ActionScript 3.0 :: Flash Multi-dimensional Array Search?

Dec 28, 2010

i do have problem with searching through my multi-dimensional Array to insert newly value to currently existing value..here's the scenario...what I have now....

Code:
var someArr:Array = new Array(["apple"],["orange"],["watermelon"]);

so what I wanna do is I able to search the desire valeu 1st and append to existing value eg;

word search = apple

match and I can append new value to this particulars array and my expecting result

new array after append new value

Code:
var someArr:Array = new Array(["apple","expensive"],["orange"],["watermelon"]);

View 6 Replies


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ActionScript 3.0 :: Multi-dimensional Array Search?

Dec 28, 2010

i do have problem with searching through my multi-dimensional Array to insert newly value to currently existing value..what I have now....

Code:
var someArr:Array = new Array(["apple"],["orange"],["watermelon"]);

so what I wanna do is I able to search the desire valeu 1st and append to existing value eg;

word search = apple

match and I can append new value to this particulars array and my expecting result new array after append new value

Code:
var someArr:Array = new Array(["apple","expensive"],["orange"],["watermelon"]);

View 9 Replies

Flash :: Parsing XML Data To Multi Dimensional Array

Mar 16, 2010

i'm still transitioning from as2 to as3, i'm having trouble with parsing XML data to Multi dimensional array, below is the onComplete handler which is succesfully tracing 'event.target.data' but outputs 'A term is undefined and has no properties' when tracing _vein_data[0][0].xPos. I'm guessing there is a easier way to approach it than this attempt

[Code]...

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How do i traverse multidimensional array so i can turn this into value objects :

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Actionscript 3 :: IndexOf() Sub-array In A Multi-dimensional Array?

Jul 14, 2010

var asdf:Array = [ [1,1] ];
trace( asdf.indexOf( [1,1] ) ); // -1

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I have a string with HTML code:

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Nov 14, 2011

To line up with my multi-dimensional data array, I would like to create and display textfields. I was hoping to do this in a multi-dimensional textArray however flash does not seem to like it and I am getting a #1010 error. Here is the code I have:

ActionScript Code:
var textArray:Array = new Array();
createTextFields();

[code]....

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Jun 19, 2005

I am currently poulating a Flash production for a client with XML generated data, simply so that I can give my client a piece of work which they themselves can update easily. The problem comes from the fact that I could have quite a lot of information hanging around in the form of a multi dimensional array structure where the XML data will be placed after parsing.Ideally I would like the ability to create a delimited Multi-dimensional array, which can dynamically update it's size, without me having to declare an array of 32000 cells each time, which could waste system resources to a stupid proportion.I have tried:-

Code:
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[code].....

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ActionScript 3.0 :: Check When Element In A Multi-dimensional Array Exists?

Jan 31, 2012

I'm using a multi-dimensional array (openImage[]) to track the open images in my multi-dimensional array (Images[]).

I would like to check and see if an element in a multi-dimensional array exists before I access it because there are rare occurrences where the data in openImage[] is not valid. I keep on getting errors every way I've tried it.[code]...

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ActionScript 3.0 :: Control Mouse Click Events In A Multi-dimensional Array?

Jun 13, 2011

I have a question regarding the use of mouse clicks events in a multi-dimensional array (or a "2D" array as we refer to them in Java and C++).
 
Background
 
I have an array of objects each with a corresponding mouse click event. Each object is stored at a location ranging from [0][0] to [5][8] (hence a 9 x 6 grid) and has the specific column and row number associated with it as well (i.e. tile [2][4] has a row number of 2 and a column number of 4, even though it is on the third row, fifth column). Upon each mouse click, the tile that is selected is stored in a temporary array. The array is cleared if a tile is clicked that does not share a column or row value equal to, minus or plus 1 with the currently targeted tile (i.e. clicking tile [1][1] will clear the array if there aren't any tiles stored that have the row/column number

[0][0], [0][1], [0][2],
[1][0], [1][1], [1][2],
[2][0], [2][1], [2][2]

or any contiguous column/row with another tile stored in the array, meaning that the newly clicked tile only needs to be sharing a border with one of the tiles in the temp array but not necessarily with the last tile stored).
 
Question
 
What is a clean, tidy way of programming this in AS3? Here are a couple portions of my code (although the mouse click event isn't finished/working correctly):

[Code]....

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Arrays :: Flash - Pushing Or Adding Arrays As Values Into A Multi-dimensional Array?

Jan 21, 2011

I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:

var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........


I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.

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Actionscript :: Create An Enormous - Multi-dimensional Array With Several Layers Of Nesting And Before Panic Sets In

Jan 8, 2010

I hope this isn't too vague, but I'm stuck on a problem that has put me in an Unfortunate Position. I'm Flash developer getting my feet wet with with AS3 and am trying to build an interior decoration tool for a client. My thinking so far has been: create the basic user interface, get the screen flow down, and then finally use a couple of simple arrays to store user selections and stuff like that.

Naturally my 'couple of simple arrays' is totally inadequate to model the many user decisions that my program has to take into account. So I find myself trying to create an enormous, multi-dimensional array with several layers of nesting and before Panic sets in. Here's an example of my thinking for the 'bedding' component of the application in pseudo ActionScript:

[Code]....

... keep in mind that this is just a fraction of what goes into bedding and there are several other of these kinds of arrays that would go into a room like flooring and walls and funture... all equally complex. And I'll need to frequently access different combinations like, how many options under bedding have no value associated and things like that.

So, I realize I'm out of my league and am going to get hurt on this,My questions are:

1) Could it be that using nested arrays like this actually isn't such a bad thing and I should just stick it out? That would suprise me, but I want to make sure I'm not already on the right path.

2) If not, where do I go from here if I want to do this right?

Off the top of my head I feel like I could maybe make everything class based. So my sheets are a class and beds have instances of sheets and rooms have instances of beds... etc. It think it would be complicated but might be the way to go. Or maybe, I go the XML route and store all of the room options in nested blank XML nodes that a user then populates as they move through the application. These are my thoughts but I'd like to hear what more experienced members of the community say.

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May 5, 2011

I am currently playing around with flex, I have C++ background, so I am not used to AS3.The problem is in the main*.mxml file I have fx:script block and I try to define a multidimensional array like that:

public var Board:Array = new Array(25);

I use a function to initialize the 2d-array:

public function initBoard():void {
var i:int;
var j:int;[code]....

This function gets called later on in the main loop to init and reset the "board" why doesn't it work. The only difference to the AS3 documentation is that it gets done in a function.

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Actionscript 3.0 :: How To Order Multi-dimensional Arrays

Jul 24, 2009

I have an 2D array that will look summat like this:

var numbers:Array=[[10,1,3],[9,2,4],[8,3,5],[7,4,6],[6,5,7],[5,6,8],[4,7,9],[3,8,10],[2,9,1],[1,10,2]];

now how do I order this array by the 3rd number so it looks like this:

2,9,1, 1,10,2, 10,1,3, 9,2,4 , 8,3,5, 7,4,6, 6,5,7, 5,6,8, 4,7,9, 3,8,10

I have tried:

trace(numbers.sortOn(0,Array.NUMERIC));

returns:

5,6,8, 9,2,4, 8,3,5, 7,4,6, 6,5,7, 10,1,3, 4,7,9, 3,8,10, 2, 9,1, 1,10,2

trace(numbers.sortOn(2,Array.NUMERIC));

returns:

5,6,8, 9,2,4, 8,3,5, 7,4,6, 6,5,7, 10,1,3, 4,7,9, 3,8,10, 2, 9,1, 1,10,2

trace(numbers.sortOn(3,Array.NUMERIC));

returns:

5,6,8, 9,2,4, 8,3,5, 7,4,6, 6,5,7, 10,1,3, 4,7,9, 3,8,10, 2, 9,1, 1,10,2

spaced out for ease of reading.

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Dec 4, 2005

following on from B.Rich's great Multi-Dimensional Arrays and attachMovie tutorial, i'm trying to load the array from an external source.i've got a text file that outputs: url... i then try to break this down in flash into a multi-dimensional array that provides info for dynamic buttons:[code]however its not working at all. i'm not sure if its because the attachMovie loop is not getting initiated or what..

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I visit this site almost every other day and it has been a sort of online Gita for me. I am a designer and I find advanced actionscript really tugging at my brain cells.

memberInfo = [["1","http://www.madmusings.com"],["2"],["3"],["4"],["5"],["6"],["7"]];
xPos = 100;

[Code].....

As you can see I got it working this far. Now I want to have an inner loop so that only 5 buttons ["container"] come in the first line at yPos=100 and next five in the second line at yPos=150.

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ActionScript 2.0 :: Dynamic Multi-Dimensional Arrays?

Oct 10, 2004

following on from B.Rich's great Multi-Dimensional Arrays and attachMovie tutorial, i'm trying to load the array from an external source.i've got a text file that outputs[URL]i then try to break this down in flash into a multi-dimensional array that provides info for dynamic buttons:

var myVars:LoadVars = new LoadVars();
var newArray:Array = new Array();
myVars.onLoad = function(success) {

[code].....

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Arrays :: Search Multidimensional Array (Flash As3) Using Another Array For Search Criteria

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Long story short: I want to search a multidimensional array in AS3 for (in this example) the location of 6 strings - all of which are stored in another unrelared array. Long story long: Once I get the locations (in the multidimensional array) of each string, i then know where it's located, and can access other atributes of that object - so if i found the string "box3" is located in element [5] of my multidimensional array, i can now target: multiArray[5][3] to return the 4th item stored (keeping in mind we're starting from 0, so 3 is the 4th position).

I can get this to work once, but I'm trying to set up a for loop based on the length of my basic string storage array - this array holds (in this example) 6 instance name strings - each time my for loop loops, i need to run a search in my multdimensional array for the next consecutive instance name. Then, once I've located all of them (and store the results in a new temporary array) I can dig around in each location for the info I need.

[Code]...

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I'm going to give a piece of code as example, so here goes.

When I do something like this:

[Code]...

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ActionScript 3.0 :: Load Images Into Multi-dimensional Arrays

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with this code(below) I am trying to load images into multi-dimensional arrays that will be used in another class... hopefully my code will explain my intent. Anyways, at runtime I'm getting the Error #2044 Unhandled IOErrorEvent: Load Never Completed. I've got this error many times before, and I somehows always fix it, but have never been able to figure out the problem... I've been working on this pretty much all day so my brain may be fried and I'm missing something simple, but regardless, it's quite annoying.

[Code]....

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I am trying to add a image to the container but am having problems. The image variable is loading fine but not attinching itself to the empty MC I have on the container.

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[code]...

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I found the tutorial about getting the index of something in an array, but i need the same for a twodimensional array, so i get [0][1] for example. How do i alter this code to do so?

Code:
Array.prototype.getIndex = function(data) {
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[Code]....

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