ActionScript 3.0 :: Fastest Way To Get RGBA?

Jul 14, 2009

What is the fastest and most efficient way to get RGBA from an image you don't want to display?

I don't care if it uses air or is backwards compatible with a previous version of the player.

Should I be using file io and reading in the bytes and writing my own parser?

Maybe loadBitmap and getPixel?

Are there certain tricks and optimizations to prevent excess work on the player's side?

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