My situation is that I have to convert an HTML form into a Flex WebApplication. A Java Servlet runs on the server that will use the data and interact with the database.
I have a couple Text fields and 2 images that need to be uploaded. The two images are browsed with 2 FileReference objects. I understand that I need to create a POST request on a HTTPRequest object, but how will I pass the image data as well?
I'm developing a drawing application in flash and I want that when a user has finished his drawing, he can upload the file to a server.
I found a code on the web that does what I need, but when I upload the image to the server, there open another window and I don't want it does that, I want simply upload the file to the server without opening another window.[code]...
I'm trying to use the FileReference class to upload images to a server and use Java to save the file on that end, but Java doesn't seem to be able to pick up any of the information that is being sent by Flash. Has anyone run into any problems like this with Java before? (p.s. we are using the struts)
I am a novice to flex and I am trying to develop an application for uploading multiple image file along with progressbar for each upload. The datagrid holds the name of the file and the progressbar for each file when we select and add a file. When there is progress in file upload, it should be reflected in the progressbar as well. I have used filerefencelist to hold the collection of files and when i try to upload files it generates error "Null object"
My code : private var initDG : ArrayCollection; private var _arrUploadFiles:Array = new Array(); private var currentFile:FileReference; private var currentFileIndex:Number = 0; private var uploadErrors:Array = new Array(); [Code] .....
I'm running into a lot of setup issues and the documentation is lacking. I'm trying to setup an image upload component where a user can either capture a new photo or choose an existing from their library.
For capturing, there seems to be a huge hang (like 10 seconds where the app just sits non-responsive) when the image is being saved as a JPEG, and I'm using the Alchemy swc.
private var cam:CameraUI; protected function takePhotoHandler(event:MouseEvent):void { if(CameraUI.isSupported) {
I am trying to upload the files to the remote server using PHP with Flex interface. If it's not localhost, it shows the security error. I have already put the crossdomain.xml in the tomcat web app root directory to allow all the domains. However, the security error is still shown when I tried to upload the file.
I'm using Flex 4.5 in a Mobile air for android application. So, Using the Camera/Camera roll [URL]I want to do a simple upload using amfphp Note: Since this is how you get pictures on devices, i cant use the filreference because it wants you to get the pictures using "browse" which cant be done on android or ios My plan is, after I select a picture or capture one with the camera, in the event I can get the local url to the picture that was taken like this:
[URL]
I'm putting this in the imageURL var (i'm assuming i should make it into a byte array to transfer it, im not exactly sure this is my first time making something like this)Here's how i'm taking that image, making it into a byte array, and using amfphp to send the upload to the server:
protected function upload_btn_clickHandler(event:MouseEvent):void { var request:URLRequest = new URLRequest(imageURL); var urlLoader:URLLoader = new URLLoader(request);
[code]....
But i'm getting an error NetConnection.Call.BadVersion.This is the first time im trying something like this so im not even really sure if im going about it right. All the examples I find online go about using the fileReference class, but that seems to require me to use the "browse" method, and im on a mobile application that uses the camera and camera roll to grab pictures off the device, and im not sure how to incorporate that into the fileref class. I figured i could just get the byte array and send it to php myself and it should be just fine.
I am using a PHP upload to upload files to server. I have a loop for the 5 files to upload....
ActionScript Code: if (PDFFiles[i] != false){ PDFFiles[i].upload(uploadPHP); }
As the loop runs quicker than PHP can upload, the success of....
ActionScript Code: function fileUploaded(e:DataEvent):void { trace "Success"}
....can get out of synch. It doesn't cause me any real problems but is this bad form? Or am I better to upload one file the wait for the PHP to return success before uploading the next one?
I have found this great tutorial, about uploading files with a Flex app, using Php to do the server scripting for us.
http:[url]....Its great, but i wanted to know what changes should i do at the ActionScript so that only accepts image files, and if possible to limit the file size upload and show a message when one of these conditions are violated.
When I target flash player 10 in flex builder 3, the index.html template along with some other files (history.js, etc) are removed and no wrapper html page is built.Anyone else experiencing this? I have an ant build script as well, but I was trying to run the built in fb builder.
Can you use the FileReference.upload() function to upload files to Sharepoint or do I have to use the SP web services? This is without adding your own ASP.NET Web Services, just using the built in SP Web Services.
I now have a Windows PC and I purchase Adobe Flash Media Server 3.5 software and install.I but server space on a managed server arrangement.I upload my pre recorded Flash clips to the server and my website and playlist to my host. Basically the website is channelled via http and the clips via RTMP. The key question that no one inside Adobe seems to be able to grasp (or answer) is ~ will it work if I stream my own clips?! or is it inferior to say that of a professional streaming company.The streaming companies charge anything from $125 to $250 a month, a big cost for someone like me, streaming around 1000mb a month. So does anyone out there have direct knowledge of this software and can you stream via rented server space without using a streaming company?
I am trying to save some images from Flash to Php by sending a jpgstream, capturing it in php and pushing it to a file. Not sure what I am doing wrong here.
I am putting all the images I need into an array like so: (history is just where I am keeping all the image data)
[Code]...
But this doesn't seem to do the trick. I have been going through a bunch of different tutes and code snippets, so maybe I just ogt something confused along the way. I have done this before though and don't remember it being this difficult.
I have been programming using flex 4 on adobe flesh builder 4 in order to create a website. The site require a connection to java and hence I decided on using blazeDS, in order to do so I updated the flex project's properties and set the flex server from "noneother" to "j2ee" as is required for the use of blazeDs. Ever since this change the site no longer runs as it should, as all the images are not being displayed and all action listeners are no longer working.(The problem is due to the flex server as when I changed it back to none the site worked fine)I need the j2ee server, and cant go by without it.
I am creating an upload tool for an image gallery. The swf uploads the files with filereference to a php files which resizes the images. But when the images are larger than 600kb it fails, php runs out of memory and I can't edit the php.ini file on the server.
So my solution is to resize the images before uploading them, this saves also bandwidth.
I want people to be able to upload images so should I have them upload it into a db using BLOB or should I have them upload it to the web server? I've been reading people say that the web server is probably better to use, but I don't know about that using AS.
I have a website which is a html file which loads a swf. This swf is an image gallery controlled by an xml file. If I update the xml file and upload it onto my server, will the swf automatically update. Or will I need to open the fla, compile a new swf with the updated xml, and also upload the new swf to my server?
I'm using Dreamweaver CS3. I'm new to Flash and It seems that every time I take 3 steps forward I have to take one back. I've inserted the .swf into the html page, where it resides inside a cell within a table. It plays there, and in Preview In Browser.I've uploaded the .html page to the server but the movie (and all the code relating to it) will not go along with the rest of the page contents. There is no trace of any movie coding anywhere on that .html page on the server.I have three other Flash movies on this site, all on different .html pages. All the elements of all the Flash movies are in their own folders, all of which reside in one single Flash folder. The other three movies play successfully on the server.
And on my computer, in Dreamweaver Code View, the correct path to the .swf file is present.But, only for that one movie, none of the Flash movie code will upload to the server. I'd like to supply a web address, but this forum does not allow the inclusion of URLs. To bad, it would certainly clarify the problem.
my baner is considered unsafe because of fileHandler.upload function which uploads selected image to server. Is there any other function I can use to replace fileHandler.upload ?