a separate scale mode set to "noScale". They don't resize.
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Jul 14, 2010
I'm using the flvPlayback/flvPlaybackCaptioning components.My file works perfectly when I test the movie within Flash.When I publish it,I cannot see any video, even on my own PC.I have the fla, flv and xml files in the same directory.In flvPlayback component,I have skin set to None and I'm using a captionButton and playPauseButton.The source has the flv filename and autoPlay is set to False.In flvPlaybackCaptioning, source has the xml filename and the captionTargetName has the textbox instance.showCaption is set to False. Everything works fine until I insert the captioning elements. The captioning works perfectly when testing.I can't see where I've gone wrong.
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Nov 1, 2010
I am not simply trying to contain things and have the container resize without the contents resizing. I would just use a simple MovieClip for that.. My main focus is on the use of BitmapFill. I'm trying to make a repeating background image for a container; thus far I'm able to draw my BitmapFill sprite to the size I want. (Which is the stage's height) but when the stage is resized, I want to re-size my container but have my containers BitmapFill crop or add more as the window is resized bigger or smaller. Allow me to illustrate what I mean:
I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.
From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..
in my library there is an image called 'pattern' and my code looks like this:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true);
[code]....
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Sep 11, 2009
I'm loading a few pngs/jpgs externally so they can be swapped out occasionally, and the issue I'm running into is when they are shrunk they become fairly choppy. Is there a way to have flash re-render them, or do something to smooth the resizing as opposed to going in and resizing every file manually myself?
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Nov 2, 2010
I've got a little problem with BitmapFill, I'm trying to use a sprite as a container for various things and i would like it to have a filled pattern background. my problem is that i want it to resize the sprite to the height of the window but not have the background fill resize, and add more / crop as the window size is changed. to illustrate what i mean, please view the diagram attached to this post .
I have an image in my library called 'pattern' and my code is as follows:
ActionScript Code:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
[Code].....
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Apr 13, 2009
I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
Code:
stage.displayState = StageDisplayState.FULL_SCREEN;
theMovie.fullScreenTakeOver = false;
Then I have a function which should work--but my button won't appear in fullscreen--Can I apply this function to the built-in fullscreen button?:
Code:
function handleClick(event:MouseEvent):void
{
if ( !theMovie.fullScreenTakeOver )[code]....
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Apr 19, 2009
I need a fullscreen scroll bar on my fullscreen flash site , i need it to function similar to this URL...
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Jul 14, 2010
I have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??
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Oct 19, 2006
What I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http:[url]....
External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.
If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct.
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Feb 24, 2011
I'm hoping someone can help me with an issue I'm having.
I currently have an AIR Application that runs fullscreen.
At some point in the application, I am trying to get a video to play fullscreen as well.
[Code]...
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Aug 30, 2009
I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:
HTML Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">[code]......
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Dec 28, 2006
i have my photo gallery and if you push a button photo has to open in new window with fullscreen.
for fullscreen i use Stage.displayState = "fullScreen";
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Mar 7, 2010
I'm loading in external images from XML, but they are coming in way too big; i have resized the actual images to the size i want them yet they still come in huge
function drawItem() {
coverImage.loadMovie(mediaFolder + currentNode.childNodes[2].firstChild);
coverImage.width = 600;
[code]....
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Jan 23, 2009
I have a stage of 600x400 and in the publish settings I chose this same width and height (with pixels dimension, and scale: No Scale).And when I load the swf in a browser:
[URL]
It resizes the swf stage size.(I know this because I have a value which is positioned according to the stage width/height, and also because if I choose an opaque windowless I can see that it is bigger than I want it to be)Am I loading the .swf wrong?
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Nov 11, 2011
I have made 1 Flash banner 728x90, the next one has smaller dimensions (468x60) but the proportions are the same so, I duplicated the document, grabbed the movie clip containing the animation and used the transform tool to make it the correct size.Some of the images need replacing as resizing didn't treat them well. But since I am trying to add them to the resized movie clip they appear too small.
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Nov 26, 2009
My name is Robbie Lee and I make flash games for a living and recently I've encountered an issue that I was hoping one of you could help me with.In some of my games I use sprites made from jpg, gif or bitmap ect. which look nice when viewed at the correct size (550x400) but when I release the games webmasters often post them at incorrect sizes which causes the pixel based images to distort or look ugly which reflects poorly on my talents.
I want to know if there is anyway that I can code it so that the swf cannot be resized and always displays at 550x400 even if it's put in a window that is larger then that.I use ActionScript 2 and Adobe Flash CS3 Professional.[URL]
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Dec 23, 2009
i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.
I have a SWF thats being externally loaded into another SWF file (see code below):
on(release) {
loadMovie("test1.swf",_root.dropZone);
}
(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.
I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.
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Feb 10, 2010
I saw this site in another post and I've noticed this becomming the trend in photo galleries. [URL]When you drill down and open up a photo, the photo resizes with the browser while the rest of the movie elements expand without resizing. I'd love to know how this is done.
On a side note, it used to be impossible to resize a photo cleanly in Flash. Is something being done here or is it just improvements in Flash players?
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Feb 17, 2010
I'm starting to learn flash with AS 3. I can handle flash quite ok at the moment, but now I'm learning AS3.However, sometimes when I start Flash, the workspace "Actions" is larger than my screen. This means that a part of my script is not readable. #$Q^$!! I've tried everything to resize it, but didn't find a solution. I've flash professional for mac. I've tried switching 'workspaces' , try to move the workspace in another position. It doesn't work 'cause I can't drag the space above my screen.
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Jul 12, 2010
I'm using action script v2 to load a .jpg from a button.I'm using the command 'loadMovieNum("photo.jpg",4)'What script could I add in to resize the jpg to specific dimensions and position it at a particular x,y coordinate?
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