Actionscript 3 :: Upload Library Or Captured Images On IOS With Flex Mobile 4.6

Jan 18, 2012

I'm running into a lot of setup issues and the documentation is lacking. I'm trying to setup an image upload component where a user can either capture a new photo or choose an existing from their library.

For capturing, there seems to be a huge hang (like 10 seconds where the app just sits non-responsive) when the image is being saved as a JPEG, and I'm using the Alchemy swc.

private var cam:CameraUI;
protected function takePhotoHandler(event:MouseEvent):void
{
if(CameraUI.isSupported) {

[Code]....

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