ActionScript 3.0 :: Flash - Access Of Undefined Property LoaderRunning?

May 11, 2011

For my PhD thesis, I'm making an interactive point-and-click game in Flash that's based on my artwork using AS3 in Flash CS3. I'm an illustrator and wasn't expecting to be doing any coding during my PhD, or ever, reallythis is a n00b mistake.I was building the final of my seven environments, went to test it and found that none of the interaction was working (apart from the skip intro button I had included in the first frame). The way each menu is set up is that there are a number of objects (named instances of movie clips) scattered around each environment, that call up an external .swf when clicked. There are also event listeners attached to each of these movie clips, that display a speech bubble when moused over.

I have used this code in six other menus, the only difference is that the names of the instances, external swfs and labelled frames are all different. I first thought that there might be a conflict with the code in the first frame, so I greyed it out in order to make Flash only run the code that follows the intro animation. This time, I am getting the error message "access of undefined property loaderRunning" which has me totally confused, since all I did was copy and paste the code in from another (fully working) menu and change the relevant names. I've tried building the menu up from scratch again, and I get the same error. I have checked my instance names, made sure I've labelled all my frames and nothing is working. I just can't understand why it's worked before and not here--I've built the menu in the exact same way I did the othersHere is my code (it's used over and over with a different instance name,for each interactive object, so I'm only including everything it takes to get one instance to be interactive.):

stop();
var swf:MovieClip;
var loader1:Loader=new Loader(); //use this for swf files with no interactivity

[code].....

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