Actionscript 3.0 :: Fastest Way To Load External .png?
Sep 14, 2009
I have searched google for an answer to my problem, but to no results have helped me to solve it. I am trying to find the fastest possible way to load an external .png (as the title suggests). The reason for this is because I want to speed up the loading time of my Adobe Air Application. It loads in a various number of .png files (with transparency) and displays them in a tilelist via Bitmap.
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Sep 19, 2009
I'm trying to figure out the fastest possible way to load a .png image into a BitmapData object. I am performing multiple processes that do this (load a .png from filesystem). The progress is shown using a loading bar, and I would like to speed up the loading time. Now this process can be called over n number times (via a timer). Right now the method I am using to this is:
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Jan 14, 2011
I have the following function in my FogOfWar class, it calculates if its team can see the position that is passed on the arguments:[code]My problem is that, with only 3 characters in the game, it can only run 4000 times per second, which is not too much.I can implement a cache, so it caches the most commons positions, but, what else can I do to optimize it?
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May 24, 2011
The question is simple; I need the fastest way to calculate power 2. I need that for this formula which calculates distance between 2 points.var Dist:int = Math.sqrt( (mmx - ox) * (mmx - ox) + (mmy - oy) * (mmy - oy) );
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Jul 14, 2009
What is the fastest and most efficient way to get RGBA from an image you don't want to display?
I don't care if it uses air or is backwards compatible with a previous version of the player.
Should I be using file io and reading in the bytes and writing my own parser?
Maybe loadBitmap and getPixel?
Are there certain tricks and optimizations to prevent excess work on the player's side?
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Mar 8, 2010
I have two Sets. Set b is the subset of Set a. they're both very huge Sets. I want to subtract b from a , what's the best practice to do this common operation? I've written to many codes like this , and I don't think it's efficient.
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Jun 10, 2011
Is there any Fastest way for this line?
ballAngelRadianVector = -ballAngelRadianVector;
And also this:
ballDegree = fee - ballDegree ;
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Sep 22, 2011
This code calculates the distance between 2 points by using distance formula, Math.sqrt ( (x1 - x2)^2 + (y1 - y2) ^2). My first point has mmx and mmy coordination and second one has ox and oy coordination. My question is simple, is there any FASTER way for calculate this?
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Dec 10, 2011
Im using a lot of movieclips in an app.Its hitting the performance limits.Im using .png files in animated movieclips.Looking in the clip it says bitmap as type.. source...pngI used .png because i want the alpha background possibility.I then went into some of the movieclips and changed properties convert to bitmap (althoug technicly they already were according to flash)After this i feel the performance has slightly improved.Is this true or just in my mind & wishfull thinking.
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Apr 12, 2011
I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites). I've used "Needle in Haystack" method, but it seems that it isn't fast enough.
E.g. Suppose that I have a collection of Sprites (a pool, in fact). Each sprite will be added to the stage and perform some action. After that, it will die. I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.
Sometimes times I'll call a method that will add a sprite to the stage. This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.
One of the scenarios that pushed me to this question was a Particle System. A "head" particle leaving a "trail" of particles every frame and exploding into a flashy multitude of particles... Every frame...
Some times this counts up to 50.000 PNGs with motion, rotation, alpha, event dispatching, scale, etc... But, this is JUST ONE scenario...
At the moment I'm trying to use a Object Pool with a Linked List... Hopes that it will be faster that running a whole Array/Vector or create new instances every frame an let them dye with Garbage Collection.
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Mar 15, 2011
how to deal with unsorted arrays to get the next higher or next smaller value?
var _myArray:Array = (1,pizza,2,6,8,test,11,16,17,cola)
_myArray.splice(4,1) // > remove number 8 !
trace(_myArray) // > array contains now: (1,pizza,2,6,test,11,16,17,cola)
how can i get the next higher value (= 11) ?
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Jul 19, 2010
I've got my 3D sphere to triangle collision detection working now, but I need an efficient method of adding the triangles to the broadphase grid.
This is easy enough if the triangles are smaller than the grid nodes, however - especially given the polycounts I'm working with - it's going to be fairly frequent that a triangle is significantly larger than the grid nodes.
Here's an example.See the yellow polygon? Just adding it the grid nodes by it's vertices results in it NOT being added to 4 grid nodes that it does reside in.
My first thought is repeatedly casting rays along one of the edges from the normal of the edge until you find the intersection point with one of the other edges, of course checking for intersections with the grid edges until you reach the destination intersection with one of the other edges of the triangle. This would work, but is not particularly fast.
Although these triangles aren't being added/removed in real time, only when building the level, when constructing a level with say 100,000 polygons total, I obviously want it to be processed as quickly as possible.
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May 28, 2007
Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
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May 6, 2011
I have a Flex application that just load an external SWF, but the application load and unload infinitely my swf.
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Apr 22, 2007
I am trying to get a nav button in one movie (main_nav.swf) to target a my main movie (index.swf) and load a sub nav movie (metals_subnav_infinite.swf) into it. The sub nav movie will do a similar task - loading a portfolio swf into main movie (index.swf). Here is the file breakdown of my working files:index.swf - main final movie which loads "main_nav_infinite3.swf" on startmain_nav_infinite3.swf - loads main nav "main_nav.swf" and scrolls it infinitely (infinite menu)main_nav.swf - main nav with buttons that trigger sub nav "metals_subnav_infinite.swf" to load into index.swfmetals_subnav_infinite.swf - loads sub nav "metals_subnav.swf" and scrolls it infinitelymetals_subnav.swf - sub nav with buttons that trigger "folio.swf" (have not created this file yet!) to load into "index.swf"The script I was focusing on is in main_nav.fla and it is:
metals_mc_bn.onRelease = function() {
reActivateMenu();
this.gotoAndStop(3);
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Jan 19, 2009
How do you load external library objects from an external swf? I want to have an external swf that only contains library objects that are exported for Actionscript, and load these from the master .swf file dynamically during the master swf execution. (I may have multiple external swf resource files)I want to be able to load the external swf, and then access it's library objects via actionscript in my main swf file.
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Nov 17, 2010
as3 is new for me, but i would like to write a script using loader to load an external swf, and control the external swf. But I find I can't control the swf, because there are no fixed instance name. here is my script.
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Sep 19, 2011
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
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Oct 19, 2009
I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
This is the bare bones of it:
Code:
sceneHolder.x=0;
sceneHolder.y=0;
addChild(sceneHolder);
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Apr 11, 2009
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference.
at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection();
vc.connect(null);
var vs:NetStream = new NetStream(vc);
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Dec 24, 2009
How I can make this script lo load mp3 files via an external xml file like music.xml and if is possible to load random
Code:
music = new Sound();
music.onSoundComplete = function() {
[code]....
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Jul 24, 2009
I've got a small (more than 100 hours of thinkwork up till now!) problem I can't seem to solve:
I want to populate an external loaded swf with an dynamicly loaded xml fil (loaded from my config.xml).
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how do I get the external xml into the external swf as a variable for the actionscript in the external loaded swf (So I just want to put the path in the script in my external swf...).
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Mar 31, 2010
I'm trying to get an external swf to load when the flv content of another external swf finishes playing.
I've only been using actiosncript 3 for about a week and I've got to this point from tutorials, so my knowledge is limited.
This is what I've got so far:
Code for External swf (with flv content):
import fl.video.FLVPlayback;
import fl.video.VideoEvent;
motionClip.playPauseButton = player;
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I'm starting to get an understanding of how all of this works, but it's all to new to me at the moment, so I'm sure I've approached it from the wrong angle.
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Aug 2, 2009
i have a main.swf and i load menu.swf into main
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this works right on its own but when using addchild in main.swf the menu loads the button events work, even click but it will not load the associated file. If i place the menu code in the main.swf it loads all required files. QUESTION How do reference menu.swf when loaded as an external swf?
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Dec 24, 2006
I have a "about.swf" file that loads a CSS file and formats some dynamic HTML text. On its own, it works fine...but when it gets loaded into my "Main.swf", it doesn't work. What am I doing wrong? Is there a bug that doesn't let you load CSS with external .swf's?My style sheet and index file holding the "Main.swf" are all on the root level of my site. The "Main.swf" has a "holder_mc" clip that I load the "about.swf" into which has the CSS formatting. When loaded into "Main.swf", it doesn't work.
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Jun 13, 2010
I'm sure this question has been answered but I have been looking everywhere and all I can find is how to load an external SWF but not how to unload it. I come from a basic knowledge of AS2 and it was easy for me to load using levels but I have run into a wall. I have a main swf and to keep the initial filesize small I would like to split some image intensive sections out and load them when needed.
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Nov 8, 2010
I have problems in running a projector under win 7. My projector load several SWF and each of them load different external MP3 that plays during the show.Under Win 7 sometimes the sound (Mp3) stops.
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Aug 30, 2004
i have a scen named preload, and i want it to load an external .swf, but once it's done doing so to move on to frame two so far i have
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and this doesn't work, i think my problem is the "if(this.getBytesLoaded()" but i am not sure how to identify if the movie is loaded, maybe with true and false? but i am not sure how i would do that,
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Sep 26, 2011
I'm trying to write a function where I can specify any amount of array, and the return value will be an array containing the contents of all of the specified arrays.I've done this, but it seems like a really slow and ugly way of doing it:
var ar1:Array = [1,2,3,4,5,6,7,8,9];
var ar2:Array = ['a','b','c','d','e','f','g','h'];
function merge(...multi):Array[code].....
Is there an inbuilt and more efficient / nice way of achieving this? The result does not need to be in the same order as the input - completely unsorted is fine.
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Dec 17, 2009
Normally I do get by with a lot of R&D, but for some reason am stumped and really pressed for time!An interactive file (say main.swf) is already ready to go.I now need to make this play over a background (say bg.swf) which is a fairly heavy file.
What I'm trying to do it this:Open a new flash document (say "index.fla")- on the first frame, call "bg.swf" by using "loadMovie('bg.swf', 2)"[where 2 is the level number] and then calling "main.swf" by using "loadMovie('main.swf' 4)" [where 4 is the level number]
Now the problem I am facing is this:"bg.swf" is quite a heavy file so takes quite some time to load, whereas "main.swf" is much lighter and loads before "bg.swf" buffers fully.
What I want to achieve is this:Create a new swf file (say "index.swf"), making sure that "main.swf" does not load until "bg.swf" loads completely under it. Note: I cannot make any edits to "main.swf" (which is like a slideshow) file and it is rendered such that it starts the slideshow after 5 seconds.
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