ActionScript 3.0 :: Mobile Development Loader Class To Load Images
Mar 14, 2011
I'm very very new on ActionScript 3.0 for mobile development. I'm using loader class to load images. I'm loading ten images with different sizes. I'm trying to load them with a common size (300x300) doing this:
[Cod]....
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Jan 12, 2011
If I load a web page full of other files, e.g. images, my browser doesn't load them all at once.I seem to remember reading that IE will only have at most 3 requests open at a time for a page. The rest will be queued.If I have a flash movie on the page which is continually making image requests, how does this affect the maximum number of downloading files in the browser?
Is this browser limit accurate, and is it generally the same across browsers? Does flash share the requests of the browser? If not, does flash have a limit and what is that limit?
For some background, I do have a flash movie that is continually loading files so there is a queue of Loaders waiting to make requests.My idea was that if there was a different request that I needed to be executed straight away I could make it jump the queue by making a javascript call and allowing the browser to make the request instead.
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Oct 7, 2011
I recently started developing mobile applications using Flex 4.5 with the help of a book, but was unable to find the API documentation for the same from Adobe.
Does anyone know where I can find the mobile development API documentation from Adobe ?
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Oct 10, 2011
I have been trying to figure out whether it is possible to use only flex sdk for mobile development.Do I really have to purchase and use Flex Builder? are there free tools that would allow me to package my application for, say, iOS or Android?
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Jan 3, 2012
I'm a longtime CF developer that is trying to get into to Flex mobile development with Flash Builder but I've become frustrated in trying to output results from a simple database query.
I'm looking to do something along the lines of this...
<cfoutput query="myQ">
<s:Button label="#title#" click="myFunction(#id#)">
</cfoutput>
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Oct 20, 2010
siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.
[Code]....
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Jan 22, 2010
in XML gallery , how we can load all images first so that rest of the slide show runs smoothly For example: I have placed 10 images in XML , when slideshow starts , all the effects not appears, because it waste time in loading each image on its turn I want to load all images first , then want to start the slideshow how i load all images at the start?
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Feb 14, 2012
I've recently tried FlashPunk for game development and it seems to be easy enough to comprehend, however, when me and a friend tested simple apps coded in it on the iPhone, it seems to be acquiring an unnecessarily large amount of memory plus dropping framerates.
Are there any other choices for game development with ActionScript 3 with frameworks that are optimized for mobile gaming?
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May 21, 2009
I'm using a function that have a loader the loads an image and put it on stage.When i try to call the function again with a different image, i can only see the first image,From what i remember that image is there but i need to remove that last one that i added to the stage but i cant remember how to do it.Note that in order to load the images i use addChildAt(object, 0) because i need the image to be in the back of the stack.
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Jul 28, 2011
how to implement the zxing barcode reader in Flex 4.5?
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Feb 11, 2009
I've been at this for a couple of hours chopping and changing all sorts of things so now im going back to basics and starting from scratch[code]...
all i am planning on doing is having an automated holder looping through 5 images, not even bothered about fading or anything for now, just need a dead simple loader to actually get me going again to give me something to build on
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Jun 9, 2011
I have some pretty large PNG images stored in a database (example 1000x15000 px, 4.5MB). I am trying to load this using the Loader class...the problem I am having is when I call load(), nothing happens. No events, no errors.I can take the same image and embed it. As long as as I set the height to less than 8000px it works fine. If I convert the embedded image to a ByteArray and try to load it, nothing happens.
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Oct 15, 2009
Basically my aim is to use SharedObject to save the basically what I am doing is I have a list of buttons each has a name which when clicked the name is added to an array which is stored in a SharedObject. In another movie clip I am calling back the SharedObject and using the array information to display the images corresponding to the name in the array. And I got everything working except I don't know how I can load my images in. Because the same images are not always selected it means that I can't just load each image to a specific Loader because then I would end up with blank loaders.
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Oct 6, 2009
I am using loaders to load .swf files from another folder to save on load times. When I switch the loader to another .swf file in the next frame, they all go blank.Also, is it possible to use a loader in a button to load images from another location?
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Jun 19, 2010
I am trying to load images from external XML files, and display on a movieClip name thumb_mc, The following codes will generates a list of buttons using button_mc, my task here is to add a thumbnails to each button from each record of xml.I have added below codes in red, However, what I am getting is the thumbnails are overlapping each other. What should I do to make it display on the thumb_mc on each button?
Code:
public function showXML(e:Event):void {
XML.ignoreWhitespace = true;
xml = new XML(e.target.data);//loading the xml[code]....
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Dec 28, 2009
I want to move my multiple externally loaded images a little each time they are added to the stage along the x axis via the Loader class. It all works - But HOW do I access the added graphic synatically, so i can change its x pos?! Ive tried picLoader.x ... but that's the Loader - NOT the image...??
Code:
private function setPics():void
{
for(var i:int = 0; i < xItems; i++)
[Code].....
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Jul 24, 2009
i have a UI loader that loads images (arabic file names) from folder based on some user input...
the images loads fine when i'm opening the SWF file, but when it's on an HTML page, the files' names are encoded some how and then not loaded ..
when i write the full path of an image in the browser's address bar, the image opens fine.
is there away i can keep the file names in arabic, and make them load when the swf object in an HTML page ?
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Sep 23, 2009
I'm developing an app that currently is using Loader to get images from another server.This shouldn't currently work since we are still waiting for the owner of that server to put a crossdomain file in place.However, it does work -- sort of .
Loader can load the images fine, without an error.But then the app has a feature in which we are making a larger duplicate of the image to display in a sidebar, we do this in this manner:
var myBitmap:Bitmap = Bitmap(loader.content);
and when this runs we get a Flash player security error 2122, sandbox violation.So while I'm hoping all this will fix itself when the crossdomain.xml file is put in place,I'm confused as to why we only get the sandbox error when we make a Bitmap from the image, and not when we initially try to retrieve the image.
(Incidentally: is there a better way to make a "copy" of an image loaded by a Loader, and then change its width and height for simultaneous display in another part of the stage? I don't need to change its actual dimensions -- I just need to change its display width and height.)
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Apr 8, 2010
I'm new in the flash world. I'm trying to set up my website but I keep on getting errors! I manage to create a loader to load the images of my portfolio, first I couldn't remove the previous image, when I loaded the second one, the first one was still there. Now it seems to disappear when I added the line removeChild(loader1). BUT I still get a message in the output panel:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at prueba3_fla::MainTimeline/clickF2()
I don't know if this is going to be a problem in the future or not. I don't have any idea of what this message is talking about
[Code]...
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Apr 25, 2009
I have a flash rotating banner script that I purchased, and wish to incorporate into my homepage. Instead of creating a page with HTML and adding the banner code as a separate object on the page, I wish to load it as an external swf into a movieclip on my stage. This is what the banner looks like:
[URL]
I have a page that I'm redesigning, it's located at:
[URL]
I have a movieclip named load_banner. Inside the movieclip in its own frame, I put in the following code:
Code:
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
[Code]....
However when I test it, the images load off to the right hand side of the screen, not centered in the movie clip like I want...
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Jun 16, 2011
I'm trying to load an image in a movieclip using using the following:
Load_image_btn.addEventListener(MouseEvent.CLICK,Load_image);
function Load_image(event:MouseEvent):void{ var my_loader:Loader = new Loader(); my_loader.load(new URLRequest("C:UsersAmandaDesktoppicture1")); addChild(my_loader);}
[code].....
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Sep 17, 2009
I just want to ask if is it possible to load a movieclip from the library using the Loader class together with the URLRequest and then use gotoAndPlay method?
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Aug 20, 2009
I want to load an image from altavsita into my swf with loader class.Then I get this error message.From my flashdevelop flash player everything works fine.But from all others I get:[code]
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Feb 13, 2009
I am trying to load external swf's from buttons. I managed to load an external swf from a button, but as a result I can't work out how to get it to unload when other buttons are clicked. Currently In the flash file I have only 2 buttons 'dutrain_b' and 'portfolio_b'. I would like to add many more when the code is working.
Code: Select allimport flash.display.MovieClip;
this.stop();
dutrain_b.addEventListener(MouseEvent.MOUSE_DOWN, godutrain_b);
[code]...
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Mar 9, 2009
In AS3 i am using the Loader class to load in multiple external SWFs (AVM1), each of which has a short animation which automatically plays when the swf is I obviously cannot control the timeline of these (i can't use local connection etc) but would like to load in the *.swf files, so they're in memory then add them to the stage when requested. the problem is that if i load them enmass. then use addChild when they are called, they have already played through and animated pre the addChild command.
(I cannot edit the swfs at all, and would rather not load them on demand at runtime)
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Aug 24, 2011
I try to load a file over the local network with Loader Class but I get the error "URL Not Found". I use a path like this "file://///myPCnetID/pubilcFolder/pictures/mypic.jpg" which refers to a folder on the same PC I compile and run the Air flash file.
When I copy the adress into the browser the jpg-file ist displayed corretly.
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Oct 30, 2011
I'm building an Adobe Air app that needs to load external images from different webservers. I have my basic loader function set up, but I encountered one server that wouldn't let me load it's images. it gave me the following error[url]...
After that I got in contact with the server's manager and he told me he had been working on some basisc hotlink protection for his images. He also told me that I could subvert this by supplying[url]... as the referrer when building the request headers.
First of all I found no trace of hotlink protection with online testapplications for hotlink protection. Secondly I have no idea how to set up what he told me with a simple Loader class function.[code]...
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Sep 29, 2010
I am using AS3 and OOP to load multiple images, 1 image per class but I cant do this!The constructors dont take paramaters?I want this but I cant do this
var li:atest1= new atest1("img1");
var li2:atest1= new atest1("img2");
var li3:atest1= new atest1("img3");
[code].....
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Apr 7, 2012
the file loads correctly but the loading screen only flashes up at the end.The only thing being exported in frame 1 is the loader image, and that is extremely small.Is it possible that there's a queue of things being loaded and the loader image is at the bottom of that queue? Since that was one of the last things added to the project
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Apr 1, 2010
I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.
So, is there any way to prevent this? When people allow users to load images in their Flash apps, do they somehow guard against loading of SWF? Or is this really absolutely no big deal?
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