ActionScript 3.0 :: Flash Sorting Weapons + Monsters?

Jul 18, 2010

I've just started making a RPG game.I want to add alot of monsters, and I'm looking for a way to keep all my monsters in one class maybe? So I'd have a class called "Monsters" and in it it would be like:

Code:
Monster1{
Strength = 50;
Stamina = 25;[code].....

Is there a way I can store my monsters like that, AND read them from my main timeline, so when my character enters my dungeon, it will take a random monster from that class file? And also I would need to get the stats from the monster, so I can calculate the damage dealth.I would also need a system like this for sorting out all my weapons in game, where the stats are kept too.

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